Last change
on this file since 10060 was
6746,
checked in by rgrieder, 15 years ago
|
Merged gamestates2 branch back to trunk.
This brings in some heavy changes in the GUI framework.
It should also fix problems with triggered asserts in the InputManager.
Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL.
I haven't tested it before, so I can't tell whether it's my changes.
|
-
Property svn:eol-style set to
native
|
File size:
476 bytes
|
Line | |
---|
1 | <?xml version="1.0" ?> |
---|
2 | <GUILayout> |
---|
3 | <Window Type="DefaultGUISheet" Name="orxonox/TestWindow"> |
---|
4 | <Property Name="UnifiedSize" Value="{{1.0,0},{1.0,0}}"/> |
---|
5 | |
---|
6 | <Window Type="MenuWidgets/Button" Name="orxonox/TestButton"> |
---|
7 | <Property Name="UnifiedPosition" Value="{{0.11,0},{0.528,0}}"/> |
---|
8 | <Property Name="UnifiedSize" Value="{{0.15,0},{0.05,0}}"/> |
---|
9 | <Property Name="Text" Value="NoFunction"/> |
---|
10 | </Window> |
---|
11 | |
---|
12 | </Window> |
---|
13 | </GUILayout> |
---|
Note: See
TracBrowser
for help on using the repository browser.