Last change
on this file since 47 was
44,
checked in by bknecht, 17 years ago
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merge from tutorial branche to trunk
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-
Property svn:executable set to
*
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File size:
3.1 KB
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1 | // Materials for deferred shading test |
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2 | |
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3 | // Sky box |
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4 | material Test13/SkyBox |
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5 | { |
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6 | technique |
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7 | { |
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8 | pass |
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9 | { |
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10 | depth_write off |
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11 | lighting off |
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12 | texture_unit |
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13 | { |
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14 | cubic_texture evening.jpg separateUV |
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15 | tex_address_mode clamp |
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16 | } |
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17 | } |
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18 | } |
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19 | } |
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20 | |
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21 | // Ground plane |
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22 | material Test13/Ground: DeferredShading/Material/TexturedPhong |
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23 | { |
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24 | technique hlsl |
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25 | { |
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26 | pass main |
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27 | { |
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28 | texture_unit |
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29 | { |
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30 | texture grass_1024.jpg |
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31 | } |
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32 | } |
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33 | } |
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34 | technique glsl |
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35 | { |
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36 | pass main |
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37 | { |
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38 | texture_unit |
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39 | { |
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40 | texture grass_1024.jpg |
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41 | } |
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42 | } |
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43 | } |
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44 | } |
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45 | |
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46 | // Rock wall texture [bumpmapped] |
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47 | material Test13/RockWall: DeferredShading/Material/TexturedNormalMapped |
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48 | { |
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49 | technique hlsl |
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50 | { |
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51 | pass main |
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52 | { |
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53 | texture_unit |
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54 | { |
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55 | texture rockwall.tga |
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56 | } |
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57 | texture_unit |
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58 | { |
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59 | texture rockwall_NH.tga |
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60 | } |
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61 | } |
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62 | } |
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63 | technique glsl |
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64 | { |
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65 | pass main |
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66 | { |
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67 | texture_unit |
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68 | { |
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69 | texture rockwall.tga |
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70 | } |
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71 | texture_unit |
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72 | { |
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73 | texture rockwall_NH.tga |
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74 | } |
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75 | } |
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76 | } |
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77 | } |
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78 | |
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79 | |
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80 | // Athena texture [bumpmapped, untextured] |
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81 | material Test13/DeferredAthena: DeferredShading/Material/UntexturedNormalMapped |
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82 | { |
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83 | technique hlsl |
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84 | { |
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85 | pass main |
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86 | { |
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87 | texture_unit |
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88 | { |
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89 | texture atheneNormalMap.png |
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90 | } |
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91 | fragment_program_ref |
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92 | { |
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93 | param_named specularity float 0.5 |
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94 | } |
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95 | } |
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96 | } |
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97 | technique glsl |
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98 | { |
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99 | pass main |
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100 | { |
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101 | texture_unit |
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102 | { |
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103 | texture atheneNormalMap.png |
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104 | } |
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105 | fragment_program_ref |
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106 | { |
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107 | param_named specularity float 0.5 |
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108 | } |
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109 | } |
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110 | } |
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111 | } |
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112 | |
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113 | /// Ogre parts |
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114 | material Test13/DeferredOgre/Skin: DeferredShading/Material/TexturedPhong |
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115 | { |
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116 | technique hlsl |
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117 | { |
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118 | pass main |
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119 | { |
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120 | cull_hardware none |
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121 | texture_unit |
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122 | { |
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123 | texture GreenSkin.jpg |
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124 | tex_address_mode mirror |
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125 | } |
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126 | } |
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127 | } |
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128 | technique glsl |
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129 | { |
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130 | pass main |
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131 | { |
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132 | cull_hardware none |
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133 | texture_unit |
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134 | { |
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135 | texture GreenSkin.jpg |
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136 | tex_address_mode mirror |
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137 | } |
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138 | } |
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139 | } |
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140 | } |
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141 | material Test13/DeferredOgre/EarRing: DeferredShading/Material/UntexturedPhong |
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142 | { |
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143 | technique hlsl |
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144 | { |
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145 | pass main |
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146 | { |
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147 | fragment_program_ref |
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148 | { |
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149 | param_named specularity float 1.5 |
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150 | param_named colour float3 0.5 0.5 0 |
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151 | } |
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152 | } |
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153 | } |
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154 | technique glsl |
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155 | { |
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156 | pass main |
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157 | { |
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158 | fragment_program_ref |
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159 | { |
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160 | param_named specularity float 1.5 |
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161 | param_named colour float3 0.5 0.5 0 |
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162 | } |
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163 | } |
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164 | } |
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165 | } |
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166 | material Test13/DeferredOgre/Tusks: DeferredShading/Material/TexturedPhong |
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167 | { |
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168 | technique hlsl |
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169 | { |
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170 | pass main |
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171 | { |
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172 | fragment_program_ref |
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173 | { |
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174 | param_named specularity float 0.5 |
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175 | } |
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176 | texture_unit |
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177 | { |
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178 | texture dirt01.jpg |
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179 | } |
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180 | } |
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181 | } |
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182 | technique glsl |
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183 | { |
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184 | pass main |
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185 | { |
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186 | fragment_program_ref |
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187 | { |
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188 | param_named specularity float 0.5 |
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189 | } |
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190 | texture_unit |
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191 | { |
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192 | texture dirt01.jpg |
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193 | } |
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194 | } |
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195 | } |
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196 | } |
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197 | material Test13/DeferredOgre/Eyes: DeferredShading/Material/TexturedPhong |
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198 | { |
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199 | technique hlsl |
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200 | { |
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201 | pass main |
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202 | { |
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203 | fragment_program_ref |
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204 | { |
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205 | param_named specularity float 1.0 |
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206 | } |
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207 | texture_unit |
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208 | { |
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209 | texture WeirdEye.png |
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210 | } |
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211 | } |
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212 | } |
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213 | technique glsl |
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214 | { |
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215 | pass main |
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216 | { |
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217 | fragment_program_ref |
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218 | { |
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219 | param_named specularity float 1.0 |
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220 | } |
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221 | texture_unit |
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222 | { |
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223 | texture WeirdEye.png |
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224 | } |
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225 | } |
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226 | } |
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227 | } |
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228 | |
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