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source: code/forks/sandbox/src/orxonox/Main.cc @ 10256

Last change on this file since 10256 was 6038, checked in by rgrieder, 15 years ago

Synchronised sandbox with current code trunk. There should be a few bug fixes.

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    The main function of Orxonox (but not the entry point of the program!)
34*/
35
36#include "OrxonoxPrereqs.h"
37
38#include "core/CommandLineParser.h"
39#include "core/Game.h"
40#include "core/LuaState.h"
41#include "Main.h"
42
43namespace orxonox
44{
45    /**
46    @brief
47        Starting point of orxonox (however not the entry point of the program!)
48    */
49    int main(const std::string& strCmdLine)
50    {
51        Game* game = new Game(strCmdLine);
52
53        game->setStateHierarchy(
54        "root"
55        );
56
57        game->requestState("root");
58
59        game->run();
60        delete game;
61
62        return 0;
63    }
64}
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