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source: code/trunk/Tutorial/Media/materials/programs/AmbientOneTexture.glsl @ 72

Last change on this file since 72 was 44, checked in by bknecht, 17 years ago

merge from tutorial branche to trunk

File size: 179 bytes
Line 
1uniform vec4 ambient;
2
3/*
4  Basic ambient lighting vertex program
5*/
6void main()
7{
8        gl_Position = ftransform();
9        gl_TexCoord[0] = gl_MultiTexCoord0;
10        gl_FrontColor = ambient;
11}
12
13
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