Last change
on this file since 6427 was
6417,
checked in by rgrieder, 15 years ago
|
Merged presentation2 branch back to trunk.
Major new features:
- Actual GUI with settings, etc.
- Improved space ship steering (human interaction)
- Rocket fire and more particle effects
- Advanced sound framework
|
-
Property svn:eol-style set to
native
|
File size:
1.2 KB
|
Rev | Line | |
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[6363] | 1 | -- GameplayMenu.lua |
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| 2 | |
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| 3 | BasicGUI = require("BasicGUI") |
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| 4 | local P = BasicGUI:new() --inherit everything from the gui package |
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| 5 | if _REQUIREDNAME == nil then |
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| 6 | GameplayMenu = P |
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| 7 | else |
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| 8 | _G[_REQUIREDNAME] = P |
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| 9 | end |
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| 10 | |
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| 11 | P.filename = "GameplayMenu" |
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| 12 | P.layoutString = "GameplayMenu.layout" |
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| 13 | |
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| 14 | function P:init() |
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| 15 | dropdown = winMgr:getWindow("orxonox/ThemeCombobox") |
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| 16 | local themeList = {} |
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| 17 | table.insert(themeList, "Theme 1") |
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| 18 | table.insert(themeList, "Theme 2") |
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| 19 | table.insert(themeList, "Theme 3") |
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| 20 | for k,v in pairs(themeList) do |
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[6388] | 21 | item = CEGUI.createListboxTextItem(v) |
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[6363] | 22 | item:setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush") |
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| 23 | CEGUI.toCombobox(dropdown):addItem(item) |
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| 24 | end |
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| 25 | end |
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| 26 | |
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| 27 | function P.GameplayThemeCombobox_changed(e) |
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| 28 | -- theme |
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| 29 | debug("event: theme") |
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| 30 | end |
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| 31 | |
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| 32 | function P.GameplayDifficultyEasyButton_clicked(e) |
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| 33 | -- difficulty easy |
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| 34 | debug("event: easy") |
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| 35 | end |
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| 36 | |
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| 37 | function P.GameplayDifficultyNormalButton_clicked(e) |
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| 38 | -- difficulty normal |
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| 39 | debug("event: normal") |
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| 40 | end |
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| 41 | |
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| 42 | function P.GameplayDifficultyHardButton_clicked(e) |
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| 43 | -- difficulty hard |
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| 44 | debug("event: hard") |
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| 45 | end |
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| 46 | |
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| 47 | function P.GameplayBackButton_clicked(e) |
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| 48 | hideGUI(P.filename) |
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| 49 | end |
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| 50 | |
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| 51 | return P |
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| 52 | |
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