source:
code/branches
@
3078
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
weapons | 3012 | 16 years | rgrieder | Build fix: Member functions marked as const should only iterate over … | |
tutorial | 2776 | 16 years | Naaduun | my Drone steering function | |
toonshader | 2939 | 16 years | stefalie | ugly hacks to get shaders up runnin | |
skybox | 485 | 17 years | gabrieho | skybox working but poor | |
shader | 1514 | 17 years | rgrieder | - readded and uncommented the shader hacks in shader branch | |
pickups2 | 3063 | 16 years | danielh | - Moved pickups to a seperate directory - Added two pickups: … | |
pickups | 2900 | 16 years | danielh | - some changes to the base framework - added DroppedItem - implemented … | |
particles | 3065 | 16 years | decapitb | ||
netp3 | 3066 | 16 years | scheusso | trying to reduce network delays/lags | |
netp2 | 2976 | 16 years | scheusso | removed some debug output | |
netp | 2833 | 16 years | scheusso | some bugfixes (client crashed when server was killed 2 times) | |
map | 2977 | 16 years | Naaduun | =movable plane | |
lodfinal | 2412 | 16 years | scheusso | everything should work now on clients | |
ggz | 3009 | 16 years | rgrieder | Inadvertently forgot to adjust the ENDIF statement. | |
gametypes | 3020 | 16 years | landauf | some small adjustments in all the new gametype classes |
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