1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Mauro Salomon |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OldRaceCheckPoint.h" |
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30 | |
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31 | #include "util/Convert.h" |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/XMLPort.h" |
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34 | #include "chat/ChatManager.h" |
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35 | |
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36 | #include "OldSpaceRace.h" |
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37 | |
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38 | namespace orxonox |
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39 | { |
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40 | CreateFactory(OldRaceCheckPoint); |
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41 | |
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42 | OldRaceCheckPoint::OldRaceCheckPoint(BaseObject* creator): DistanceTrigger(creator), RadarViewable(creator, static_cast<WorldEntity*>(this)) |
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43 | { |
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44 | RegisterObject(OldRaceCheckPoint); |
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45 | |
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46 | this->bCheckpointIndex_ = 0; |
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47 | this->bIsLast_ = false; |
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48 | this->bTimeLimit_ = 0; |
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49 | |
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50 | this->setRadarObjectColour(ColourValue::Blue); |
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51 | this->setRadarObjectShape(RadarViewable::Triangle); |
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52 | this->setRadarVisibility(false); |
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53 | } |
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54 | |
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55 | OldRaceCheckPoint::~OldRaceCheckPoint() |
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56 | { |
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57 | } |
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58 | |
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59 | void OldRaceCheckPoint::tick(float dt) |
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60 | { |
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61 | SUPER(OldRaceCheckPoint, tick, dt); |
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62 | |
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63 | OldSpaceRace* gametype = orxonox_cast<OldSpaceRace*>(this->getGametype().get()); |
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64 | assert(gametype); |
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65 | if (this->getCheckpointIndex() == gametype->getCheckpointsReached()) |
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66 | this->setRadarVisibility(true); |
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67 | else |
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68 | this->setRadarVisibility(false); |
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69 | } |
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70 | |
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71 | void OldRaceCheckPoint::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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72 | { |
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73 | SUPER(OldRaceCheckPoint, XMLPort, xmlelement, mode); |
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74 | |
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75 | XMLPortParam(OldRaceCheckPoint, "checkpointindex", setCheckpointIndex, getCheckpointIndex, xmlelement, mode).defaultValues(0); |
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76 | XMLPortParam(OldRaceCheckPoint, "islast", setLast, getLast, xmlelement, mode).defaultValues(false); |
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77 | XMLPortParam(OldRaceCheckPoint, "timelimit", setTimelimit, getTimeLimit, xmlelement, mode).defaultValues(0); |
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78 | } |
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79 | |
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80 | void OldRaceCheckPoint::triggered(bool bIsTriggered) |
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81 | { |
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82 | DistanceTrigger::triggered(bIsTriggered); |
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83 | |
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84 | OldSpaceRace* gametype = orxonox_cast<OldSpaceRace*>(this->getGametype().get()); |
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85 | if (gametype && this->getCheckpointIndex() == gametype->getCheckpointsReached() && bIsTriggered) |
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86 | { |
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87 | gametype->clock_.capture(); |
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88 | float time = gametype->clock_.getSecondsPrecise(); |
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89 | if (this->bTimeLimit_!=0 && time > this->bTimeLimit_) |
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90 | { |
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91 | gametype->timeIsUp(); |
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92 | gametype->end(); |
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93 | } |
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94 | else if (this->getLast()) |
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95 | gametype->end(); |
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96 | else |
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97 | { |
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98 | gametype->newCheckpointReached(); |
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99 | this->setRadarObjectColour(ColourValue::Green); //sets the radar colour of the checkpoint to green if it is reached, else it is red. |
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100 | } |
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101 | } |
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102 | } |
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103 | |
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104 | void OldRaceCheckPoint::setTimelimit(float timeLimit) |
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105 | { |
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106 | this->bTimeLimit_ = timeLimit; |
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107 | if (this->bTimeLimit_ != 0) |
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108 | { |
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109 | OldSpaceRace* gametype = orxonox_cast<OldSpaceRace*>(this->getGametype().get()); |
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110 | if (gametype) |
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111 | { |
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112 | const std::string& message = "You have " + multi_cast<std::string>(this->bTimeLimit_) |
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113 | + " seconds to reach the check point " + multi_cast<std::string>(this->bCheckpointIndex_+1); |
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114 | gametype->getGametypeInfo()->sendAnnounceMessage(message); |
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115 | ChatManager::message(message); |
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116 | } |
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117 | } |
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118 | } |
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119 | |
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120 | } |
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