Last change
on this file since 10504 was
10262,
checked in by landauf, 10 years ago
|
eol-style native. no changes in code.
|
-
Property svn:eol-style set to
native
|
File size:
1.5 KB
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1 | <LevelInfo |
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2 | name = "4Dtest" |
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3 | description = "Test of 4D minigame." |
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4 | screenshot = "asteroidFieldTest.png" |
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5 | tags = "test, showcase" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("stats.oxo") |
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10 | include("HUDTemplates3.oxo") |
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11 | include("templates/lodInformation.oxt") |
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12 | ?> |
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13 | |
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14 | <!-- Templates here --> |
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15 | |
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16 | |
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17 | <Level |
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18 | gametype=Mini4Dgame |
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19 | > |
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20 | |
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21 | <templates> |
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22 | <Template link=lodtemplate_default /> |
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23 | </templates> |
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24 | <?lua include("includes/notifications.oxi") ?> |
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25 | |
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26 | <Scene |
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27 | ambientlight = "0.8, 0.8, 0.8" |
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28 | skybox = "Orxonox/Starbox" |
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29 | > |
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30 | |
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31 | <WorldAmbientSound |
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32 | source="Ganymede.ogg" |
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33 | looping="true" |
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34 | playOnLoad="true" |
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35 | /> |
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36 | |
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37 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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38 | |
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39 | |
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40 | <SpawnPoint position="-330,330,165" lookat="0,0,0" /> |
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41 | |
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42 | <Mini4DgameBoard> |
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43 | <attached> |
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44 | <?lua |
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45 | for i = -90, 90, 60 |
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46 | do |
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47 | ?> |
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48 | <?lua |
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49 | for j = -90, 90, 60 |
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50 | do |
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51 | ?> |
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52 | <?lua |
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53 | for k = -90, 90, 60 |
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54 | do |
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55 | ?> |
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56 | <Model |
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57 | position="<?lua print(i) ?>,<?lua print(j) ?>,<?lua print(k) ?>" |
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58 | mesh="checkPoint.mesh" |
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59 | scale="5" /> |
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60 | <?lua |
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61 | end |
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62 | ?> |
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63 | <?lua |
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64 | end |
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65 | ?> |
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66 | <?lua |
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67 | end |
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68 | ?> |
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69 | </attached> |
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70 | |
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71 | </Mini4DgameBoard> |
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72 | |
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73 | <!-- |
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74 | <attached> |
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75 | <BlinkingBillboard position="0,0,0" frequency=0.6 amplitude=0.4 material="Flares/lensflare" colour="0,1,0" visabilaty=gone> |
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76 | </BlinkingBillboard> |
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77 | </attached> |
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78 | --> |
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79 | |
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80 | </Scene> |
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81 | </Level> |
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82 | |
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