Last change
on this file since 3344 was
2710,
checked in by rgrieder, 16 years ago
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Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.
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-
Property svn:eol-style set to
native
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File size:
1.2 KB
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Rev | Line | |
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[2710] | 1 | ************* Build System ************** |
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| 2 | To make platform support as easy as possible we have decided to use CMake as our build system. |
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| 3 | Therefore the first thing you need to do is to get |
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| 4 | CMake v.2.6 or later. |
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[77] | 5 | |
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[2710] | 6 | ************** Libraries **************** |
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[77] | 7 | |
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[2710] | 8 | In order to compile Orxonox you will need the following libraries: |
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| 9 | (for windows there are already precompiled packages on the website) |
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[148] | 10 | |
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[2710] | 11 | OGRE 3D Graphics Engine 1.4 (1.6 not yet supported) |
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| 12 | CEGUI (Crazy Eddie's GUI System) 0.5 |
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| 13 | Boost libraries 1.34 |
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| 14 | ENet (Network library) 1.1 |
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| 15 | Lua (scripting language) 5.0 or 5.1 |
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| 16 | Tcl (shell script language) 8.4 or 8.5 |
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| 17 | OpenAL (audio) (no version requirements specified yet) |
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| 18 | ALUT (audio) (no version requirements specified yet) |
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| 19 | LibOgg (no version requirements specified yet) |
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| 20 | LibVorbis (no version requirements specified yet) |
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| 21 | ZLib (compression) (no version requirements specified yet) |
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| 22 | |
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| 23 | OGRE supports both OpenGL and DirectX9 rendering. You will also need OGRE for the dedicated server! |
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| 24 | |
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| 25 | Further information about installing and running this application can be found on |
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| 26 | http://www.orxonox.net/wiki/Running |
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