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source: code/branches @ 11628

Name Size Rev Age Author Last Change
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wiimote 9919   11 years georgr boost mapped to B; roll, steering and acceleration(c/Z) all working.
Waypoints_HS17 11603   7 years jostoffe Der Pfeil ist nun immer senkrecht oberhalb vom SpaceShip. Funktioniert …
usability 8078   14 years dafrick Reverting changes made in revision 8035, that based the menu …
tgidronFS16 11201   8 years tgidron Final Project
SOBv2_HS17 11628   7 years varxth more improvements
ScriptableController_HS17 11606   7 years kohlia Pawn killing works too now
sagerjFS16 11205   8 years sagerj zusammengemerged mit florin project
release2012 9377   12 years jo Renaming some level descriptions.
ProtectBoss_HS17 11604   7 years lrigoni Changes of 27.11.2017
ogre1.9 11454   7 years landauf reverted some changes in cmake script; also inject time pulse to …
mac_osx2 8391   14 years youngk Added gravitational pull to both planets. This is getting fun!
HUD_HS16 11558   7 years patricwi no more segfaults but still not exiting properly - maybe never ending loop?
gamestates3 7713   14 years dafrick Updating branch for changes in the data repository. Please also update …
FlappyOrx_HS17 11627   7 years pascscha Invaders reverted
Dialog_HS17 11612   7 years kuchlert funktioniert bis dialogmanager getInstance, angefangen und noch zu …
cegui0.8 11124   9 years landauf fixed some more errors: use 0.8-notation for images
CampaignMap_HS17 11605   7 years fanconic Beschriftung Funktioniert nun. Zusaetzlich ist das Levelfile mit neuem …
AsteroidMining_HS17 11618   7 years remartin Die überkomplizierte Verteilung in SpawnChildren funktioniert recht …
Asteroid_HS17 11619   7 years vyang Kompilierfehler behoben
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