Last change
on this file since 6966 was
6754,
checked in by rgrieder, 15 years ago
|
Fixed bug in SingleplayerMenu that happened when starting a level manually.
|
-
Property svn:eol-style set to
native
|
File size:
1.3 KB
|
Rev | Line | |
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[6363] | 1 | -- SingleplayerMenu.lua |
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| 2 | |
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[6746] | 3 | local P = createMenuSheet("SingleplayerMenu") |
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[6363] | 4 | |
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[6746] | 5 | function P.onLoad() |
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[6363] | 6 | listbox = winMgr:getWindow("orxonox/SingleplayerLevelListbox") |
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| 7 | preselect = orxonox.LevelManager:getInstance():getDefaultLevel() |
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| 8 | orxonox.LevelManager:getInstance():compileAvailableLevelList() |
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| 9 | local levelList = {} |
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| 10 | local index = 0 |
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| 11 | local level = "" |
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| 12 | while true do |
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| 13 | level = orxonox.LevelManager:getInstance():getAvailableLevelListItem(index) |
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| 14 | if level == "" then |
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| 15 | break |
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| 16 | end |
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| 17 | table.insert(levelList, level) |
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| 18 | index = index + 1 |
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| 19 | end |
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| 20 | table.sort(levelList) |
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| 21 | for k,v in pairs(levelList) do |
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[6388] | 22 | item = CEGUI.createListboxTextItem(v) |
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[6746] | 23 | item:setSelectionBrushImage(menuImageSet, "MultiListSelectionBrush") |
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[6363] | 24 | CEGUI.toListbox(listbox):addItem(item) |
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| 25 | if v .. ".oxw" == preselect then |
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| 26 | listbox:setItemSelectState(item, true) |
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| 27 | end |
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| 28 | end |
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| 29 | end |
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| 30 | |
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| 31 | function P.SingleplayerStartButton_clicked(e) |
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[6754] | 32 | local choice = CEGUI.toListbox(winMgr:getWindow("orxonox/SingleplayerLevelListbox")):getFirstSelectedItem() |
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[6363] | 33 | if choice then |
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| 34 | orxonox.LevelManager:getInstance():setDefaultLevel(choice:getText() .. ".oxw") |
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[6403] | 35 | orxonox.execute("startGame") |
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[6746] | 36 | hideAllMenuSheets() |
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[6363] | 37 | end |
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| 38 | end |
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| 39 | |
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| 40 | function P.SingleplayerBackButton_clicked(e) |
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[6746] | 41 | hideMenuSheet(P.name) |
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[6363] | 42 | end |
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| 43 | |
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| 44 | return P |
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| 45 | |
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