source:
code/branches
@
2060
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
AI | 495 | 17 years | motth | fixed a memory leak, added documentation | |
asylum | 1648 | 16 years | rgrieder | removed asylum from trunk and added it to branches as separate folder … | |
buildsystem | 2054 | 16 years | adrfried | FindALUT and FindENet cleaned up | |
ceguilua | 1809 | 16 years | rgrieder | removed version specific lua folders removed lua 5.0 package file int … | |
core2 | 1050 | 17 years | landauf | bugfix | |
lod | 2058 | 16 years | rgrieder | Reverted unintentional changes in lod branch. | |
network | 2052 | 16 years | scheusso | add TrafficControl Class template for christian | |
objecthierarchy | 2048 | 16 years | scheusso | network tick limit works now | |
orxonox_tutorial | 1870 | 16 years | martisty | done… | |
overlay | 2059 | 16 years | bhildebr | Created a Stats class, similar to Console | |
physics | 2056 | 16 years | martisty | BulletEngine: Box with gravity, no compile error every thing works fine | |
pickups | 2055 | 16 years | dsommer | Added checkifvalid, checkifslot and additem functions | |
questsystem | 2043 | 16 years | dafrick | Some minor adjustements, just comitting to be on the safe side. | |
script_trigger | 1956 | 16 years | bknecht | now you can also invert the mode in the XML loading | |
shader | 1514 | 16 years | rgrieder | - readded and uncommented the shader hacks in shader branch | |
skybox | 485 | 17 years | gabrieho | skybox working but poor | |
tutorial | 867 | 17 years | FelixSchulthess | -asd | |
weapon | 2060 | 16 years | polakma | WeaponSystem, Projectile (kompiliert nicht) |
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