Last change
on this file since 10145 was
6746,
checked in by rgrieder, 15 years ago
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Merged gamestates2 branch back to trunk.
This brings in some heavy changes in the GUI framework.
It should also fix problems with triggered asserts in the InputManager.
Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL.
I haven't tested it before, so I can't tell whether it's my changes.
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-
Property svn:eol-style set to
native
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File size:
634 bytes
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1 | We use TaharezLook as default and reference. That means each new look ideally |
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2 | has to implement all widgets from TaharezLook except 4 (see below). |
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3 | If not, please use the Taharez version in the look files. |
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4 | |
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5 | |
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6 | ******* |
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7 | *LOOKS* |
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8 | ******* |
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9 | |
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10 | Taharez |
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11 | ''''''' |
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12 | Missing : |
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13 | Additional: AlternateProgressBar, LargeVerticalScrollbar, |
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14 | LargeVerticalScrollbarThumb |
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15 | |
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16 | Windows |
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17 | ''''''' |
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18 | Missing : ComboEditbox, ImageButton, Tree |
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19 | Additional: IconButton, Static |
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20 | |
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21 | SleekSpace |
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22 | '''''''''' |
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23 | LookNFeel file does not yet work with CEGUI > 0.4 because of missing property |
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24 | definitions. |
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25 | |
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26 | Vanilla |
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27 | ''''''' |
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28 | LookNFeel file also misses some property definitions. |
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