Last change
on this file since 56 was
44,
checked in by bknecht, 17 years ago
|
merge from tutorial branche to trunk
|
-
Property svn:executable set to
*
|
File size:
1.8 KB
|
Rev | Line | |
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[25] | 1 | // Post processors |
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| 2 | |
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| 3 | material DeferredShading/Post/Multi |
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| 4 | { |
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| 5 | technique |
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| 6 | { |
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| 7 | pass |
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| 8 | { |
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| 9 | // Ambient and depth write pass |
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| 10 | cull_hardware none |
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| 11 | cull_software none |
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| 12 | //depth_check off |
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| 13 | depth_write on |
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| 14 | |
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| 15 | fragment_program_ref DeferredShading/post/hlsl/Ambient_ps |
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| 16 | { |
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| 17 | } |
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| 18 | vertex_program_ref DeferredShading/post/hlsl/vs |
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| 19 | { |
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| 20 | } |
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| 21 | texture_unit |
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| 22 | { |
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| 23 | tex_address_mode clamp |
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| 24 | filtering none |
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| 25 | } |
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| 26 | texture_unit |
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| 27 | { |
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| 28 | tex_coord_set 1 |
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| 29 | tex_address_mode clamp |
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| 30 | filtering none |
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| 31 | } |
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| 32 | } |
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| 33 | pass |
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| 34 | { |
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| 35 | scene_blend add |
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| 36 | cull_hardware none |
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| 37 | cull_software none |
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| 38 | iteration once_per_light |
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| 39 | depth_write off |
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| 40 | //depth_check off |
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| 41 | |
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| 42 | fragment_program_ref DeferredShading/post/hlsl/GlobalLight_ps |
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| 43 | { |
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| 44 | } |
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| 45 | vertex_program_ref DeferredShading/post/hlsl/vs |
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| 46 | { |
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| 47 | } |
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| 48 | texture_unit |
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| 49 | { |
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| 50 | tex_address_mode clamp |
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| 51 | filtering none |
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| 52 | } |
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| 53 | texture_unit |
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| 54 | { |
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| 55 | tex_coord_set 1 |
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| 56 | tex_address_mode clamp |
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| 57 | filtering none |
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| 58 | } |
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| 59 | } |
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| 60 | } |
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| 61 | technique |
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| 62 | { |
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| 63 | pass |
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| 64 | { |
---|
| 65 | // Ambient and depth write pass |
---|
| 66 | cull_hardware none |
---|
| 67 | cull_software none |
---|
| 68 | //depth_check off |
---|
| 69 | depth_write on |
---|
| 70 | |
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| 71 | fragment_program_ref DeferredShading/post/glsl/Ambient_ps |
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| 72 | { |
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| 73 | } |
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| 74 | vertex_program_ref DeferredShading/post/glsl/vs |
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| 75 | { |
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| 76 | } |
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| 77 | texture_unit |
---|
| 78 | { |
---|
| 79 | tex_address_mode clamp |
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| 80 | filtering none |
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| 81 | } |
---|
| 82 | texture_unit |
---|
| 83 | { |
---|
| 84 | tex_coord_set 1 |
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| 85 | tex_address_mode clamp |
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| 86 | filtering none |
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| 87 | } |
---|
| 88 | } |
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| 89 | pass |
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| 90 | { |
---|
| 91 | scene_blend add |
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| 92 | cull_hardware none |
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| 93 | cull_software none |
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| 94 | iteration once_per_light |
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| 95 | depth_write off |
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| 96 | depth_check off |
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| 97 | |
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| 98 | fragment_program_ref DeferredShading/post/glsl/GlobalLight_ps |
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| 99 | { |
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| 100 | } |
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| 101 | vertex_program_ref DeferredShading/post/glsl/vs |
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| 102 | { |
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| 103 | } |
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| 104 | texture_unit |
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| 105 | { |
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| 106 | tex_address_mode clamp |
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| 107 | filtering none |
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| 108 | } |
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| 109 | texture_unit |
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| 110 | { |
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| 111 | tex_coord_set 1 |
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| 112 | tex_address_mode clamp |
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| 113 | filtering none |
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| 114 | } |
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| 115 | } |
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| 116 | } |
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| 117 | } |
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| 118 | |
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