Last change
on this file since 8073 was
7726,
checked in by konrad, 14 years ago
|
decision popup in ingame menu has been changed
|
-
Property svn:eol-style set to
native
|
File size:
1.1 KB
|
Line | |
---|
1 | -- DecisionPopup.lua |
---|
2 | |
---|
3 | local P = createMenuSheet("DecisionPopup") |
---|
4 | |
---|
5 | P.buttonList = {} |
---|
6 | |
---|
7 | function P.onShow() |
---|
8 | --indices to iterate through buttonlist |
---|
9 | P.oldindex = -2 |
---|
10 | P.index = -1 |
---|
11 | end |
---|
12 | |
---|
13 | function P.onLoad() |
---|
14 | |
---|
15 | --button are arranged in a 1x2 matrix |
---|
16 | local item = { |
---|
17 | ["button"] = winMgr:getWindow("orxonox/DecisionPopup_button_yes"), |
---|
18 | ["function"] = P.button_yes |
---|
19 | } |
---|
20 | P.buttonList[1] = item |
---|
21 | |
---|
22 | local item = { |
---|
23 | ["button"] = winMgr:getWindow("orxonox/DecisionPopup_button_no"), |
---|
24 | ["function"] = P.button_no |
---|
25 | } |
---|
26 | P.buttonList[2] = item |
---|
27 | |
---|
28 | end |
---|
29 | |
---|
30 | function P.setCallback(functionPtr) |
---|
31 | P.functionPtr = functionPtr |
---|
32 | end |
---|
33 | |
---|
34 | function P.setText( text ) |
---|
35 | winMgr:getWindow("orxonox/DecisionPopup_text"):setText( text ) |
---|
36 | end |
---|
37 | |
---|
38 | -- events for ingamemenu |
---|
39 | function P.button_yes(e) |
---|
40 | if P.functionPtr ~= nil then |
---|
41 | P.functionPtr(true) |
---|
42 | end |
---|
43 | hideMenuSheet("DecisionPopup") |
---|
44 | end |
---|
45 | |
---|
46 | function P.button_no(e) |
---|
47 | if P.functionPtr ~= nil then |
---|
48 | P.functionPtr(false) |
---|
49 | end |
---|
50 | hideMenuSheet("DecisionPopup") |
---|
51 | end |
---|
52 | |
---|
53 | function P.onKeyPressed() |
---|
54 | buttonIteratorHelper(P.buttonList, code, P, 1, 2) |
---|
55 | end |
---|
56 | |
---|
57 | return P |
---|
58 | |
---|
Note: See
TracBrowser
for help on using the repository browser.