Last change
on this file since 10829 was
8079,
checked in by landauf, 14 years ago
|
merged usability branch back to trunk
incomplete summary of the changes in this branch:
- enhanced keyboard navigation in GUIs
- implemented new graphics menu and changeable window size at runtime
- added developer mode
- HUD shows if game is paused, game pauses if ingame menu is opened
- removed a few obsolete commands and hid some that are more for internal use
- numpad works in console and gui
- faster loading of level info
- enhanced usage of compositors (Shader class)
- improved camera handling, configurable FOV and aspect ratio
|
-
Property svn:eol-style set to
native
|
File size:
1010 bytes
|
Line | |
---|
1 | -- ControlsMenu.lua |
---|
2 | |
---|
3 | local P = createMenuSheet("ControlsMenu") |
---|
4 | P.loadAlong = { "MouseControlsMenu", "KeyBindMenu" } |
---|
5 | |
---|
6 | function P.onLoad() |
---|
7 | P.multiplayerMode = "startClient" |
---|
8 | |
---|
9 | --buttons are arranged in a 3x1 matrix: |
---|
10 | P:setButton(1, 1, { |
---|
11 | ["button"] = winMgr:getWindow("orxonox/MouseControlsButton"), |
---|
12 | ["callback"] = P.ControlsMouseControlsButton_clicked |
---|
13 | }) |
---|
14 | |
---|
15 | P:setButton(2, 1, { |
---|
16 | ["button"] = winMgr:getWindow("orxonox/KeybindingsButton"), |
---|
17 | ["callback"] = P.ControlsKeyboardControlsButton_clicked |
---|
18 | }) |
---|
19 | |
---|
20 | P:setButton(3, 1, { |
---|
21 | ["button"] = winMgr:getWindow("orxonox/ControlsBackButton"), |
---|
22 | ["callback"] = P.ControlsBackButton_clicked |
---|
23 | }) |
---|
24 | end |
---|
25 | |
---|
26 | function P.ControlsMouseControlsButton_clicked(e) |
---|
27 | showMenuSheet("MouseControlsMenu", true) |
---|
28 | end |
---|
29 | |
---|
30 | function P.ControlsKeyboardControlsButton_clicked(e) |
---|
31 | showMenuSheet("KeyBindMenu", true) |
---|
32 | end |
---|
33 | |
---|
34 | function P.ControlsBackButton_clicked(e) |
---|
35 | hideMenuSheet(P.name) |
---|
36 | end |
---|
37 | |
---|
38 | return P |
---|
39 | |
---|
Note: See
TracBrowser
for help on using the repository browser.