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source: code/branches @ 2138

Name Size Rev Age Author Last Change
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weapon2 2108   16 years landauf created new weapon branch, "weapon2".
weapon 2060   16 years polakma WeaponSystem, Projectile (kompiliert nicht)
tutorial 867   17 years FelixSchulthess -asd
skybox 485   17 years gabrieho skybox working but poor
shader 1514   16 years rgrieder - readded and uncommented the shader hacks in shader branch
script_trigger 1956   16 years bknecht now you can also invert the mode in the XML loading
questsystem2 2109   16 years landauf created new questsystem branch, "questsystem2".
questsystem 2081   16 years dafrick Ready for merge! (It won't compile after the merge, though ;) )
pickups2 2136   16 years landauf merged changes from pickups1 to pickups2, not merged (probably) …
pickups 2128   16 years dsommer getnameofpermanents und switch
physics 2124   16 years rgrieder Physics: HelloBullet.cc should compile and run again. Testing tardis now.
overlay 2120   16 years rgrieder Readded stats classes to overlay branch and fixed build with creator …
orxonox_tutorial 1870   16 years martisty done…
objecthierarchy 2134   16 years scheusso reverted some changes for synchronisation of controllableentity
network 2052   16 years scheusso add TrafficControl Class template for christian
lod 2077   16 years FelixSchulthess -l command line option works now
core2 1050   17 years landauf bugfix
ceguilua 1809   16 years rgrieder removed version specific lua folders removed lua 5.0 package file int …
buildsystem 2138   16 years rgrieder Added #define TIXML_USE_TICPP to the ticpp and tinyxml headers. All …
asylum 1648   16 years rgrieder removed asylum from trunk and added it to branches as separate folder …
AI 495   17 years motth fixed a memory leak, added documentation
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