1 | <WorldDataFile> |
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2 | <name>Moon Station</name> |
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3 | <description>The central moonstation, where the player will 'land'.</description> |
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4 | <image>textures/menu/moonstation_512x512.jpg</image> |
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5 | |
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6 | <LoadScreen> |
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7 | <BackgroundImage>textures/load_screens/ambush.png</BackgroundImage> |
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8 | <ElementCount>16</ElementCount> |
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9 | <BackgroundPS>0,0,1.0,1</BackgroundPS> |
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10 | <BarPS>.65,.87,.3,.05</BarPS> |
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11 | <BarImage>textures/load_screens/ambush-loadbar.png</BarImage> |
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12 | </LoadScreen> |
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13 | |
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14 | <clip-region>1, 100000</clip-region> |
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15 | |
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16 | <WorldEntities> |
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17 | |
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18 | |
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19 | |
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20 | <ModelEntity> |
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21 | <name>surface</name> |
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22 | <abs-coor>-250, 100, -100</abs-coor> |
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23 | <abs-dir>1.57, 0, 1, 0</abs-dir> |
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24 | <model>models/decoration/moonsurface_1730.obj, 3000</model> |
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25 | </ModelEntity> |
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26 | |
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27 | <Planet> |
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28 | <name>Earth</name> |
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29 | <texture>textures/planets/earth_no_clouds.jpg</texture> |
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30 | <size>250</size> |
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31 | <abs-coor>-1685.414917, 1228.985352, 1216.223511</abs-coor> |
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32 | <abs-dir>3.1412, 0,0,1</abs-dir> |
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33 | </Planet> |
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34 | |
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35 | <BspEntity> |
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36 | <Name>levels/maps/moonstation/moonstation.bsp</Name> |
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37 | </BspEntity> |
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38 | |
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39 | <SkyBox> |
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40 | <name>Sky</name> |
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41 | <Materialset>textures/sky/simple_space</Materialset> |
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42 | <Size>7520</Size> |
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43 | </SkyBox> |
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44 | |
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45 | <FPSPlayer> |
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46 | <name>Player</name> |
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47 | <damageable>true</damageable> |
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48 | <model>models/creatures/doom_male/male.md2, 9</model> |
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49 | <loadShield>10,10,0,0</loadShield> |
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50 | <abs-coor>630,21,-20</abs-coor> |
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51 | <list>group01</list> |
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52 | <!-- <abs-coor>208.740707, -781.369263, -268.533173</abs-coor> underground --> |
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53 | </FPSPlayer> |
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54 | |
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55 | <!-- Bridge ------------------------------------------------------------------------ --> |
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56 | |
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57 | <AdmTurret> |
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58 | <model>models/guns/turret/turret_body.obj,10</model> |
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59 | <list>group00</list> |
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60 | <type>ceil</type> |
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61 | <damageable>true</damageable> |
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62 | <target>Player</target> |
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63 | <abs-coor>356, 588, -160</abs-coor> |
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64 | <Cannons> |
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65 | <model>models/guns/turret/turret_riffle.obj,10</model> |
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66 | <rel-coor>0, 47, 0</rel-coor> |
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67 | </Cannons> |
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68 | |
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69 | <Sensor> |
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70 | <model>models/guns/turret/turret_radar.obj,10</model> |
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71 | <rel-coor>0, 32.5, 0</rel-coor> |
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72 | </Sensor> |
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73 | <Weapon> |
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74 | <Range>400</Range> |
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75 | <SetDamage>10</SetDamage> |
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76 | <FireRate>1</FireRate> |
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77 | <AlwaysHits>false</AlwaysHits> |
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78 | <addPoint>-30,1,11</addPoint> |
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79 | <addPoint>-30,1,-11</addPoint> |
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80 | </Weapon> |
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81 | </AdmTurret> |
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82 | |
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83 | <Planet> |
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84 | <name>Earth</name> |
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85 | <texture>textures/planets/earth_no_clouds.jpg</texture> |
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86 | <size>50</size> |
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87 | <abs-coor>458.725555, 505.465271, -164.975540</abs-coor> |
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88 | <abs-dir>3.1412, 0,0,1</abs-dir> |
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89 | <planet-rotation-speed>-0.3</planet-rotation-speed> |
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90 | <planet-rotation-axis>0,1,0</planet-rotation-axis> |
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91 | </Planet> |
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92 | |
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93 | <Planet> |
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94 | <name>Moon</name> |
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95 | <texture>textures/planets/pluto.png</texture> |
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96 | <size>10</size> |
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97 | <abs-coor>543.408203, 505.465271, -158.724747</abs-coor> |
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98 | <abs-dir>3.1412, 0,0,0</abs-dir> |
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99 | </Planet> |
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100 | |
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101 | <Building> |
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102 | <name>zhara</name> |
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103 | <model>models/space_stations/ZHARA_Space_Station.obj, 1</model> |
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104 | <mountpoints>models/space_stations/ZHARA_Space_Station.oif</mountpoints> |
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105 | <abs-coor>500.981537, 507.057343, -179.489685</abs-coor> |
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106 | <abs-dir>3.1412, 0,1,0</abs-dir> |
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107 | </Building> |
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108 | |
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109 | <!-- Air cleaning/lager room ------------------------------------------------ --> |
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110 | |
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111 | <AdmTurret> |
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112 | <model>models/guns/turret/turret_body.obj,10</model> |
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113 | <list>group00</list> |
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114 | <target>Player</target> |
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115 | <abs-coor>-119, 123, 25</abs-coor> |
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116 | <damageable>true</damageable> |
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117 | <Cannons> |
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118 | <model>models/guns/turret/turret_riffle.obj,10</model> |
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119 | <rel-coor>0, 47, 0</rel-coor> |
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120 | </Cannons> |
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121 | |
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122 | <Sensor> |
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123 | <model>models/guns/turret/turret_radar.obj,10</model> |
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124 | <rel-coor>0, 32.5, 0</rel-coor> |
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125 | </Sensor> |
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126 | <Weapon> |
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127 | <Range>40000</Range> |
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128 | <SetDamage>10</SetDamage> |
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129 | <FireRate>1</FireRate> |
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130 | <AlwaysHits>false</AlwaysHits> |
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131 | <addPoint>-30,1,11</addPoint> |
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132 | <addPoint>-30,1,-11</addPoint> |
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133 | </Weapon> |
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134 | </AdmTurret> |
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135 | |
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136 | <Mover> |
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137 | <name>door_aircleaning</name> |
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138 | <bReopen>1</bReopen> |
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139 | <bReclose>1</bReclose> |
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140 | <model>models/doors/door_small_b.obj, 6.7</model><!-- modelpath, size --> |
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141 | <abs-dir>3.141, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> |
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142 | <abs-coor>120, 160, 320</abs-coor> |
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143 | <triggers> |
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144 | <ApproachTrigger> |
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145 | <radius>50</radius> |
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146 | </ApproachTrigger> |
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147 | </triggers> |
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148 | <stations> |
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149 | <MoverStation> |
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150 | <moving-time>0.6</moving-time> |
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151 | <rel-target-coor>0, 0, -45</rel-target-coor> |
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152 | <opening-sound>sounds/doors/door_opening2.wav</opening-sound> |
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153 | <closing-sound>sounds/doors/door_opening2.wav</closing-sound> |
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154 | </MoverStation> |
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155 | </stations> |
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156 | </Mover> |
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157 | |
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158 | <Mover> |
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159 | <name>door_lager</name> |
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160 | <bReopen>1</bReopen> |
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161 | <bReclose>1</bReclose> |
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162 | <model>models/doors/door_blue_big.obj, 19</model><!-- modelpath, size --> |
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163 | <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> |
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164 | <abs-coor>-65, 128, -161.1</abs-coor> |
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165 | <triggers> |
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166 | <ApproachTrigger> |
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167 | <radius>130</radius> |
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168 | </ApproachTrigger> |
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169 | </triggers> |
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170 | <stations> |
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171 | <MoverStation> |
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172 | <moving-time>1.2</moving-time> |
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173 | <rel-target-coor>0, 92.5, 0</rel-target-coor> |
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174 | <opening-sound>sounds/doors/door_opening2.wav</opening-sound> |
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175 | <closing-sound>sounds/doors/door_opening2.wav</closing-sound> |
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176 | <closed-sound>sounds/doors/door_closed2.wav</closed-sound> |
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177 | </MoverStation> |
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178 | </stations> |
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179 | </Mover> |
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180 | |
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181 | <Rotor> |
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182 | <name>rotor_aircleaning</name> |
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183 | <model>models/decoration/rotor1_hack.obj, 5</model> |
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184 | <abs-coor>52,167,241</abs-coor> |
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185 | <abs-dir>0, 0, 0, 0</abs-dir> |
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186 | <rotation>8,0,0</rotation> |
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187 | </Rotor> |
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188 | <Rotor> |
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189 | <name>rotor_aircleaning</name> |
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190 | <model>models/decoration/rotor1_hack.obj, 5</model> |
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191 | <abs-coor>28,167,241</abs-coor> |
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192 | <abs-dir>0, 0, 0, 0</abs-dir> |
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193 | <rotation>8,0,0</rotation> |
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194 | </Rotor> |
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195 | <Rotor> |
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196 | <name>rotor_aircleaning</name> |
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197 | <model>models/decoration/rotor1_hack.obj, 5</model> |
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198 | <abs-coor>4,167,241</abs-coor> |
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199 | <abs-dir>0, 0, 0, 0</abs-dir> |
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200 | <rotation>8,0,0</rotation> |
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201 | </Rotor> |
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202 | <Rotor> |
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203 | <name>rotor_aircleaning</name> |
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204 | <model>models/decoration/rotor1_hack.obj, 5</model> |
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205 | <abs-coor>-20,167,241</abs-coor> |
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206 | <abs-dir>0, 0, 0, 0</abs-dir> |
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207 | <rotation>8,0,0</rotation> |
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208 | </Rotor> |
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209 | |
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210 | <!-- Main hall ------------------------------------------------------------ --> |
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211 | <AdmTurret> |
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212 | <model>models/guns/turret/turret_body.obj,10</model> |
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213 | <list>group00</list> |
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214 | <type>ceil</type> |
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215 | <damageable>true</damageable> |
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216 | <target>Player</target> |
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217 | <abs-coor>191, 115, 70</abs-coor> |
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218 | <Cannons> |
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219 | <model>models/guns/turret/turret_riffle.obj,10</model> |
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220 | <rel-coor>0, 47, 0</rel-coor> |
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221 | </Cannons> |
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222 | |
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223 | <Sensor> |
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224 | <model>models/guns/turret/turret_radar.obj,10</model> |
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225 | <rel-coor>0, 32.5, 0</rel-coor> |
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226 | </Sensor> |
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227 | <Weapon> |
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228 | <Range>400</Range> |
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229 | <SetDamage>10</SetDamage> |
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230 | <FireRate>1</FireRate> |
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231 | <AlwaysHits>false</AlwaysHits> |
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232 | <addPoint>-30,1,11</addPoint> |
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233 | <addPoint>-30,1,-11</addPoint> |
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234 | </Weapon> |
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235 | </AdmTurret> |
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236 | |
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237 | <SpriteParticles> |
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238 | <name>str3</name> |
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239 | <type>sprite</type> |
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240 | <texture>steam01.png</texture> |
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241 | <max-count>50</max-count> |
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242 | <life-span>4, 6</life-span> |
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243 | <radius>0.0, 15.0, 20.0</radius> |
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244 | <radius>0.2, 20.0, 25.0</radius> |
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245 | <radius>1.0, 25.0, 30.0</radius> |
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246 | <mass>1.0, 0.3, .2</mass> |
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247 | <color>0,1, 1, 1,.5</color> |
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248 | <color>.5, .6, .6, .6, .2</color> |
---|
249 | <color>1, .0, .0, .0, .0</color> |
---|
250 | <precache>5</precache> |
---|
251 | <emitters> |
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252 | <PlaneEmitter> |
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253 | <name>SteamEmitter</name> |
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254 | <rel-coor>-4.005549, 251.321747, -11.710030</rel-coor> |
---|
255 | <rel-dir>0.927172, -0.003523, -0.374517, 0.008722</rel-dir> |
---|
256 | <spread>0.0, 1</spread> |
---|
257 | <emission-velocity>20, 30</emission-velocity> |
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258 | <size>8, 15</size> |
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259 | <rate>7</rate> |
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260 | </PlaneEmitter> |
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261 | </emitters> |
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262 | </SpriteParticles> |
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263 | |
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264 | <SpriteParticles> |
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265 | <name>Big one hall</name> |
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266 | <type>sprite</type> |
---|
267 | <texture>steam01.png</texture> |
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268 | <max-count>50</max-count> |
---|
269 | <life-span>10, 2</life-span> |
---|
270 | <radius>0.0, 100, 100</radius> |
---|
271 | <radius>0.2, 100, 100</radius> |
---|
272 | <radius>1.0, 100, 100</radius> |
---|
273 | <mass>1.0, 0.5, .3</mass> |
---|
274 | <color>0,1, 1, 1,.5</color> |
---|
275 | <color>.5, .6, .6, .6, .2</color> |
---|
276 | <color>1, .0, .0, .0, .0</color> |
---|
277 | <precache>5</precache> |
---|
278 | <emitters> |
---|
279 | <PlaneEmitter> |
---|
280 | <name>SteamEmitter</name> |
---|
281 | <rel-coor>93.780792, -35.366524, 18.198116</rel-coor> |
---|
282 | <rel-dir>3.1412, 0, 0, 1</rel-dir> |
---|
283 | <spread>0, 1.0</spread> |
---|
284 | <emission-velocity>-50,50</emission-velocity> |
---|
285 | <size>100, 110</size> |
---|
286 | <rate>2</rate> |
---|
287 | </PlaneEmitter> |
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288 | </emitters> |
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289 | </SpriteParticles> |
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290 | |
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291 | <!-- Destroyed room ------------------------------------------------------- --> |
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292 | <ModelEntity> |
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293 | <name>destroyed fighter</name> |
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294 | <abs-coor>540, 30, -100</abs-coor><!--Orx: koo Y,Z,X --> |
---|
295 | <abs-dir>2.3, 0.9, -2.5, -0.5</abs-dir> |
---|
296 | <model>models/spaceships/human_spaceship_fighter.obj, 8.5</model> |
---|
297 | </ModelEntity> |
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298 | |
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299 | <SpriteParticles> |
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300 | <name>str1</name> |
---|
301 | <type>sprite</type> |
---|
302 | <texture>steam01.png</texture> |
---|
303 | <max-count>50</max-count> |
---|
304 | <life-span>4, 6</life-span> |
---|
305 | <radius>0.0, 15.0, 20.0</radius> |
---|
306 | <radius>0.2, 20.0, 25.0</radius> |
---|
307 | <radius>1.0, 25.0, 30.0</radius> |
---|
308 | <mass>1.0, 0.3, .2</mass> |
---|
309 | <color>0,1, 1, 1,.5</color> |
---|
310 | <color>.5, .6, .6, .6, .2</color> |
---|
311 | <color>1, .0, .0, .0, .0</color> |
---|
312 | <precache>5</precache> |
---|
313 | <emitters> |
---|
314 | <PlaneEmitter> |
---|
315 | <name>SteamEmitter</name> |
---|
316 | <rel-coor>727, 93, -111</rel-coor> |
---|
317 | <rel-dir>3.1412, 0, 0, 1</rel-dir> |
---|
318 | <spread>0.0, 1</spread> |
---|
319 | <emission-velocity>10, 30</emission-velocity> |
---|
320 | <size>8, 15</size> |
---|
321 | <rate>7</rate> |
---|
322 | </PlaneEmitter> |
---|
323 | </emitters> |
---|
324 | </SpriteParticles> |
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325 | |
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326 | <SpriteParticles> |
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327 | <name>str2</name> |
---|
328 | <type>sprite</type> |
---|
329 | <texture>steam01.png</texture> |
---|
330 | <max-count>50</max-count> |
---|
331 | <life-span>4, 6</life-span> |
---|
332 | <radius>0.0, 15.0, 20.0</radius> |
---|
333 | <radius>0.2, 20.0, 25.0</radius> |
---|
334 | <radius>1.0, 25.0, 30.0</radius> |
---|
335 | <mass>1.0, 0.3, .2</mass> |
---|
336 | <color>0,1, 1, 1,.5</color> |
---|
337 | <color>.5, .6, .6, .6, .2</color> |
---|
338 | <color>1, .0, .0, .0, .0</color> |
---|
339 | <precache>5</precache> |
---|
340 | <emitters> |
---|
341 | <PlaneEmitter> |
---|
342 | <name>SteamEmitter</name> |
---|
343 | <rel-coor>772, 160, -87.5</rel-coor> |
---|
344 | <rel-dir>3.1412, 0, 0, 1</rel-dir> |
---|
345 | <spread>0.0, 1</spread> |
---|
346 | <emission-velocity>10, 30</emission-velocity> |
---|
347 | <size>8, 15</size> |
---|
348 | <rate>7</rate> |
---|
349 | </PlaneEmitter> |
---|
350 | </emitters> |
---|
351 | </SpriteParticles> |
---|
352 | |
---|
353 | <SpriteParticles> |
---|
354 | <name>Big one</name> |
---|
355 | <type>sprite</type> |
---|
356 | <texture>steam01.png</texture> |
---|
357 | <max-count>50</max-count> |
---|
358 | <life-span>10, 2</life-span> |
---|
359 | <radius>0.0, 100, 100</radius> |
---|
360 | <radius>0.2, 100, 100</radius> |
---|
361 | <radius>1.0, 100, 100</radius> |
---|
362 | <mass>1.0, 0.5, .3</mass> |
---|
363 | <color>0,1, 1, 1,.5</color> |
---|
364 | <color>.5, .6, .6, .6, .2</color> |
---|
365 | <color>1, .0, .0, .0, .0</color> |
---|
366 | <precache>5</precache> |
---|
367 | <emitters> |
---|
368 | <PlaneEmitter> |
---|
369 | <name>SteamEmitter</name> |
---|
370 | <rel-coor>616, -50, -196</rel-coor> |
---|
371 | <rel-dir>3.1412, 0, 0, 1</rel-dir> |
---|
372 | <spread>0, 1.0</spread> |
---|
373 | <emission-velocity>-50,50</emission-velocity> |
---|
374 | <size>120, 150</size> |
---|
375 | <rate>6</rate> |
---|
376 | </PlaneEmitter> |
---|
377 | </emitters> |
---|
378 | </SpriteParticles> |
---|
379 | |
---|
380 | <!-- sleeping room ------------------------------------------------------ --> |
---|
381 | |
---|
382 | <Mover> |
---|
383 | <name>door_sleepingroom_l</name> |
---|
384 | <bReopen>1</bReopen> |
---|
385 | <bReclose>1</bReclose> |
---|
386 | <model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size --> |
---|
387 | <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> |
---|
388 | <abs-coor>405.5, 160, 175</abs-coor> |
---|
389 | <triggers> |
---|
390 | <ApproachTrigger> |
---|
391 | <radius>50</radius> |
---|
392 | </ApproachTrigger> |
---|
393 | </triggers> |
---|
394 | <stations> |
---|
395 | <MoverStation> |
---|
396 | <moving-time>0.6</moving-time> |
---|
397 | <rel-target-coor>31, 0, 0</rel-target-coor> |
---|
398 | <opening-sound>sounds/doors/door_opening2.wav</opening-sound> |
---|
399 | <closing-sound>sounds/doors/door_opening2.wav</closing-sound> |
---|
400 | <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>--> |
---|
401 | </MoverStation> |
---|
402 | </stations> |
---|
403 | </Mover> |
---|
404 | <Mover> |
---|
405 | <name>door_sleepingroom_r</name> |
---|
406 | <bReopen>1</bReopen> |
---|
407 | <bReclose>1</bReclose> |
---|
408 | <model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size --> |
---|
409 | <abs-dir>1.57, 0, -1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> |
---|
410 | <abs-coor>362, 160, 175</abs-coor> |
---|
411 | <triggers> |
---|
412 | <ApproachTrigger> |
---|
413 | <radius>50</radius> |
---|
414 | </ApproachTrigger> |
---|
415 | </triggers> |
---|
416 | <stations> |
---|
417 | <MoverStation> |
---|
418 | <moving-time>0.6</moving-time> |
---|
419 | <rel-target-coor>-31, 0, 0</rel-target-coor> |
---|
420 | </MoverStation> |
---|
421 | </stations> |
---|
422 | </Mover> |
---|
423 | |
---|
424 | <SpriteParticles> |
---|
425 | <name>Steam in sleeping room</name> |
---|
426 | <type>sprite</type> |
---|
427 | <texture>steam01.png</texture> |
---|
428 | <max-count>50</max-count> |
---|
429 | <life-span>2, 5</life-span> |
---|
430 | <radius>0.0, 15.0, 20.0</radius> |
---|
431 | <radius>0.2, 20.0, 25.0</radius> |
---|
432 | <radius>1.0, 25.0, 30.0</radius> |
---|
433 | <mass>1.0, 0.3, .2</mass> |
---|
434 | <color>0,1, 1, 1,.5</color> |
---|
435 | <color>.5, .6, .6, .6, .2</color> |
---|
436 | <color>1, .0, .0, .0, .0</color> |
---|
437 | <precache>5</precache> |
---|
438 | <emitters> |
---|
439 | <PlaneEmitter> |
---|
440 | <name>SteamEmitter</name> |
---|
441 | <rel-coor>382, 210, 255</rel-coor> |
---|
442 | <rel-dir>3.1412, 0, 0, 1</rel-dir> |
---|
443 | <spread>0.0, 1</spread> |
---|
444 | <emission-velocity>10, 30</emission-velocity> |
---|
445 | <size>8, 15</size> |
---|
446 | <rate>7</rate> |
---|
447 | </PlaneEmitter> |
---|
448 | </emitters> |
---|
449 | </SpriteParticles> |
---|
450 | |
---|
451 | <SpriteParticles> |
---|
452 | <name>Stream Air Cleaning</name> |
---|
453 | <type>sprite</type> |
---|
454 | <texture>steam01.png</texture> |
---|
455 | <max-count>50</max-count> |
---|
456 | <life-span>10, 0</life-span> |
---|
457 | <radius>0.0, 15.0, 2</radius> |
---|
458 | <radius>0.2, 20.0, 5</radius> |
---|
459 | <radius>1.0, 25.0, 7</radius> |
---|
460 | <mass>1.0, 0.3, .2</mass> |
---|
461 | <color>0,0, 1, 0,.5</color> |
---|
462 | <color>.5, 0, .6, 0, .2</color> |
---|
463 | <color>1, .0, .0, .0, .0</color> |
---|
464 | <precache>0</precache> |
---|
465 | <emitters> |
---|
466 | <PlaneEmitter> |
---|
467 | <name>SteamEmitter</name> |
---|
468 | <rel-coor>85, 168, 243</rel-coor> |
---|
469 | <rel-dir>1.57, 0, 0, 1</rel-dir> |
---|
470 | <spread>0.0, 0</spread> |
---|
471 | <emission-velocity>20, 2</emission-velocity> |
---|
472 | <size>10, 14</size> |
---|
473 | <rate>7</rate> |
---|
474 | </PlaneEmitter> |
---|
475 | </emitters> |
---|
476 | </SpriteParticles> |
---|
477 | |
---|
478 | <!-- Underground ######################################################################## --> |
---|
479 | <Mover> |
---|
480 | <name>door_elevator</name> |
---|
481 | <bReopen>1</bReopen> |
---|
482 | <bReclose>1</bReclose> |
---|
483 | <model>models/doors/door_small_b.obj, 10</model><!-- modelpath, size --> |
---|
484 | <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> |
---|
485 | <abs-coor>210, -810, -454</abs-coor> |
---|
486 | <triggers> |
---|
487 | <ApproachTrigger> |
---|
488 | <radius>50</radius> |
---|
489 | </ApproachTrigger> |
---|
490 | </triggers> |
---|
491 | <stations> |
---|
492 | <MoverStation> |
---|
493 | <moving-time>0.6</moving-time> |
---|
494 | <rel-target-coor>60, 0, 0</rel-target-coor> |
---|
495 | <opening-sound>sounds/doors/door_opening2.wav</opening-sound> |
---|
496 | <closing-sound>sounds/doors/door_opening2.wav</closing-sound> |
---|
497 | <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>--> |
---|
498 | </MoverStation> |
---|
499 | </stations> |
---|
500 | </Mover> |
---|
501 | |
---|
502 | <!-- Cutscenes/Quests ######################################################################## --> |
---|
503 | |
---|
504 | <NPC> |
---|
505 | <name>IntroSpaceship</name> |
---|
506 | <model>models/spaceships/human_spaceship_fighter.obj,9</model> |
---|
507 | <mountpoints>models/spaceships/human_spaceship_fighter.oif</mountpoints> |
---|
508 | <Track> |
---|
509 | <mode>1</mode> |
---|
510 | <speed>600</speed> |
---|
511 | <addPoint>4000, 866, -284</addPoint> |
---|
512 | <addPoint>1840, 866, -284</addPoint> |
---|
513 | <addPoint>1302, 524, -217</addPoint> |
---|
514 | <addPoint>760, 127, -137</addPoint> |
---|
515 | <addPoint>-25, -360, -99</addPoint> |
---|
516 | <addPoint>-100, -400, -110</addPoint><!-- hide position --> |
---|
517 | <addPoint>-120, -410, -113</addPoint> |
---|
518 | </Track> |
---|
519 | </NPC> |
---|
520 | |
---|
521 | <NPC> <!-- triggerable door hack --> |
---|
522 | <name>triggeredDoor</name> |
---|
523 | <model>models/doors/door_blue_big.obj, 19</model><!-- modelpath, size --> |
---|
524 | <abs-coor>222, 0, -472</abs-coor> |
---|
525 | <abs-dir>0, 0, 1, 0</abs-dir> |
---|
526 | </NPC> |
---|
527 | |
---|
528 | <Building> <!-- Camera target hack --> |
---|
529 | <name>MoonstationCenterHack</name> |
---|
530 | <model>models/spaceships/human_spaceship_fighter.obj,0.1</model> |
---|
531 | <abs-coor>300, 36, -170</abs-coor> |
---|
532 | <abs-dir>3.1412, 0,1,0</abs-dir> |
---|
533 | </Building> |
---|
534 | |
---|
535 | <QuestGUI> |
---|
536 | <name>energyQuest</name> |
---|
537 | <quest-name>Hangar Door</quest-name> |
---|
538 | <quest-description>QUEST: Open the door to the hangar.</quest-description> |
---|
539 | <quest-picture>/textures/orxonox_logo.png</quest-picture> |
---|
540 | <quest-difficulty>STORY: I have to leave this station. </quest-difficulty> |
---|
541 | <quest-persons>Maybe I can find a ship in the hangar behind this door.</quest-persons> |
---|
542 | <reward-picture>/textures/amiv_braeu.png</reward-picture> |
---|
543 | <reward-description>HINT: Maybe it would be favourably to take a look at the bridge on top of the station.</reward-description> |
---|
544 | </QuestGUI> |
---|
545 | |
---|
546 | <BspEntity> |
---|
547 | <Name>levels/maps/moonstation/moonstation_flares.bsp</Name> |
---|
548 | <Transparency>1, 1</Transparency> |
---|
549 | </BspEntity> |
---|
550 | |
---|
551 | </WorldEntities> <!-- End WoldEntities ##################################################### --> |
---|
552 | |
---|
553 | <ScriptManager> |
---|
554 | <Scripts> |
---|
555 | <Script file="moonstation/intro.lua" /> |
---|
556 | <Script file="moonstation/quest.lua" /> |
---|
557 | <Script file="moonstation/switchLevel.lua" /> |
---|
558 | </Scripts> |
---|
559 | </ScriptManager> |
---|
560 | |
---|
561 | <CameraMan name="cameraManager"> |
---|
562 | <Cameras> |
---|
563 | <Camera name="CameraIntro"> |
---|
564 | <Track> |
---|
565 | <mode>1</mode> |
---|
566 | <speed>80</speed> |
---|
567 | <addPoint>-1295.883301, 621.807922, -969.386780</addPoint> |
---|
568 | <addPoint>-1253.895386, 727.938721, -268.726807</addPoint><!-- cam2 station --> |
---|
569 | <addPoint>-1092.265991, 743.441040, -15.836866</addPoint> |
---|
570 | <addPoint>-438.112305, 661.747009, 566.756775</addPoint> |
---|
571 | <addPoint>180.627167, 755.514709, 871.833801</addPoint><!-- cam2 ship 199.251480, 611.205872, 670.132324 --> |
---|
572 | <addPoint>871.084534, 629.498901, 619.159058</addPoint> |
---|
573 | <!-- <addPoint>1409.606201, 668.009155, 122.551933</addPoint> |
---|
574 | <addPoint>1331.963867, 562.559082, -213.602997</addPoint> --> |
---|
575 | <addPoint>1160.229858, 248.129639, -396.398438</addPoint> |
---|
576 | <addPoint>1210.095825, 308.348694, -414.233826</addPoint> |
---|
577 | <addPoint>881.456055, 184.982635, -176.643326</addPoint> |
---|
578 | <addPoint>719.431091, 79.719810, -149.023880</addPoint><!-- intro end --> |
---|
579 | </Track> |
---|
580 | </Camera> |
---|
581 | <Camera name="CameraDoor" abs-coor="346, 128, -110"> |
---|
582 | </Camera> |
---|
583 | </Cameras> |
---|
584 | </CameraMan> |
---|
585 | |
---|
586 | <LightManager> |
---|
587 | <Lights> |
---|
588 | <Light diffuse-color="0.5,0.5,0.6" abs-coor="205,565,-162" /> |
---|
589 | <Light diffuse-color="0.5,0.5,0.6" abs-coor="-990.843811, 896.596130, -1569.420288" /> |
---|
590 | <Light diffuse-color="0.8,0.8,0.8" abs-coor="203.364914, -807.093872, -228.443466" /> |
---|
591 | </Lights> |
---|
592 | <ambient color="1, 1, 1" /> |
---|
593 | </LightManager> |
---|
594 | |
---|
595 | </WorldDataFile> |
---|
596 | |
---|