[7908] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgrePlane.h" |
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| 30 | #include "OgreMatrix3.h" |
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| 31 | |
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| 32 | namespace Ogre { |
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| 33 | //----------------------------------------------------------------------- |
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| 34 | Plane::Plane () |
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| 35 | { |
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| 36 | normal = Vector3::ZERO; |
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| 37 | d = 0.0; |
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| 38 | } |
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| 39 | //----------------------------------------------------------------------- |
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| 40 | Plane::Plane (const Plane& rhs) |
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| 41 | { |
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| 42 | normal = rhs.normal; |
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| 43 | d = rhs.d; |
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| 44 | } |
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| 45 | //----------------------------------------------------------------------- |
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| 46 | Plane::Plane (const Vector3& rkNormal, Real fConstant) |
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| 47 | { |
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| 48 | normal = rkNormal; |
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| 49 | d = -fConstant; |
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| 50 | } |
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| 51 | //--------------------------------------------------------------------- |
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| 52 | Plane::Plane (Real a, Real b, Real c, Real _d) |
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| 53 | : normal(a, b, c), d(_d) |
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| 54 | { |
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| 55 | } |
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| 56 | //----------------------------------------------------------------------- |
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| 57 | Plane::Plane (const Vector3& rkNormal, const Vector3& rkPoint) |
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| 58 | { |
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| 59 | redefine(rkNormal, rkPoint); |
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| 60 | } |
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| 61 | //----------------------------------------------------------------------- |
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| 62 | Plane::Plane (const Vector3& rkPoint0, const Vector3& rkPoint1, |
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| 63 | const Vector3& rkPoint2) |
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| 64 | { |
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| 65 | redefine(rkPoint0, rkPoint1, rkPoint2); |
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| 66 | } |
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| 67 | //----------------------------------------------------------------------- |
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| 68 | Real Plane::getDistance (const Vector3& rkPoint) const |
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| 69 | { |
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| 70 | return normal.dotProduct(rkPoint) + d; |
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| 71 | } |
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| 72 | //----------------------------------------------------------------------- |
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| 73 | Plane::Side Plane::getSide (const Vector3& rkPoint) const |
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| 74 | { |
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| 75 | Real fDistance = getDistance(rkPoint); |
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| 76 | |
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| 77 | if ( fDistance < 0.0 ) |
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| 78 | return Plane::NEGATIVE_SIDE; |
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| 79 | |
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| 80 | if ( fDistance > 0.0 ) |
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| 81 | return Plane::POSITIVE_SIDE; |
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| 82 | |
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| 83 | return Plane::NO_SIDE; |
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| 84 | } |
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| 85 | |
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| 86 | |
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| 87 | //----------------------------------------------------------------------- |
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| 88 | Plane::Side Plane::getSide (const Vector3& centre, const Vector3& halfSize) const |
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| 89 | { |
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| 90 | // Calculate the distance between box centre and the plane |
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| 91 | Real dist = getDistance(centre); |
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| 92 | |
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| 93 | // Calculate the maximise allows absolute distance for |
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| 94 | // the distance between box centre and plane |
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| 95 | Real maxAbsDist = normal.absDotProduct(halfSize); |
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| 96 | |
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| 97 | if (dist < -maxAbsDist) |
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| 98 | return Plane::NEGATIVE_SIDE; |
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| 99 | |
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| 100 | if (dist > +maxAbsDist) |
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| 101 | return Plane::POSITIVE_SIDE; |
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| 102 | |
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| 103 | return Plane::BOTH_SIDE; |
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| 104 | } |
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| 105 | //----------------------------------------------------------------------- |
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| 106 | void Plane::redefine(const Vector3& rkPoint0, const Vector3& rkPoint1, |
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| 107 | const Vector3& rkPoint2) |
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| 108 | { |
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| 109 | Vector3 kEdge1 = rkPoint1 - rkPoint0; |
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| 110 | Vector3 kEdge2 = rkPoint2 - rkPoint0; |
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| 111 | normal = kEdge1.crossProduct(kEdge2); |
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| 112 | normal.normalise(); |
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| 113 | d = -normal.dotProduct(rkPoint0); |
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| 114 | } |
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| 115 | //----------------------------------------------------------------------- |
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| 116 | void Plane::redefine(const Vector3& rkNormal, const Vector3& rkPoint) |
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| 117 | { |
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| 118 | normal = rkNormal; |
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| 119 | d = -rkNormal.dotProduct(rkPoint); |
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| 120 | } |
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| 121 | //----------------------------------------------------------------------- |
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| 122 | Vector3 Plane::projectVector(const Vector3& p) const |
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| 123 | { |
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| 124 | // We know plane normal is unit length, so use simple method |
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| 125 | Matrix3 xform; |
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| 126 | xform[0][0] = 1.0f - normal.x * normal.x; |
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| 127 | xform[0][1] = -normal.x * normal.y; |
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| 128 | xform[0][2] = -normal.x * normal.z; |
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| 129 | xform[1][0] = -normal.y * normal.x; |
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| 130 | xform[1][1] = 1.0f - normal.y * normal.y; |
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| 131 | xform[1][2] = -normal.y * normal.z; |
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| 132 | xform[2][0] = -normal.z * normal.x; |
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| 133 | xform[2][1] = -normal.z * normal.y; |
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| 134 | xform[2][2] = 1.0f - normal.z * normal.z; |
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| 135 | return xform * p; |
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| 136 | |
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| 137 | } |
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| 138 | //----------------------------------------------------------------------- |
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| 139 | Real Plane::normalise(void) |
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| 140 | { |
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| 141 | Real fLength = normal.length(); |
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| 142 | |
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| 143 | // Will also work for zero-sized vectors, but will change nothing |
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| 144 | if (fLength > 1e-08f) |
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| 145 | { |
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| 146 | Real fInvLength = 1.0f / fLength; |
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| 147 | normal *= fInvLength; |
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| 148 | d *= fInvLength; |
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| 149 | } |
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| 150 | |
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| 151 | return fLength; |
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| 152 | } |
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| 153 | //----------------------------------------------------------------------- |
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| 154 | std::ostream& operator<< (std::ostream& o, const Plane& p) |
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| 155 | { |
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| 156 | o << "Plane(normal=" << p.normal << ", d=" << p.d << ")"; |
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| 157 | return o; |
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| 158 | } |
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| 159 | } // namespace Ogre |
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