1 | -- SingleplayerMenu.lua |
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2 | |
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3 | local P = createMenuSheet("SingleplayerMenu") |
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4 | |
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5 | P.buttonList = {} |
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6 | P.levelList = {} |
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7 | P.itemList = {} |
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8 | P.showAll = false |
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9 | |
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10 | function P.onLoad() |
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11 | local window = winMgr:getWindow("orxonox/SingleplayerShowAllCheckbox") |
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12 | local button = tolua.cast(window,"CEGUI::Checkbox") |
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13 | button:setSelected(false) |
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14 | P.createLevelList() |
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15 | |
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16 | --buttons are arranged in a 1x2 matrix |
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17 | local item = { |
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18 | ["button"] = winMgr:getWindow("orxonox/SingleplayerStartButton"), |
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19 | ["function"] = P.SingleplayerStartButton_clicked |
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20 | } |
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21 | P.buttonList[1] = item |
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22 | |
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23 | local item = { |
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24 | ["button"] = winMgr:getWindow("orxonox/SingleplayerBackButton"), |
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25 | ["function"] = P.SingleplayerBackButton_clicked |
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26 | } |
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27 | P.buttonList[2] = item |
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28 | end |
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29 | |
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30 | function P.createLevelList() |
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31 | P.levelList = {} |
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32 | P.itemList = {} |
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33 | local listbox = CEGUI.toListbox(winMgr:getWindow("orxonox/SingleplayerLevelListbox")) |
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34 | listbox:resetList() |
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35 | orxonox.GUIManager:setItemTooltipsEnabledHelper(listbox, true) |
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36 | local preselect = orxonox.LevelManager:getInstance():getDefaultLevel() |
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37 | local size = orxonox.LevelManager:getInstance():getNumberOfLevels() |
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38 | local index = 0 |
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39 | local level = nil |
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40 | while index < size do |
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41 | level = orxonox.LevelManager:getInstance():getAvailableLevelListItem(index) |
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42 | if level ~= nil then |
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43 | if P.showAll or not level:hasTag("test") then |
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44 | table.insert(P.levelList, level) |
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45 | end |
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46 | end |
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47 | index = index + 1 |
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48 | end |
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49 | --TODO: Reintroduce sorting, if needed. At the moment it's sorted by filename. |
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50 | --table.sort(levelList) |
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51 | for k,v in pairs(P.levelList) do |
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52 | local item = CEGUI.createListboxTextItem(v:getName()) |
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53 | item:setSelectionBrushImage(menuImageSet, "MultiListSelectionBrush") |
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54 | listbox:addItem(item) |
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55 | if v:getXMLFilename() == preselect then |
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56 | listbox:setItemSelectState(item, true) |
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57 | end |
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58 | P.itemList[k] = listbox:getListboxItemFromIndex(k-1) |
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59 | orxonox.GUIManager:setTooltipTextHelper(P.itemList[k], v:getDescription()) |
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60 | end |
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61 | end |
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62 | |
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63 | function P.onShow() |
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64 | --indices to iterate through buttonlist |
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65 | P.oldindex = -2 |
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66 | P.index = -1 |
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67 | end |
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68 | |
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69 | function P.SingleplayerStartButton_clicked(e) |
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70 | local listbox = CEGUI.toListbox(winMgr:getWindow("orxonox/SingleplayerLevelListbox")) |
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71 | local choice = listbox:getFirstSelectedItem() |
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72 | if choice ~= nil then |
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73 | local index = listbox:getItemIndex(choice) |
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74 | local level = P.levelList[index+1] |
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75 | if level ~= nil then |
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76 | orxonox.execute("startGame " .. level:getXMLFilename()) |
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77 | hideAllMenuSheets() |
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78 | end |
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79 | end |
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80 | end |
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81 | |
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82 | function P.SingleplayerShowAll_clicked(e) |
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83 | local checkbox = tolua.cast(winMgr:getWindow("orxonox/SingleplayerShowAllCheckbox"), "CEGUI::Checkbox") |
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84 | local show = checkbox:isSelected() |
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85 | if show ~= P.showAll then |
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86 | P.showAll = show |
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87 | P.createLevelList() |
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88 | end |
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89 | end |
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90 | |
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91 | function P.SingleplayerBackButton_clicked(e) |
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92 | hideMenuSheet(P.name) |
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93 | end |
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94 | |
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95 | function P.onKeyPressed() |
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96 | buttonIteratorHelper(P.buttonList, code, P, 1, 2) |
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97 | end |
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98 | |
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99 | return P |
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100 | |
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