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source: code/trunk/data/levels/emptyLevel.oxw @ 10108

Last change on this file since 10108 was 9415, checked in by jo, 12 years ago

Integrating Felix' EscortShip in the game (new weaponsetting and spaceshiptemplate added).

  • Property svn:eol-style set to native
File size: 873 bytes
RevLine 
[7648]1<LevelInfo
2 name = "Empty level"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
[9016]5 screenshot = "emptylevel.png"
[7648]6/>
7
[5433]8<?lua
[5654]9  include("stats.oxo")
[7679]10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
[5433]12?>
13
14<?lua
[8706]15  include("templates/spaceshipAssff2.oxt")
[7679]16  include("templates/spaceshipPirate.oxt")
[9415]17  include("templates/spaceshipEscort.oxt")
[5433]18?>
19
[9016]20<Level>
[7163]21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
[8706]24  <?lua include("includes/notifications.oxi") ?>
[7163]25
[5433]26  <Scene
[5499]27    ambientlight = "0.8, 0.8, 0.8"
[5433]28    skybox       = "Orxonox/Starbox"
29  >
[7163]30
31    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
[9415]32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
[6524]33   
[5433]34  </Scene>
35</Level>
[7163]36
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