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source: code/branches @ 2937

Name Size Rev Age Author Last Change
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gametypes 2936   16 years Aurelian Checkpoints in a row working with final destination→ end of game
ggz 2889   16 years adrfried FDWatcher and GGZClient Objects introduced
gui 2892   16 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
lod 2077   16 years FelixSchulthess -l command line option works now
lod2 2274   16 years runom working version of atmosphere billboard and lod levels
lodfinal 2412   16 years scheusso everything should work now on clients
map 2913   16 years Naaduun Added own scenemanager to map, added 2 pointer to contain mapentity …
netp 2833   16 years scheusso some bugfixes (client crashed when server was killed 2 times)
netp2 2937   16 years scheusso commit for testing reasons - added possibility to transfer function …
particles 2830   16 years landauf created new branch for the particles-project
pickups 2900   16 years danielh - some changes to the base framework - added DroppedItem - implemented …
pickups2 2917   16 years landauf merged pickup into pickup2
questsystem4 2390   16 years dafrick Create new questsystem branch
questsystem5 2908   16 years dafrick Reverted to revision 2906 (because I'm too stupid to merge correctly, …
shader 1514   16 years rgrieder - readded and uncommented the shader hacks in shader branch
skybox 485   17 years gabrieho skybox working but poor
sound 2932   16 years erwin Sound: implemented sample file loading via alut
toonshader 2929   16 years stefalie new branch for toon/cell shading… lets go comic
tutorial 2776   16 years Naaduun my Drone steering function
weapons 2924   16 years landauf fixed a small bug concerning the muzzle offset. it makes much more …
weaponsystem 2886   16 years polakma forgot to add a file
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