Last change
on this file since 10752 was
6746,
checked in by rgrieder, 15 years ago
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Merged gamestates2 branch back to trunk.
This brings in some heavy changes in the GUI framework.
It should also fix problems with triggered asserts in the InputManager.
Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL.
I haven't tested it before, so I can't tell whether it's my changes.
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-
Property svn:eol-style set to
native
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File size:
476 bytes
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1 | <?xml version="1.0" ?> |
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2 | <GUILayout> |
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3 | <Window Type="DefaultGUISheet" Name="orxonox/TestWindow"> |
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4 | <Property Name="UnifiedSize" Value="{{1.0,0},{1.0,0}}"/> |
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5 | |
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6 | <Window Type="MenuWidgets/Button" Name="orxonox/TestButton"> |
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7 | <Property Name="UnifiedPosition" Value="{{0.11,0},{0.528,0}}"/> |
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8 | <Property Name="UnifiedSize" Value="{{0.15,0},{0.05,0}}"/> |
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9 | <Property Name="Text" Value="NoFunction"/> |
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10 | </Window> |
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11 | |
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12 | </Window> |
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13 | </GUILayout> |
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