source:
code/branches
@
3150
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
gametypes | 3020 | 15 years | landauf | some small adjustments in all the new gametype classes | |
ggz | 3109 | 15 years | adrfried | segfault fixed | |
lodfinal | 2412 | 16 years | scheusso | everything should work now on clients | |
map | 3090 | 15 years | Naaduun | Fixed einige Bugs bei Zerstörung der Map | |
netp4 | 3137 | 15 years | scheusso | various performance and memory issues fixed | |
particles | 3065 | 15 years | decapitb | ||
pch | 3150 | 15 years | rgrieder | Build fixes (X11 defines the None macro…) | |
pickups | 2900 | 16 years | danielh | - some changes to the base framework - added DroppedItem - implemented … | |
pickups2 | 3063 | 15 years | danielh | - Moved pickups to a seperate directory - Added two pickups: … | |
shader | 1514 | 16 years | rgrieder | - readded and uncommented the shader hacks in shader branch | |
skybox | 485 | 17 years | gabrieho | skybox working but poor | |
toonshader | 2939 | 16 years | stefalie | ugly hacks to get shaders up runnin | |
tutorial | 2776 | 16 years | Naaduun | my Drone steering function | |
weapons | 3012 | 15 years | rgrieder | Build fix: Member functions marked as const should only iterate over … |
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