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source: code/releases/0.1.0/src/orxonox/objects/weapon/AmmunitionDump.cc @ 1376

Last change on this file since 1376 was 790, checked in by nicolasc, 17 years ago

merged FICN back into trunk
awaiting release.

File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#include "OrxonoxStableHeaders.h"
29
30#include "orxonox/Orxonox.h"
31#include "BulletManager.h"
32#include "util/tinyxml/tinyxml.h"
33
34#include "AmmunitionDump.h"
35
36
37namespace orxonox {
38  CreateFactory(AmmunitionDump);
39
40  AmmunitionDump::AmmunitionDump()
41    : numberOfAmmos_(Orxonox::getSingleton()->getBulletMgr()->getNumberOfAmmos()),
42      stock_(new int[numberOfAmmos_]),
43      capacity_(new int[numberOfAmmos_])
44  {
45    RegisterObject(AmmunitionDump);
46
47    for (int i = 0; i < numberOfAmmos_; i++)
48    {
49      stock_[i] = 0;
50      capacity_[i] = 0;
51    }
52  }
53
54
55  AmmunitionDump::~AmmunitionDump()
56  {
57    if (stock_)
58      delete stock_;
59    if (capacity_)
60      delete capacity_;
61  }
62
63  void AmmunitionDump::setDumpSize(const std::string &name, int size)
64  {
65    if (size < 0)
66      return;
67    int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name);
68    if (id == -1)
69      return;
70    capacity_[id] = size;
71  }
72
73
74  int AmmunitionDump::store(const std::string &name, int quantity)
75  {
76    int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name);
77    if (id == -1)
78      return quantity;
79    stock_[id] += quantity;
80    if (stock_[id] > capacity_[id])
81    {
82      quantity = capacity_[id] - stock_[id];
83      stock_[id] = capacity_[id];
84      return quantity;
85    }
86    else
87      return 0;
88  }
89
90
91  int AmmunitionDump::getAmmunition(const std::string &name, int quantity)
92  {
93    int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name);
94    if (id == -1)
95      return 0;
96    if (stock_[id] >= quantity)
97      stock_[id] -= quantity;
98    else
99    {
100      quantity = stock_[id];
101      stock_[id] = 0;
102    }
103    return quantity;
104  }
105
106
107  int AmmunitionDump::getStockSize(const std::string &name)
108  {
109    int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name);
110    // FIXME changed = to ==, check if correct
111    if (id == -1)
112      return -1;
113    return stock_[id];
114  }
115}
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