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source: code/forks/sandbox_light/src/external/ogremath/OgrePlane.h @ 11160

Last change on this file since 11160 was 7908, checked in by rgrieder, 14 years ago

Stripped down trunk to form a new light sandbox.

  • Property svn:eol-style set to native
File size: 5.8 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29// Original free version by:
30// Magic Software, Inc.
31// http://www.geometrictools.com/
32// Copyright (c) 2000, All Rights Reserved
33
34#ifndef __Plane_H__
35#define __Plane_H__
36
37#include "OgrePrerequisites.h"
38
39#include "OgreVector3.h"
40
41namespace Ogre {
42
43    /** Defines a plane in 3D space.
44        @remarks
45            A plane is defined in 3D space by the equation
46            Ax + By + Cz + D = 0
47        @par
48            This equates to a vector (the normal of the plane, whose x, y
49            and z components equate to the coefficients A, B and C
50            respectively), and a constant (D) which is the distance along
51            the normal you have to go to move the plane back to the origin.
52     */
53    class _OgreExport Plane
54    {
55    public:
56        /** Default constructor - sets everything to 0.
57        */
58        Plane ();
59        Plane (const Plane& rhs);
60        /** Construct a plane through a normal, and a distance to move the plane along the normal.*/
61        Plane (const Vector3& rkNormal, Real fConstant);
62                /** Construct a plane using the 4 constants directly **/
63                Plane (Real a, Real b, Real c, Real d);
64        Plane (const Vector3& rkNormal, const Vector3& rkPoint);
65        Plane (const Vector3& rkPoint0, const Vector3& rkPoint1,
66            const Vector3& rkPoint2);
67
68        /** The "positive side" of the plane is the half space to which the
69            plane normal points. The "negative side" is the other half
70            space. The flag "no side" indicates the plane itself.
71        */
72        enum Side
73        {
74            NO_SIDE,
75            POSITIVE_SIDE,
76            NEGATIVE_SIDE,
77            BOTH_SIDE
78        };
79
80        Side getSide (const Vector3& rkPoint) const;
81
82        /**
83        returns the side where the aligneBox is. the flag BOTH_SIDE indicates an intersecting box.
84        one corner ON the plane is sufficient to consider the box and the plane intersecting.
85        */
86        Side getSide (const AxisAlignedBox& rkBox) const;
87
88        /** Returns which side of the plane that the given box lies on.
89            The box is defined as centre/half-size pairs for effectively.
90        @param centre The centre of the box.
91        @param halfSize The half-size of the box.
92        @returns
93            POSITIVE_SIDE if the box complete lies on the "positive side" of the plane,
94            NEGATIVE_SIDE if the box complete lies on the "negative side" of the plane,
95            and BOTH_SIDE if the box intersects the plane.
96        */
97        Side getSide (const Vector3& centre, const Vector3& halfSize) const;
98
99        /** This is a pseudodistance. The sign of the return value is
100            positive if the point is on the positive side of the plane,
101            negative if the point is on the negative side, and zero if the
102            point is on the plane.
103            @par
104            The absolute value of the return value is the true distance only
105            when the plane normal is a unit length vector.
106        */
107        Real getDistance (const Vector3& rkPoint) const;
108
109        /** Redefine this plane based on 3 points. */
110        void redefine(const Vector3& rkPoint0, const Vector3& rkPoint1,
111            const Vector3& rkPoint2);
112
113                /** Redefine this plane based on a normal and a point. */
114                void redefine(const Vector3& rkNormal, const Vector3& rkPoint);
115
116                /** Project a vector onto the plane.
117                @remarks This gives you the element of the input vector that is perpendicular
118                        to the normal of the plane. You can get the element which is parallel
119                        to the normal of the plane by subtracting the result of this method
120                        from the original vector, since parallel + perpendicular = original.
121                @param v The input vector
122                */
123                Vector3 projectVector(const Vector3& v) const;
124
125        /** Normalises the plane.
126            @remarks
127                This method normalises the plane's normal and the length scale of d
128                is as well.
129            @note
130                This function will not crash for zero-sized vectors, but there
131                will be no changes made to their components.
132            @returns The previous length of the plane's normal.
133        */
134        Real normalise(void);
135
136                Vector3 normal;
137        Real d;
138
139        /// Comparison operator
140        bool operator==(const Plane& rhs) const
141        {
142            return (rhs.d == d && rhs.normal == normal);
143        }
144        bool operator!=(const Plane& rhs) const
145        {
146            return (rhs.d != d && rhs.normal != normal);
147        }
148
149        _OgreExport friend std::ostream& operator<< (std::ostream& o, const Plane& p);
150    };
151
152    typedef std::vector<Plane> PlaneList;
153
154} // namespace Ogre
155
156#endif
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