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source: code/trunk/data/levels/emptyLevel.oxw @ 8487

Last change on this file since 8487 was 7679, checked in by dafrick, 14 years ago

Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.

  • Property svn:eol-style set to native
File size: 809 bytes
RevLine 
[7648]1<LevelInfo
2 name = "Empty level"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5/>
6
[5433]7<?lua
[5654]8  include("stats.oxo")
[7679]9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
[5433]11?>
12
13<?lua
[7679]14  include("templates/spaceshipAssff.oxt")
15  include("templates/spaceshipPirate.oxt")
[5433]16?>
17
18<Level
19 name         = "Sample"
20 description  = "Just a few tests"
21>
[7163]22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25
[5433]26  <Scene
[5499]27    ambientlight = "0.8, 0.8, 0.8"
[5433]28    skybox       = "Orxonox/Starbox"
29  >
[7163]30
31    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
[6524]33   
[5433]34  </Scene>
35</Level>
[7163]36
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