[9928] | 1 | <!-- --> |
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| 2 | |
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| 3 | <LevelInfo |
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| 4 | name = "(i) John Vane - Trip to Area 51" |
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| 5 | description = "John Vane's first mission to rescue the Commander" |
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| 6 | tags = "mission" |
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| 7 | screenshot = "JohnVane.png" |
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| 8 | /> |
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| 9 | |
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| 10 | <?lua |
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| 11 | include("stats.oxo") |
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| 12 | include("HUDTemplates3.oxo") |
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| 13 | include("templates/lodInformation.oxt") |
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| 14 | ?> |
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| 15 | |
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| 16 | <?lua |
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| 17 | include("templates/spaceshipAssff.oxt") |
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| 18 | include("templates/spaceshipAssff2.oxt") |
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| 19 | include("templates/spaceshipPirate.oxt") |
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| 20 | include("templates/spaceshipEscort.oxt") |
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| 21 | include("templates/spaceshipCollateralDamage.oxt") |
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| 22 | ?> |
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| 23 | |
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| 24 | <Level gametype="Mission"> |
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| 25 | |
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| 26 | <templates> |
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| 27 | <Template link=lodtemplate_default /> |
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| 28 | </templates> |
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| 29 | <?lua include("includes/notifications.oxi") ?> |
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| 30 | |
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| 31 | <NotificationQueueCEGUI |
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| 32 | name="narrative" |
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| 33 | targets="simpleNotification" |
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| 34 | size=3 |
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| 35 | displayTime=3.9 |
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| 36 | position="0.2, 0, 0.1, 0" |
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| 37 | fontSize="23" |
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| 38 | fontColor="0.3, 1, 0.2, 0.8" |
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| 39 | alignment="HorzCentred" |
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| 40 | displaySize="0.6, 0, 0, 0" |
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| 41 | /> |
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| 42 | |
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| 43 | <Scene |
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| 44 | ambientlight = "0.5, 0.5, 0.5" |
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| 45 | skybox = "Orxonox/Starbox" |
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| 46 | hasPhysics = true |
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| 47 | |
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| 48 | > |
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| 49 | |
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| 50 | <?lua |
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| 51 | include("includes/pickups.oxi") |
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| 52 | ?> |
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| 53 | |
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| 54 | <?lua |
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| 55 | dofile("includes/CuboidSpaceStation.lua") |
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| 56 | ?> |
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| 57 | |
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| 58 | |
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| 59 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 60 | |
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| 61 | <TeamSpawnPoint team=0 position="0,0,0" direction="1,1,1" spawnclass=SpaceShip pawndesign=spaceshipescort> <!--spaceshipescort--> |
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| 62 | <events> |
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| 63 | <activity> |
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| 64 | <EventListener event="start" /> |
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| 65 | </activity> |
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| 66 | </events> |
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| 67 | </TeamSpawnPoint> |
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| 68 | |
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| 69 | <DistanceTrigger name="spawntrigger" position="0,0,0" distance=10 target="SpaceShip" stayActive="true" delay=0.1/> |
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| 70 | |
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| 71 | <!-----------------------------------------------------------------------------------------------------> |
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| 72 | <!-------------------------------------- PART ZERO: Docking on ---------------------------------------> |
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| 73 | <!-----------------------------------------------------------------------------------------------------> |
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| 74 | |
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| 75 | <!-- OBJECTS IN THIS PART --> |
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| 76 | |
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| 77 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
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| 78 | |
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| 79 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
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| 80 | <SpaceShip |
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| 81 | team = 0 |
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| 82 | position = "5000,5100,5000" |
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| 83 | roll = 90 yaw=0 pitch=20 |
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| 84 | mass = 10000 |
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| 85 | health = 100000 initialhealth=100000 maxhealth="100000" |
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| 86 | name = "HydroFarmer" |
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| 87 | radarname = "Main station" > |
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| 88 | <attached> |
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| 89 | <!-- Docking --> |
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| 90 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
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| 91 | <DockingTarget name="destroyer" /> |
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| 92 | |
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| 93 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
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| 94 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245" /> |
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| 95 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> |
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| 96 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> |
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| 97 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> |
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| 98 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50" yaw=-120/> |
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| 99 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> |
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| 100 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> |
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| 101 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> |
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| 102 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> |
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| 103 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> |
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| 104 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> |
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| 105 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> |
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| 106 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> |
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| 107 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> |
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| 108 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> |
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| 109 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/> --> |
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| 110 | </attached> |
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| 111 | <collisionShapes> |
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| 112 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
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| 113 | <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
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| 114 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
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| 115 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
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| 116 | <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
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| 117 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
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| 118 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
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| 119 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
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| 120 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
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| 121 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
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| 122 | <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
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| 123 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
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| 124 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
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| 125 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
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| 126 | <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
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| 127 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
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| 128 | </collisionShapes> |
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| 129 | </SpaceShip> |
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| 130 | |
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| 131 | <Dock position="5000,5000,5000" roll=90 yaw=180 > |
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| 132 | <animations> |
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| 133 | <MoveToDockingTarget target="destroyer" /> |
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| 134 | </animations> |
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| 135 | <effects> |
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| 136 | <DockToShip target="spaceShip" /> |
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| 137 | </effects> |
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| 138 | <events> |
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| 139 | <execute> |
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| 140 | <EventListener event="dockMe" /> |
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| 141 | </execute> |
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| 142 | <activity> |
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| 143 | <EventListener event=notGameEnd /> |
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| 144 | </activity> |
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| 145 | </events> |
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| 146 | <attached> |
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| 147 | <DistanceTrigger position="10,-202, -42" distance="800" target="Pawn" |
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| 148 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"/> |
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| 149 | <Billboard position="10,-202,-42" material="Flares/ringflare" colour="0.7,0.4,0.1" scale=1/> |
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| 150 | </attached> |
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| 151 | |
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| 152 | </Dock> |
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| 153 | |
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| 154 | <!--@Objects: SpaceCruiser as docking target --> |
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| 155 | <SpaceShip |
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| 156 | template = "spaceshipcollateraldamage" |
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| 157 | team = "0" |
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| 158 | position = "5000,5800,5000" |
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| 159 | orientation = "-0.14, 0.68, 0.68, 0.223" |
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| 160 | health = "400" |
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| 161 | initialhealth = "400" |
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| 162 | maxhealth = "500" |
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| 163 | shieldhealth = "80" |
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| 164 | initialshieldhealth = "80" |
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| 165 | maxshieldhealth = "120" |
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| 166 | shieldabsorption = "0.8" |
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| 167 | reloadrate = "1" |
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| 168 | reloadwaittime = "1" |
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| 169 | name = "cruiser" |
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| 170 | radarname = "Spacecruiser" > |
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| 171 | <attached> |
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| 172 | <DockingTarget name="spaceShip" /> |
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| 173 | </attached> |
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| 174 | </SpaceShip> |
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| 175 | |
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| 176 | |
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| 177 | <BlinkingBillboard position="1500,1500,1500" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
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| 178 | <events> |
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| 179 | <visibility> |
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| 180 | <EventTrigger invert=true> |
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| 181 | <events> |
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| 182 | <trigger> |
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| 183 | <EventListener event=flying3 /> |
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| 184 | </trigger> |
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| 185 | </events> |
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| 186 | </EventTrigger> |
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| 187 | </visibility> |
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| 188 | </events> |
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| 189 | </BlinkingBillboard> |
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| 190 | <Billboard position="1500,1500,1500" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1"> |
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| 191 | <events> |
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| 192 | <visibility> |
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| 193 | <EventTrigger> |
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| 194 | <events> |
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| 195 | <trigger> |
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| 196 | <EventListener event=flying4 /> |
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| 197 | </trigger> |
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| 198 | </events> |
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| 199 | </EventTrigger> |
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| 200 | </visibility> |
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| 201 | </events> |
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| 202 | </Billboard> |
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| 203 | |
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| 204 | <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=1/> |
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| 205 | <SimpleNotification message="Housten: John Vane do you hear us?"> |
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| 206 | <events> |
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| 207 | <trigger> |
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| 208 | <EventListener event="flying1" /> |
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| 209 | </trigger> |
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| 210 | </events> |
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| 211 | </SimpleNotification> |
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| 212 | |
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| 213 | <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=5/> |
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| 214 | <SimpleNotification message="Housten: We got a new mission for you"> |
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| 215 | <events> |
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| 216 | <trigger> |
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| 217 | <EventListener event="flying2" /> |
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| 218 | </trigger> |
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| 219 | </events> |
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| 220 | </SimpleNotification> |
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| 221 | |
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| 222 | |
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| 223 | <DistanceTrigger name="flying3" position="0,0,0" target="Pawn" distance=10 stayActive="true" delay=9/> |
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| 224 | <SimpleNotification message="John: I hear you. What is it about?"> |
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| 225 | <events> |
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| 226 | <trigger> |
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| 227 | <EventListener event="flying3" /> |
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| 228 | </trigger> |
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| 229 | </events> |
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| 230 | </SimpleNotification> |
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| 231 | |
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| 232 | <DistanceTrigger name="flying4" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=13/> |
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| 233 | <SimpleNotification message="Housten: Our Commander got kidnapped"> |
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| 234 | <events> |
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| 235 | <trigger> |
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| 236 | <EventListener event="flying4" /> |
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| 237 | </trigger> |
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| 238 | </events> |
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| 239 | </SimpleNotification> |
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| 240 | |
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| 241 | <DistanceTrigger name="flying5" position="0,0, 0" target="Pawn" distance=100 stayActive="true" delay=17/> |
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| 242 | <SimpleNotification message="Housten: We need you to rescue him."> |
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| 243 | <events> |
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| 244 | <trigger> |
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| 245 | <EventListener event="flying5" /> |
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| 246 | </trigger> |
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| 247 | </events> |
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| 248 | </SimpleNotification> |
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| 249 | |
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| 250 | <DistanceTrigger name="flying6" position="0,0, 0" target="Pawn" distance=100 stayActive="true" delay=21/> |
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| 251 | <SimpleNotification message="John: I'm right on the way."> |
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| 252 | <events> |
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| 253 | <trigger> |
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| 254 | <EventListener event="flying6" /> |
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| 255 | </trigger> |
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| 256 | </events> |
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| 257 | </SimpleNotification> |
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| 258 | |
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| 259 | <DistanceTrigger name="flying7" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=25/> |
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| 260 | <SimpleNotification message="Houston: First dock on the station"> |
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| 261 | <events> |
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| 262 | <trigger> |
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| 263 | <EventListener event="flying7" /> |
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| 264 | </trigger> |
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| 265 | </events> |
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| 266 | </SimpleNotification> |
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| 267 | |
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| 268 | <QuestEffectBeacon times=1> |
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| 269 | <effects> |
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| 270 | <AddQuest questId="Level_Kaan.docking" /> |
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| 271 | </effects> |
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| 272 | <events> |
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| 273 | <execute> |
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| 274 | <EventListener event=spawntrigger /> |
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| 275 | </execute> |
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| 276 | </events> |
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| 277 | </QuestEffectBeacon> |
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| 278 | |
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| 279 | <QuestEffectBeacon times=1> |
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| 280 | <effects> |
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| 281 | <CompleteQuest questId="Level_Kaan.docking" /> |
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| 282 | </effects> |
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| 283 | <events> |
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| 284 | <execute> |
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| 285 | <EventListener event="dockMe" /> |
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| 286 | </execute> |
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| 287 | </events> |
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| 288 | </QuestEffectBeacon> |
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| 289 | |
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| 290 | <LocalQuest id="Level_Kaan.docking"> |
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| 291 | <QuestDescription title="Docking" description="Our Commander got kidnapped in Area 51. Fly to the Main Station and get a better Spaceship to rescue him. |
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| 292 | |
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| 293 | Flying moves: |
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| 294 | break (S) |
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| 295 | roll (Q) and (E) |
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| 296 | boost (Space) |
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| 297 | |
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| 298 | Whenever a new quest is added you can view it by pressing (F3). Quit this menu via (Esc)." failmessage="" completeMessage="" /> |
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| 299 | <complete-effects> |
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| 300 | <AddQuest questId="Level_Kaan.portals" /> |
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| 301 | </complete-effects> |
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| 302 | </LocalQuest> |
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| 303 | |
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| 304 | <LocalQuest id="Level_Kaan.portals"> |
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| 305 | <QuestDescription title="Portals" description="Now you've got a Spaceship with more health and weapons. Your next goal is to pass through the portal and find there the wormhole to Area 51" failmessage="" completeMessage="" /> |
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| 306 | <complete-effects> |
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| 307 | <AddQuest questId="Level_Kaan.asteroids" /> |
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| 308 | </complete-effects> |
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| 309 | </LocalQuest> |
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| 310 | |
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| 311 | |
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| 312 | <QuestEffectBeacon times=1> |
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| 313 | <effects> |
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| 314 | <CompleteQuest questId="Level_Kaan.portals" /> |
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| 315 | </effects> |
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| 316 | <events> |
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| 317 | <execute> |
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| 318 | <EventListener event=start /> |
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| 319 | </execute> |
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| 320 | </events> |
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| 321 | </QuestEffectBeacon> |
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| 322 | |
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| 323 | <LocalQuest id="Level_Kaan.asteroids"> |
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| 324 | <QuestDescription title="Asteroids" description="The wormhole is at the end of the asteroid shower. Find your way through the asteroids without hitting the rocks and reach Area 51. " failmessage="" completeMessage="" /> |
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| 325 | </LocalQuest> |
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| 326 | |
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| 327 | <QuestEffectBeacon times=1> |
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| 328 | <effects> |
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| 329 | <CompleteQuest questId="Level_Kaan.asteroids" /> |
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| 330 | </effects> |
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| 331 | <events> |
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| 332 | <execute> |
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| 333 | <EventListener event=endOfLevel /> |
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| 334 | </execute> |
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| 335 | </events> |
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| 336 | </QuestEffectBeacon> |
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| 337 | |
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| 338 | <!-----------------------------------------------------------------------------------------------------> |
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| 339 | <!-------------------------------- PART ONE: Passing throug wormhole ---------------------------------> |
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| 340 | <!-----------------------------------------------------------------------------------------------------> |
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| 341 | |
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| 342 | |
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| 343 | <!------------------------------------- OBJECTS IN THIS PART ------------------------------------------> |
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| 344 | |
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| 345 | <Template name=PortalDefault> |
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| 346 | <PortalEndPoint> |
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| 347 | <attached> |
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| 348 | <Model mesh="Spacegate.mesh" /> |
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| 349 | </attached> |
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| 350 | </PortalEndPoint> |
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| 351 | </Template> |
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| 352 | |
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| 353 | <PortalEndPoint position="4000,2500,4000" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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| 354 | <PortalEndPoint position="0,94000,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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| 355 | <PortalLink fromID="1" toID="2" /> |
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| 356 | <!--<PortalLink fromID="2" toID="1" />--> |
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| 357 | |
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| 358 | <!-- Meteoriten, die sich bewegen --> |
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| 359 | <?lua |
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| 360 | for i = 1, 600, 1 |
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| 361 | do |
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| 362 | j = math.random() |
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| 363 | x = math.random() |
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| 364 | y = math.random() |
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| 365 | z = math.random() |
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| 366 | ?> |
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| 367 | |
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| 368 | <MovableEntity |
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| 369 | position = "<?lua print(math.random()* 1000-500) ?>,<?lua print(math.random() * 10000 + 110000) ?>,<?lua print(math.random() * 1000-500) ?>" |
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| 370 | scale = "<?lua print(j * 40)?>" |
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| 371 | velocity = "<?lua print(x*60-30)?>, <?lua print(y*60-160)?>, <?lua print(z*60-30)?>" |
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| 372 | collisionType = dynamic |
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| 373 | collisiondamage = 0.05 |
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| 374 | enablecollisiondamage = true |
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| 375 | active = true |
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| 376 | > |
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| 377 | <events> |
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| 378 | <activity> |
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| 379 | <EventListener event="start" /> |
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| 380 | </activity> |
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| 381 | </events> |
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| 382 | <attached> |
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| 383 | <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 384 | </attached> |
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| 385 | <collisionShapes> |
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| 386 | <SphereCollisionShape radius="<?lua print(j * 50) ?>" /> |
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| 387 | </collisionShapes> |
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| 388 | </MovableEntity> |
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| 389 | |
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| 390 | <?lua |
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| 391 | end |
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| 392 | ?> |
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| 393 | |
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| 394 | <BlinkingBillboard position="5000,5700,5000" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
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| 395 | <events> |
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| 396 | <visibility> |
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| 397 | <EventTrigger invert=true> |
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| 398 | <events> |
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| 399 | <trigger> |
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| 400 | <EventListener event=portal2 /> |
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| 401 | </trigger> |
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| 402 | </events> |
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| 403 | </EventTrigger> |
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| 404 | </visibility> |
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| 405 | </events> |
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| 406 | </BlinkingBillboard> |
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| 407 | |
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| 408 | <Billboard position="5000,5700,5000" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1"> |
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| 409 | <events> |
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| 410 | <visibility> |
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| 411 | <EventTrigger> |
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| 412 | <events> |
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| 413 | <trigger> |
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| 414 | <EventListener event=portal2 /> |
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| 415 | </trigger> |
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| 416 | </events> |
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| 417 | </EventTrigger> |
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| 418 | </visibility> |
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| 419 | </events> |
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| 420 | </Billboard> |
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| 421 | |
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| 422 | <DistanceTrigger name="start" position="0,94000,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=20 stayActive="true" delay=0 /> |
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| 423 | |
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| 424 | <DistanceTrigger name="portal2" position="5000,5700,5000" target="Pawn" distance=20 stayActive="true" delay=3/> |
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| 425 | <SimpleNotification message="Housten: Now go through the portal!"> |
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| 426 | <events> |
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| 427 | <trigger> |
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| 428 | <EventListener event="portal2" /> |
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| 429 | </trigger> |
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| 430 | </events> |
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| 431 | </SimpleNotification> |
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| 432 | |
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| 433 | |
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| 434 | |
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| 435 | <!-----------------------------------------------------------------------------------------------------> |
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| 436 | <!--------------------------- PART TWO: Passing throug area with meteorits ----------------------------> |
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| 437 | <!-----------------------------------------------------------------------------------------------------> |
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| 438 | |
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[9940] | 439 | <Pawn |
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[9928] | 440 | team = 0 |
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| 441 | position = "0,118000,0" |
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| 442 | roll = 0 yaw=90 pitch=0 |
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| 443 | mass = 10000 |
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| 444 | health = 100000 initialhealth=100000 maxhealth="100000" |
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| 445 | name = "wormhole" |
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[9940] | 446 | radarname = "Wormhole to Area 51" > |
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| 447 | </Pawn> |
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| 448 | <StaticEntity position="0,118000,0" collisionType=static yaw=90> |
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[9928] | 449 | <attached> |
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| 450 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
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| 451 | <Billboard position="0,0,0" material="Portals/Default" /> |
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| 452 | <DistanceTrigger name="endOfLevel" position="0,0,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=50 stayActive="true" delay=0/> |
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| 453 | |
---|
| 454 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
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| 455 | </attached> |
---|
| 456 | <collisionShapes> |
---|
| 457 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
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| 458 | <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
---|
| 459 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
---|
| 460 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
---|
| 461 | <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
---|
| 462 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
---|
| 463 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
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| 464 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
---|
| 465 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
---|
| 466 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
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| 467 | <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
---|
| 468 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
---|
| 469 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
---|
| 470 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
---|
| 471 | <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
---|
| 472 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
---|
| 473 | </collisionShapes> |
---|
[9940] | 474 | </StaticEntity> |
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[9928] | 475 | |
---|
| 476 | <DistanceTrigger name="portal3" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=1/> |
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| 477 | <SimpleNotification message="Housten: Reach the wormhole to Area 51"> |
---|
| 478 | <events> |
---|
| 479 | <trigger> |
---|
| 480 | <EventListener event="portal3" /> |
---|
| 481 | </trigger> |
---|
| 482 | </events> |
---|
| 483 | </SimpleNotification> |
---|
| 484 | |
---|
| 485 | <DistanceTrigger name="portal4" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=5/> |
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| 486 | <SimpleNotification message="Housten: Hurry up John"> |
---|
| 487 | <events> |
---|
| 488 | <trigger> |
---|
| 489 | <EventListener event="portal4" /> |
---|
| 490 | </trigger> |
---|
| 491 | </events> |
---|
| 492 | </SimpleNotification> |
---|
| 493 | |
---|
| 494 | <DistanceTrigger name="portal5" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=9/> |
---|
| 495 | <SimpleNotification message="Houston: Pay attention to the asteroids!"> |
---|
| 496 | <events> |
---|
| 497 | <trigger> |
---|
| 498 | <EventListener event="portal5" /> |
---|
| 499 | </trigger> |
---|
| 500 | </events> |
---|
| 501 | </SimpleNotification> |
---|
| 502 | |
---|
| 503 | <DistanceTrigger name="portal6" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=13/> |
---|
| 504 | <SimpleNotification message="John: I see the wormhole station on the radar"> |
---|
| 505 | <events> |
---|
| 506 | <trigger> |
---|
| 507 | <EventListener event="portal6" /> |
---|
| 508 | </trigger> |
---|
| 509 | </events> |
---|
| 510 | </SimpleNotification> |
---|
| 511 | |
---|
| 512 | |
---|
| 513 | <DistanceTrigger name="portal7" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=17/> |
---|
| 514 | <SimpleNotification message="Houston: Is it black?"> |
---|
| 515 | <events> |
---|
| 516 | <trigger> |
---|
| 517 | <EventListener event="portal7" /> |
---|
| 518 | </trigger> |
---|
| 519 | </events> |
---|
| 520 | </SimpleNotification> |
---|
| 521 | |
---|
| 522 | <DistanceTrigger name="portal8" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=21/> |
---|
| 523 | <SimpleNotification message="John: Yes"> |
---|
| 524 | <events> |
---|
| 525 | <trigger> |
---|
| 526 | <EventListener event="portal8" /> |
---|
| 527 | </trigger> |
---|
| 528 | </events> |
---|
| 529 | </SimpleNotification> |
---|
| 530 | |
---|
| 531 | |
---|
| 532 | <DistanceTrigger name="portal9" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=25/> |
---|
| 533 | <SimpleNotification message="Houston: It should really look like a black hole."> |
---|
| 534 | <events> |
---|
| 535 | <trigger> |
---|
| 536 | <EventListener event="portal9" /> |
---|
| 537 | </trigger> |
---|
| 538 | </events> |
---|
| 539 | </SimpleNotification> |
---|
| 540 | |
---|
| 541 | <DistanceTrigger name="portal10" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=29/> |
---|
| 542 | <SimpleNotification message="John: It does... "> |
---|
| 543 | <events> |
---|
| 544 | <trigger> |
---|
| 545 | <EventListener event="portal10" /> |
---|
| 546 | </trigger> |
---|
| 547 | </events> |
---|
| 548 | </SimpleNotification> |
---|
| 549 | |
---|
| 550 | <DistanceTrigger name="portal11" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=33/> |
---|
| 551 | <SimpleNotification message="Houston: Hahaha "> |
---|
| 552 | <events> |
---|
| 553 | <trigger> |
---|
| 554 | <EventListener event="portal11" /> |
---|
| 555 | </trigger> |
---|
| 556 | </events> |
---|
| 557 | </SimpleNotification> |
---|
| 558 | |
---|
| 559 | |
---|
| 560 | <SimpleNotification message="End of game"> |
---|
| 561 | <events> |
---|
| 562 | <trigger> |
---|
| 563 | <EventListener event="endOfLevel" /> |
---|
| 564 | </trigger> |
---|
| 565 | </events> |
---|
| 566 | </SimpleNotification> |
---|
| 567 | |
---|
| 568 | <Script code="Mission endMission true" onLoad="false"> |
---|
| 569 | <events> |
---|
| 570 | <trigger> |
---|
| 571 | <EventListener event=endOfLevel /> |
---|
| 572 | </trigger> |
---|
| 573 | </events> |
---|
| 574 | </Script> |
---|
| 575 | |
---|
| 576 | </Scene> |
---|
| 577 | </Level> |
---|
| 578 | |
---|