source:
code/branches
@
2961
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
weaponsystem | 2886 | 16 years | polakma | forgot to add a file | |
weapons | 2924 | 16 years | landauf | fixed a small bug concerning the muzzle offset. it makes much more … | |
tutorial | 2776 | 16 years | Naaduun | my Drone steering function | |
toonshader | 2939 | 16 years | stefalie | ugly hacks to get shaders up runnin | |
sound | 2955 | 16 years | erwin | corrected typo | |
skybox | 485 | 17 years | gabrieho | skybox working but poor | |
shader | 1514 | 17 years | rgrieder | - readded and uncommented the shader hacks in shader branch | |
questsystem5 | 2908 | 16 years | dafrick | Reverted to revision 2906 (because I'm too stupid to merge correctly, … | |
questsystem4 | 2390 | 16 years | dafrick | Create new questsystem branch | |
pickups2 | 2917 | 16 years | landauf | merged pickup into pickup2 | |
pickups | 2900 | 16 years | danielh | - some changes to the base framework - added DroppedItem - implemented … | |
particles | 2830 | 16 years | landauf | created new branch for the particles-project | |
netp2 | 2953 | 16 years | scheusso | some changes for testing purpose | |
netp | 2833 | 16 years | scheusso | some bugfixes (client crashed when server was killed 2 times) | |
map | 2956 | 16 years | Naaduun | added rotate and zoom to map. using static mapscenemanager now | |
lodfinal | 2412 | 16 years | scheusso | everything should work now on clients | |
lod2 | 2274 | 16 years | runom | working version of atmosphere billboard and lod levels | |
lod | 2077 | 16 years | FelixSchulthess | -l command line option works now | |
gui | 2892 | 16 years | bknecht | catching CEGUI error to avoid sigabrt. ready for merge | |
ggz | 2889 | 16 years | adrfried | FDWatcher and GGZClient Objects introduced | |
gametypes | 2961 | 16 years | Aurelian | Gametype Asteroids - ForceField working |
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