[181] | 1 | // Manuel's bloom |
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| 2 | // Needs a scene-sized rtt, but does only one render of the scene |
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| 3 | compositor Bloom |
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| 4 | { |
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| 5 | technique |
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| 6 | { |
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| 7 | // Temporary textures |
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| 8 | texture rt0 128 128 PF_A8R8G8B8 |
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| 9 | texture rt1 128 128 PF_A8R8G8B8 |
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| 10 | |
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| 11 | target rt1 |
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| 12 | { |
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| 13 | // Render output from previous compositor (or original scene) |
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| 14 | input previous |
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| 15 | } |
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| 16 | |
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| 17 | target rt0 |
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| 18 | { |
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| 19 | // Start with clear texture |
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| 20 | input none |
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| 21 | // Vertical blur pass |
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| 22 | pass render_quad |
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| 23 | { |
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| 24 | // Renders a fullscreen quad with a material |
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| 25 | material Ogre/Compositor/Blur0 |
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| 26 | input 0 rt1 |
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| 27 | } |
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| 28 | } |
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| 29 | |
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| 30 | target rt1 |
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| 31 | { |
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| 32 | // Start with clear texture |
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| 33 | input none |
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| 34 | // Horizontal blur pass |
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| 35 | pass render_quad |
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| 36 | { |
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| 37 | // Renders a fullscreen quad with a material |
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| 38 | material Ogre/Compositor/Blur1 |
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| 39 | input 0 rt0 |
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| 40 | } |
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| 41 | } |
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| 42 | |
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| 43 | target_output |
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| 44 | { |
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| 45 | // Start with clear output |
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| 46 | input previous |
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| 47 | // Draw a fullscreen quad |
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| 48 | pass render_quad |
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| 49 | { |
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| 50 | // Renders a fullscreen quad with a material |
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| 51 | material Ogre/Compositor/BloomBlend |
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| 52 | input 0 rt1 |
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| 53 | } |
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| 54 | } |
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| 55 | } |
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| 56 | } |
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| 57 | |
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| 58 | compositor Glass |
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| 59 | { |
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| 60 | technique |
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| 61 | { |
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| 62 | texture rt0 target_width target_height PF_R8G8B8 |
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| 63 | |
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| 64 | target rt0 { input previous } |
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| 65 | |
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| 66 | target_output |
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| 67 | { |
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| 68 | // Start with clear output |
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| 69 | input none |
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| 70 | |
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| 71 | pass render_quad |
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| 72 | { |
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| 73 | material Ogre/Compositor/GlassPass |
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| 74 | input 0 rt0 |
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| 75 | } |
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| 76 | } |
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| 77 | } |
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| 78 | } |
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| 79 | |
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| 80 | compositor "Old TV" |
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| 81 | { |
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| 82 | technique |
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| 83 | { |
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| 84 | texture rt0 target_width target_height PF_R8G8B8 |
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| 85 | |
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| 86 | // render scene to a texture |
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| 87 | target rt0 { input previous } |
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| 88 | |
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| 89 | target_output |
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| 90 | { |
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| 91 | // Start with clear output |
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| 92 | input none |
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| 93 | |
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| 94 | pass render_quad |
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| 95 | { |
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| 96 | // convert the previous render target to a black and white image, add some noise, distort it, |
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| 97 | // then render to scene aligned quad |
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| 98 | material Ogre/Compositor/OldTV |
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| 99 | input 0 rt0 |
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| 100 | } |
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| 101 | } |
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| 102 | } |
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| 103 | } |
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| 104 | |
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| 105 | |
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| 106 | // Black and white effect |
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| 107 | compositor B&W |
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| 108 | { |
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| 109 | technique |
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| 110 | { |
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| 111 | // Temporary textures |
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| 112 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 113 | |
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| 114 | target rt0 |
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| 115 | { |
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| 116 | // Render output from previous compositor (or original scene) |
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| 117 | input previous |
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| 118 | } |
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| 119 | |
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| 120 | target_output |
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| 121 | { |
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| 122 | // Start with clear output |
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| 123 | input none |
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| 124 | // Draw a fullscreen quad with the black and white image |
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| 125 | pass render_quad |
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| 126 | { |
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| 127 | // Renders a fullscreen quad with a material |
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| 128 | material Ogre/Compositor/BlackAndWhite |
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| 129 | input 0 rt0 |
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| 130 | } |
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| 131 | } |
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| 132 | } |
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| 133 | } |
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| 134 | |
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| 135 | //compositor DOF // based on Blur but final pass does depth of field |
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| 136 | //{ |
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| 137 | // technique |
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| 138 | // { |
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| 139 | // // Temporary textures |
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| 140 | // texture rt0 target_width target_height PF_A8R8G8B8 |
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| 141 | // texture rt1 target_width target_height PF_A8R8G8B8 |
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| 142 | // |
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| 143 | // target rt1 |
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| 144 | // { |
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| 145 | // // Render output from previous compositor (or original scene) |
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| 146 | // input previous |
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| 147 | // } |
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| 148 | // |
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| 149 | // target rt0 |
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| 150 | // { |
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| 151 | // // Start with clear texture |
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| 152 | // input none |
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| 153 | // // Vertical blur pass |
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| 154 | // pass render_quad |
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| 155 | // { |
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| 156 | // // Renders a fullscreen quad with a material |
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| 157 | // material Ogre/Compositor/DOF_Blur0 |
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| 158 | // input 0 rt1 |
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| 159 | // } |
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| 160 | // } |
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| 161 | // |
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| 162 | // target rt1 |
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| 163 | // { |
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| 164 | // // Start with clear texture |
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| 165 | // input none |
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| 166 | // // Horizontal blur pass |
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| 167 | // pass render_quad |
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| 168 | // { |
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| 169 | // // Renders a fullscreen quad with a material |
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| 170 | // material Ogre/Compositor/DOF_Blur1 |
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| 171 | // input 0 rt0 |
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| 172 | // } |
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| 173 | // } |
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| 174 | // |
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| 175 | // target_output |
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| 176 | // { |
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| 177 | // // Start with clear output |
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| 178 | // input none |
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| 179 | // // Draw a fullscreen quad |
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| 180 | // pass render_quad |
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| 181 | // { |
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| 182 | // // Renders a fullscreen quad with a material |
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| 183 | // material Ogre/Compositor/DOF_Blend |
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| 184 | // input 0 rt0 |
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| 185 | // input 1 rt1 |
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| 186 | // } |
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| 187 | // } |
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| 188 | // } |
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| 189 | //} |
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| 190 | |
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| 191 | // Embossed (fake bump) effect |
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| 192 | compositor Embossed |
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| 193 | { |
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| 194 | technique |
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| 195 | { |
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| 196 | // Temporary textures |
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| 197 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 198 | |
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| 199 | target rt0 |
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| 200 | { |
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| 201 | // Render output from previous compositor (or original scene) |
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| 202 | input previous |
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| 203 | } |
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| 204 | |
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| 205 | target_output |
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| 206 | { |
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| 207 | // Start with clear output |
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| 208 | input none |
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| 209 | // Draw a fullscreen quad with the black and white image |
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| 210 | pass render_quad |
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| 211 | { |
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| 212 | // Renders a fullscreen quad with a material |
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| 213 | material Ogre/Compositor/Embossed |
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| 214 | input 0 rt0 |
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| 215 | } |
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| 216 | } |
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| 217 | } |
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| 218 | } |
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| 219 | |
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| 220 | // SharpenEdges |
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| 221 | compositor Sharpen Edges |
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| 222 | { |
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| 223 | technique |
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| 224 | { |
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| 225 | // Temporary textures |
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| 226 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 227 | |
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| 228 | target rt0 |
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| 229 | { |
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| 230 | // Render output from previous compositor (or original scene) |
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| 231 | input previous |
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| 232 | } |
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| 233 | |
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| 234 | target_output |
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| 235 | { |
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| 236 | // Start with clear output |
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| 237 | input none |
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| 238 | // Draw a fullscreen quad with the black and white image |
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| 239 | pass render_quad |
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| 240 | { |
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| 241 | // Renders a fullscreen quad with a material |
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| 242 | material Ogre/Compositor/SharpenEdges |
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| 243 | input 0 rt0 |
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| 244 | } |
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| 245 | } |
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| 246 | } |
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| 247 | } |
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| 248 | |
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| 249 | // Invert |
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| 250 | compositor Invert |
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| 251 | { |
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| 252 | technique |
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| 253 | { |
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| 254 | // Temporary textures |
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| 255 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 256 | |
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| 257 | target rt0 |
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| 258 | { |
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| 259 | // Render output from previous compositor (or original scene) |
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| 260 | input previous |
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| 261 | } |
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| 262 | |
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| 263 | target_output |
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| 264 | { |
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| 265 | // Start with clear output |
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| 266 | input none |
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| 267 | // Draw a fullscreen quad with the black and white image |
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| 268 | pass render_quad |
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| 269 | { |
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| 270 | // Renders a fullscreen quad with a material |
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| 271 | material Ogre/Compositor/Invert |
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| 272 | input 0 rt0 |
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| 273 | } |
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| 274 | } |
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| 275 | } |
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| 276 | } |
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| 277 | |
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| 278 | // Posterize |
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| 279 | compositor Posterize |
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| 280 | { |
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| 281 | technique |
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| 282 | { |
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| 283 | // Temporary textures |
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| 284 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 285 | |
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| 286 | target rt0 |
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| 287 | { |
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| 288 | // Render output from previous compositor (or original scene) |
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| 289 | input previous |
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| 290 | } |
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| 291 | |
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| 292 | target_output |
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| 293 | { |
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| 294 | // Start with clear output |
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| 295 | input none |
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| 296 | // Draw a fullscreen quad with the black and white image |
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| 297 | pass render_quad |
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| 298 | { |
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| 299 | // Renders a fullscreen quad with a material |
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| 300 | material Ogre/Compositor/Posterize |
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| 301 | input 0 rt0 |
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| 302 | } |
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| 303 | } |
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| 304 | } |
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| 305 | } |
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| 306 | |
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| 307 | // Laplace |
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| 308 | compositor Laplace |
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| 309 | { |
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| 310 | technique |
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| 311 | { |
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| 312 | // Temporary textures |
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| 313 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 314 | |
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| 315 | target rt0 |
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| 316 | { |
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| 317 | // Render output from previous compositor (or original scene) |
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| 318 | input previous |
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| 319 | } |
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| 320 | |
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| 321 | target_output |
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| 322 | { |
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| 323 | // Start with clear output |
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| 324 | input none |
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| 325 | // Draw a fullscreen quad with the black and white image |
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| 326 | pass render_quad |
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| 327 | { |
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| 328 | // Renders a fullscreen quad with a material |
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| 329 | material Ogre/Compositor/Laplace |
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| 330 | input 0 rt0 |
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| 331 | } |
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| 332 | } |
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| 333 | } |
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| 334 | } |
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| 335 | |
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| 336 | // Tiling |
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| 337 | compositor Tiling |
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| 338 | { |
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| 339 | technique |
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| 340 | { |
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| 341 | // Temporary textures |
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| 342 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 343 | |
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| 344 | target rt0 |
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| 345 | { |
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| 346 | // Render output from previous compositor (or original scene) |
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| 347 | input previous |
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| 348 | } |
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| 349 | |
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| 350 | target_output |
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| 351 | { |
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| 352 | // Start with clear output |
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| 353 | input none |
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| 354 | // Draw a fullscreen quad with the black and white image |
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| 355 | pass render_quad |
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| 356 | { |
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| 357 | // Renders a fullscreen quad with a material |
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| 358 | material Ogre/Compositor/Tiling |
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| 359 | input 0 rt0 |
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| 360 | } |
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| 361 | } |
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| 362 | } |
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| 363 | } |
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| 364 | |
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| 365 | // Old Movie |
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| 366 | compositor Old Movie |
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| 367 | { |
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| 368 | technique |
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| 369 | { |
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| 370 | // Temporary textures |
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| 371 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 372 | |
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| 373 | target rt0 |
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| 374 | { |
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| 375 | // Render output from previous compositor (or original scene) |
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| 376 | input previous |
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| 377 | } |
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| 378 | |
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| 379 | target_output |
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| 380 | { |
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| 381 | // Start with clear output |
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| 382 | input none |
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| 383 | // Draw a fullscreen quad with the black and white image |
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| 384 | pass render_quad |
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| 385 | { |
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| 386 | // Renders a fullscreen quad with a material |
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| 387 | material Ogre/Compositor/OldMovie |
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| 388 | input 0 rt0 |
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| 389 | } |
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| 390 | } |
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| 391 | } |
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| 392 | } |
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| 393 | |
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| 394 | // HDR |
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| 395 | compositor HDR |
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| 396 | { |
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| 397 | // floating point only for now |
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| 398 | technique |
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| 399 | { |
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| 400 | // Temporary textures |
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| 401 | // Fullsize HDR render target, used as tone mapping source |
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| 402 | texture rt_full target_width target_height PF_FLOAT16_RGB |
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| 403 | // Targets used for luminance evaluation (3x3 downsample, point filtering) |
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| 404 | texture rt_lum0 1 1 PF_FLOAT16_RGB |
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| 405 | texture rt_lum1 4 4 PF_FLOAT16_RGB |
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| 406 | texture rt_lum2 16 16 PF_FLOAT16_RGB |
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| 407 | texture rt_lum3 64 64 PF_FLOAT16_RGB |
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| 408 | texture rt_lum4 128 128 PF_FLOAT16_RGB |
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| 409 | // Bright-pass filtered target (tone mapped) |
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| 410 | texture rt_brightpass 128 128 PF_R8G8B8 |
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| 411 | // Bloom filter targets |
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| 412 | texture rt_bloom0 128 128 PF_R8G8B8 |
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| 413 | texture rt_bloom1 128 128 PF_R8G8B8 |
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| 414 | |
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| 415 | |
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| 416 | target rt_full |
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| 417 | { |
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| 418 | // No input, render differently |
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| 419 | input none |
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| 420 | |
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| 421 | // Use float target HDR material scheme (unclamped shaders) |
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| 422 | material_scheme HDR |
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| 423 | |
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| 424 | pass clear |
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| 425 | { |
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| 426 | } |
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| 427 | |
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| 428 | pass render_scene |
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| 429 | { |
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| 430 | } |
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| 431 | |
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| 432 | } |
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| 433 | |
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| 434 | // Downsample the original HDR scene to extract luminence value |
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| 435 | target rt_lum4 |
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| 436 | { |
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| 437 | input none |
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| 438 | pass render_quad |
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| 439 | { |
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| 440 | // Downsample using a 2x2 filter and convert to greyscale |
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| 441 | material Ogre/Compositor/HDR/Downsample2x2Luminence |
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| 442 | input 0 rt_full |
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| 443 | identifier 994 |
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| 444 | } |
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| 445 | } |
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| 446 | target rt_lum3 |
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| 447 | { |
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| 448 | input none |
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| 449 | pass render_quad |
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| 450 | { |
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| 451 | // Downsample using a 3x3 filter |
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| 452 | material Ogre/Compositor/HDR/Downsample3x3 |
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| 453 | input 0 rt_lum4 |
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| 454 | identifier 993 |
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| 455 | } |
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| 456 | } |
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| 457 | target rt_lum2 |
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| 458 | { |
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| 459 | input none |
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| 460 | pass render_quad |
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| 461 | { |
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| 462 | // Downsample using a 3x3 filter |
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| 463 | material Ogre/Compositor/HDR/Downsample3x3 |
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| 464 | input 0 rt_lum3 |
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| 465 | identifier 992 |
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| 466 | } |
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| 467 | } |
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| 468 | target rt_lum1 |
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| 469 | { |
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| 470 | input none |
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| 471 | pass render_quad |
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| 472 | { |
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| 473 | // Downsample using a 3x3 filter |
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| 474 | material Ogre/Compositor/HDR/Downsample3x3 |
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| 475 | input 0 rt_lum2 |
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| 476 | identifier 991 |
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| 477 | } |
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| 478 | } |
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| 479 | target rt_lum0 |
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| 480 | { |
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| 481 | input none |
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| 482 | pass render_quad |
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| 483 | { |
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| 484 | // Downsample using a 3x3 filter |
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| 485 | material Ogre/Compositor/HDR/Downsample3x3 |
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| 486 | input 0 rt_lum1 |
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| 487 | identifier 990 |
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| 488 | } |
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| 489 | } |
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| 490 | |
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| 491 | |
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| 492 | target rt_brightpass |
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| 493 | { |
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| 494 | input none |
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| 495 | pass render_quad |
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| 496 | { |
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| 497 | // Downsample using a 3x3 filter, hi-pass and tone map |
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| 498 | material Ogre/Compositor/HDR/Downsample3x3Brightpass |
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| 499 | input 0 rt_full |
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| 500 | input 1 rt_lum0 |
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| 501 | identifier 800 |
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| 502 | } |
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| 503 | } |
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| 504 | |
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| 505 | target rt_bloom1 |
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| 506 | { |
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| 507 | input none |
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| 508 | pass render_quad |
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| 509 | { |
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| 510 | // Blur horizontally |
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| 511 | material Ogre/Compositor/HDR/GaussianBloom |
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| 512 | input 0 rt_brightpass |
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| 513 | identifier 701 |
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| 514 | } |
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| 515 | } |
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| 516 | target rt_bloom0 |
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| 517 | { |
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| 518 | input none |
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| 519 | pass render_quad |
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| 520 | { |
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| 521 | // Blur horizontally |
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| 522 | material Ogre/Compositor/HDR/GaussianBloom |
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| 523 | input 0 rt_bloom1 |
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| 524 | identifier 700 |
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| 525 | } |
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| 526 | } |
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| 527 | |
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| 528 | |
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| 529 | // Final output combines tone mapping of the original scene, with an |
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| 530 | // exposure setting passed in as a GPU parameter, and an additive bloom |
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| 531 | // effect |
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| 532 | target_output |
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| 533 | { |
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| 534 | input none |
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| 535 | pass render_quad |
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| 536 | { |
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| 537 | material Ogre/Compositor/HDR/ToneMapping |
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| 538 | input 0 rt_full |
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| 539 | input 1 rt_bloom0 |
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| 540 | input 2 rt_lum0 |
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| 541 | } |
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| 542 | } |
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| 543 | |
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| 544 | |
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| 545 | } |
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| 546 | |
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| 547 | } |
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| 548 | |
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| 549 | |
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| 550 | // Gaussian blur effect |
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| 551 | compositor Gaussian Blur |
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| 552 | { |
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| 553 | technique |
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| 554 | { |
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| 555 | // Temporary textures |
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| 556 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 557 | texture rt1 target_width target_height PF_A8R8G8B8 |
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| 558 | |
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| 559 | target rt0 |
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| 560 | { |
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| 561 | // Render output from previous compositor (or original scene) |
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| 562 | input previous |
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| 563 | } |
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| 564 | |
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| 565 | target rt1 |
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| 566 | { |
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| 567 | // Blur horizontally |
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| 568 | input none |
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| 569 | pass render_quad |
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| 570 | { |
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| 571 | material Ogre/Compositor/HDR/GaussianBloom |
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| 572 | input 0 rt0 |
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| 573 | identifier 700 |
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| 574 | } |
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| 575 | } |
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| 576 | |
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| 577 | target_output |
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| 578 | { |
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| 579 | // Start with clear output |
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| 580 | input none |
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| 581 | // Blur vertically |
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| 582 | pass render_quad |
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| 583 | { |
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| 584 | // Renders a fullscreen quad with a material |
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| 585 | material Ogre/Compositor/HDR/GaussianBloom |
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| 586 | input 0 rt1 |
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| 587 | identifier 701 |
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| 588 | } |
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| 589 | } |
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| 590 | } |
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| 591 | } |
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| 592 | |
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