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source: code/trunk/data/gui/scripts/InGameMenu.lua @ 7691

Last change on this file since 7691 was 7689, checked in by dafrick, 14 years ago

Merging menu branch to trunk.

  • Property svn:eol-style set to native
File size: 696 bytes
RevLine 
[6018]1-- InGameMenu.lua
2
[6746]3local P = createMenuSheet("InGameMenu")
[6748]4P.loadAlong = { "DecisionPopup" }
[6018]5
6-- events for ingamemenu
7function P.button_quit_clicked(e)
[6048]8    openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback )
[6018]9end
10
11function P.button_mainmenu_clicked(e)
[6019]12    orxonox.Game:getInstance():popState()
13    orxonox.Game:getInstance():popState()
[6746]14    hideMenuSheet("InGameMenu")
[6018]15end
16
[6217]17function P.button_settings_clicked(e)
[6746]18    showMenuSheet("SettingsMenu", true)
[6217]19end
20
[6019]21function P.button_return_clicked(e)
[6746]22    hideMenuSheet("InGameMenu")
[6019]23end
24
[6048]25function P.callback(doExit)
26    if doExit then
[6746]27        hideMenuSheet("InGameMenu")
[6403]28        orxonox.execute("exit")
[6048]29    end
30end
31
[6018]32return P
33
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