Last change
on this file since 6716 was
6417,
checked in by rgrieder, 15 years ago
|
Merged presentation2 branch back to trunk.
Major new features:
- Actual GUI with settings, etc.
- Improved space ship steering (human interaction)
- Rocket fire and more particle effects
- Advanced sound framework
|
-
Property svn:eol-style set to
native
|
File size:
923 bytes
|
Rev | Line | |
---|
[6018] | 1 | -- InGameMenu.lua |
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| 2 | |
---|
| 3 | BasicGUI = require("BasicGUI") |
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| 4 | local P = BasicGUI:new() --inherit everything from the gui package |
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| 5 | if _REQUIREDNAME == nil then |
---|
| 6 | InGameMenu = P |
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| 7 | else |
---|
| 8 | _G[_REQUIREDNAME] = P |
---|
| 9 | end |
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| 10 | |
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| 11 | P.filename = "InGameMenu" |
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| 12 | P.layoutString = "InGameMenu.layout" |
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| 13 | |
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| 14 | function P:init() |
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| 15 | end |
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| 16 | |
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| 17 | |
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| 18 | -- events for ingamemenu |
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| 19 | function P.button_quit_clicked(e) |
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[6048] | 20 | openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback ) |
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[6018] | 21 | end |
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| 22 | |
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| 23 | function P.button_mainmenu_clicked(e) |
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[6019] | 24 | orxonox.Game:getInstance():popState() |
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| 25 | orxonox.Game:getInstance():popState() |
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| 26 | orxonox.Game:getInstance():requestState("mainmenu") |
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[6217] | 27 | hideGUI("InGameMenu") |
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[6018] | 28 | end |
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| 29 | |
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[6217] | 30 | function P.button_settings_clicked(e) |
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| 31 | showGUI("SettingsMenu", true) |
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| 32 | end |
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| 33 | |
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[6019] | 34 | function P.button_return_clicked(e) |
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[6217] | 35 | hideGUI("InGameMenu") |
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[6019] | 36 | end |
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| 37 | |
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[6048] | 38 | function P.callback(doExit) |
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| 39 | if doExit then |
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[6217] | 40 | hideGUI("InGameMenu") |
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[6403] | 41 | orxonox.execute("exit") |
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[6048] | 42 | end |
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| 43 | end |
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| 44 | |
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[6018] | 45 | return P |
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| 46 | |
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