source:
code/branches
@
2166
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
AI | 495 | 17 years | motth | fixed a memory leak, added documentation | |
asylum | 1648 | 16 years | rgrieder | removed asylum from trunk and added it to branches as separate folder … | |
buildsystem | 2139 | 16 years | rgrieder | Forgot one USE_TICPP in a source file | |
ceguilua | 1809 | 16 years | rgrieder | removed version specific lua folders removed lua 5.0 package file int … | |
core2 | 1050 | 17 years | landauf | bugfix | |
lod | 2077 | 16 years | FelixSchulthess | -l command line option works now | |
lod2 | 2142 | 16 years | FelixSchulthess | creating new lod branch from new trunk… | |
network | 2052 | 16 years | scheusso | add TrafficControl Class template for christian | |
objecthierarchy | 2166 | 16 years | scheusso | thought i had corrected that | |
orxonox_tutorial | 1870 | 16 years | martisty | done… | |
overlay | 2152 | 16 years | bhildebr | CMakeLists.txt updated, background added | |
physics | 2151 | 16 years | rgrieder | Renamed PositionableEntity to StaticEntity and added dummy classes … | |
pickups | 2128 | 16 years | dsommer | getnameofpermanents und switch | |
pickups2 | 2136 | 16 years | landauf | merged changes from pickups1 to pickups2, not merged (probably) … | |
questsystem | 2081 | 16 years | dafrick | Ready for merge! (It won't compile after the merge, though ) | |
questsystem2 | 2159 | 16 years | dafrick | Completed documentation of finished classes. | |
script_trigger | 1956 | 16 years | bknecht | now you can also invert the mode in the XML loading | |
shader | 1514 | 16 years | rgrieder | - readded and uncommented the shader hacks in shader branch | |
skybox | 485 | 17 years | gabrieho | skybox working but poor | |
tutorial | 867 | 17 years | FelixSchulthess | -asd | |
weapon | 2060 | 16 years | polakma | WeaponSystem, Projectile (kompiliert nicht) | |
weapon2 | 2145 | 16 years | polakma | added firemodes and a lot of other things |
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