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source: code/trunk/data/gui/scripts/InfoPopup.lua @ 12185

Last change on this file since 12185 was 11800, checked in by landauf, 7 years ago

updated Settings.lua and all sub-menus to cegui 0.8

  • Property svn:eol-style set to native
File size: 704 bytes
Line 
1-- InfoPopup.lua
2
3local P = createMenuSheet("InfoPopup")
4
5function P.execute(functionPtr, arguments)
6    if functionPtr ~= nil then
7        if arguments ~= nil then
8            functionPtr(arguments)
9        else
10            functionPtr()
11        end
12    end
13end
14
15function P.setText(text)
16    P.window:getChild("InfoPopup_Background/InfoPopup_text"):setText( text )
17end
18
19function P.setCloseButton(closeButton)
20    close = P.window:getChild("InfoPopup_Background/InfoPopup_close")
21    close:setVisible(closeButton)
22    if(not closeButton) then
23        close:deactivate();
24    else
25        close:activate();
26    end
27end
28
29-- events for ingamemenu
30function P.close(e)
31    hideMenuSheet(P.name)
32end
33
34return P
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