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source: code/branches @ 2967

Name Size Rev Age Author Last Change
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weaponsystem 2886   16 years polakma forgot to add a file
weapons 2924   16 years landauf fixed a small bug concerning the muzzle offset. it makes much more …
tutorial 2776   16 years Naaduun my Drone steering function
toonshader 2939   16 years stefalie ugly hacks to get shaders up runnin
sound 2967   16 years erwin SoundBase now loads files relative to the mediapath
skybox 485   17 years gabrieho skybox working but poor
shader 1514   17 years rgrieder - readded and uncommented the shader hacks in shader branch
questsystem5 2908   16 years dafrick Reverted to revision 2906 (because I'm too stupid to merge correctly, …
questsystem4 2390   16 years dafrick Create new questsystem branch
pickups2 2917   16 years landauf merged pickup into pickup2
pickups 2900   16 years danielh - some changes to the base framework - added DroppedItem - implemented …
particles 2830   16 years landauf created new branch for the particles-project
netp2 2965   16 years scheusso some fixes (bidirectional variables, …), some changes (client …
netp 2833   16 years scheusso some bugfixes (client crashed when server was killed 2 times)
map 2956   16 years Naaduun added rotate and zoom to map. using static mapscenemanager now
lodfinal 2412   16 years scheusso everything should work now on clients
lod2 2274   16 years runom working version of atmosphere billboard and lod levels
lod 2077   16 years FelixSchulthess -l command line option works now
gui 2892   16 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
ggz 2889   16 years adrfried FDWatcher and GGZClient Objects introduced
gametypes 2961   16 years Aurelian Gametype Asteroids - ForceField working
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