1 | <!-- --> |
---|
2 | |
---|
3 | <LevelInfo |
---|
4 | name = "(i) John Vane - Trip to Area 51" |
---|
5 | description = "John Vane's first mission to rescue the Commander." |
---|
6 | tags = "mission" |
---|
7 | screenshot = "JohnVane.png" |
---|
8 | /> |
---|
9 | |
---|
10 | <?lua |
---|
11 | include("stats.oxo") |
---|
12 | include("HUDTemplates3.oxo") |
---|
13 | include("templates/lodInformation.oxt") |
---|
14 | ?> |
---|
15 | |
---|
16 | <?lua |
---|
17 | include("templates/spaceshipAssff.oxt") |
---|
18 | include("templates/spaceshipAssff2.oxt") |
---|
19 | include("templates/spaceshipPirate.oxt") |
---|
20 | include("templates/spaceshipEscort.oxt") |
---|
21 | include("templates/spaceshipCollateralDamage.oxt") |
---|
22 | ?> |
---|
23 | |
---|
24 | <Level gametype="Mission"> |
---|
25 | |
---|
26 | <templates> |
---|
27 | <Template link=lodtemplate_default /> |
---|
28 | </templates> |
---|
29 | <?lua include("includes/notifications.oxi") ?> |
---|
30 | |
---|
31 | <NotificationQueueCEGUI |
---|
32 | name="narrative" |
---|
33 | targets="simpleNotification" |
---|
34 | size=3 |
---|
35 | displayTime=3.9 |
---|
36 | position="0.2, 0, 0.1, 0" |
---|
37 | fontSize="23" |
---|
38 | fontColor="0.3, 1, 0.2, 0.8" |
---|
39 | alignment="HorzCentred" |
---|
40 | displaySize="0.6, 0, 0, 0" |
---|
41 | /> |
---|
42 | |
---|
43 | <Scene |
---|
44 | ambientlight = "0.5, 0.5, 0.5" |
---|
45 | skybox = "Orxonox/Starbox" |
---|
46 | hasPhysics = true |
---|
47 | |
---|
48 | > |
---|
49 | |
---|
50 | <?lua |
---|
51 | include("includes/pickups.oxi") |
---|
52 | ?> |
---|
53 | |
---|
54 | <?lua |
---|
55 | dofile("includes/CuboidSpaceStation.lua") |
---|
56 | ?> |
---|
57 | |
---|
58 | |
---|
59 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
---|
60 | |
---|
61 | <TeamSpawnPoint team=0 position="0,0,0" direction="1,1,1" spawnclass=SpaceShip pawndesign=spaceshipescort> |
---|
62 | <events> |
---|
63 | <activity> |
---|
64 | <EventListener event="start" /> |
---|
65 | </activity> |
---|
66 | </events> |
---|
67 | </TeamSpawnPoint> |
---|
68 | <!-- HELPER FOR LEVEL DESIGNERS: go directly to the racing part of the level --> |
---|
69 | <!--TeamSpawnPoint team=0 position="0,94000,0" lookat="0,118000,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage/--> |
---|
70 | |
---|
71 | <Script code="Mission setLives 1" onLoad="true" times="1" /> |
---|
72 | |
---|
73 | <DistanceTrigger name="spawntrigger" position="0,0,0" distance=10 target="SpaceShip" stayActive="true" delay=0.1/> |
---|
74 | |
---|
75 | <!-----------------------------------------------------------------------------------------------------> |
---|
76 | <!-------------------------------------- PART ZERO: Docking on ---------------------------------------> |
---|
77 | <!-----------------------------------------------------------------------------------------------------> |
---|
78 | |
---|
79 | <!-- OBJECTS IN THIS PART --> |
---|
80 | |
---|
81 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
---|
82 | |
---|
83 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
---|
84 | <SpaceShip |
---|
85 | team = 0 |
---|
86 | position = "5000,5100,5000" |
---|
87 | roll = 90 yaw=0 pitch=20 |
---|
88 | mass = 10000 |
---|
89 | health = 100000 initialhealth=100000 maxhealth="100000" |
---|
90 | name = "HydroFarmer" |
---|
91 | radarname = "Main station" > |
---|
92 | <attached> |
---|
93 | <!-- Docking --> |
---|
94 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
---|
95 | <DockingTarget name="destroyer" /> |
---|
96 | |
---|
97 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
---|
98 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245" /> |
---|
99 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> |
---|
100 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> |
---|
101 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> |
---|
102 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50" yaw=-120/> |
---|
103 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> |
---|
104 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> |
---|
105 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> |
---|
106 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> |
---|
107 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> |
---|
108 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> |
---|
109 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> |
---|
110 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> |
---|
111 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> |
---|
112 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> |
---|
113 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/> --> |
---|
114 | </attached> |
---|
115 | <collisionShapes> |
---|
116 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
---|
117 | <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
---|
118 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
---|
119 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
---|
120 | <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
---|
121 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
---|
122 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
---|
123 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
---|
124 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
---|
125 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
---|
126 | <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
---|
127 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
---|
128 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
---|
129 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
---|
130 | <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
---|
131 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
---|
132 | </collisionShapes> |
---|
133 | </SpaceShip> |
---|
134 | |
---|
135 | <Dock position="5000,5000,5000" roll=90 yaw=180 > |
---|
136 | <animations> |
---|
137 | <MoveToDockingTarget target="destroyer" /> |
---|
138 | </animations> |
---|
139 | <effects> |
---|
140 | <DockToShip target="spaceShip" /> |
---|
141 | </effects> |
---|
142 | <events> |
---|
143 | <execute> |
---|
144 | <EventListener event="dockMe" /> |
---|
145 | </execute> |
---|
146 | <activity> |
---|
147 | <EventListener event=notGameEnd /> |
---|
148 | </activity> |
---|
149 | </events> |
---|
150 | <attached> |
---|
151 | <DistanceTrigger position="10,-202, -42" distance="800" target="Pawn" |
---|
152 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"/> |
---|
153 | <Billboard position="10,-202,-42" material="Flares/ringflare" colour="0.7,0.4,0.1" scale=1/> |
---|
154 | </attached> |
---|
155 | |
---|
156 | </Dock> |
---|
157 | |
---|
158 | <!--@Objects: SpaceCruiser as docking target --> |
---|
159 | <SpaceShip |
---|
160 | template = "spaceshipcollateraldamage" |
---|
161 | team = "0" |
---|
162 | position = "5000,5800,5000" |
---|
163 | orientation = "-0.14, 0.68, 0.68, 0.223" |
---|
164 | health = "400" |
---|
165 | initialhealth = "400" |
---|
166 | maxhealth = "500" |
---|
167 | shieldhealth = "80" |
---|
168 | initialshieldhealth = "80" |
---|
169 | maxshieldhealth = "120" |
---|
170 | shieldabsorption = "0.8" |
---|
171 | reloadrate = "1" |
---|
172 | reloadwaittime = "1" |
---|
173 | name = "cruiser" |
---|
174 | radarname = "Spacecruiser" > |
---|
175 | <attached> |
---|
176 | <DockingTarget name="spaceShip" /> |
---|
177 | </attached> |
---|
178 | </SpaceShip> |
---|
179 | |
---|
180 | |
---|
181 | <BlinkingBillboard position="1500,1500,1500" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
---|
182 | <events> |
---|
183 | <visibility> |
---|
184 | <EventTrigger invert=true> |
---|
185 | <events> |
---|
186 | <trigger> |
---|
187 | <EventListener event=flying3 /> |
---|
188 | </trigger> |
---|
189 | </events> |
---|
190 | </EventTrigger> |
---|
191 | </visibility> |
---|
192 | </events> |
---|
193 | </BlinkingBillboard> |
---|
194 | <Billboard position="1500,1500,1500" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1"> |
---|
195 | <events> |
---|
196 | <visibility> |
---|
197 | <EventTrigger> |
---|
198 | <events> |
---|
199 | <trigger> |
---|
200 | <EventListener event=flying4 /> |
---|
201 | </trigger> |
---|
202 | </events> |
---|
203 | </EventTrigger> |
---|
204 | </visibility> |
---|
205 | </events> |
---|
206 | </Billboard> |
---|
207 | |
---|
208 | <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=1/> |
---|
209 | <SimpleNotification message="Housten: John Vane do you hear us?"> |
---|
210 | <events> |
---|
211 | <trigger> |
---|
212 | <EventListener event="flying1" /> |
---|
213 | </trigger> |
---|
214 | </events> |
---|
215 | </SimpleNotification> |
---|
216 | |
---|
217 | <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=5/> |
---|
218 | <SimpleNotification message="Housten: We got a new mission for you"> |
---|
219 | <events> |
---|
220 | <trigger> |
---|
221 | <EventListener event="flying2" /> |
---|
222 | </trigger> |
---|
223 | </events> |
---|
224 | </SimpleNotification> |
---|
225 | |
---|
226 | |
---|
227 | <DistanceTrigger name="flying3" position="0,0,0" target="Pawn" distance=10 stayActive="true" delay=9/> |
---|
228 | <SimpleNotification message="John: I hear you. What is it about?"> |
---|
229 | <events> |
---|
230 | <trigger> |
---|
231 | <EventListener event="flying3" /> |
---|
232 | </trigger> |
---|
233 | </events> |
---|
234 | </SimpleNotification> |
---|
235 | |
---|
236 | <DistanceTrigger name="flying4" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=13/> |
---|
237 | <SimpleNotification message="Housten: Our Commander was kidnapped"> |
---|
238 | <events> |
---|
239 | <trigger> |
---|
240 | <EventListener event="flying4" /> |
---|
241 | </trigger> |
---|
242 | </events> |
---|
243 | </SimpleNotification> |
---|
244 | |
---|
245 | <DistanceTrigger name="flying5" position="0,0, 0" target="Pawn" distance=100 stayActive="true" delay=17/> |
---|
246 | <SimpleNotification message="Housten: We need you to rescue him."> |
---|
247 | <events> |
---|
248 | <trigger> |
---|
249 | <EventListener event="flying5" /> |
---|
250 | </trigger> |
---|
251 | </events> |
---|
252 | </SimpleNotification> |
---|
253 | |
---|
254 | <DistanceTrigger name="flying6" position="0,0, 0" target="Pawn" distance=100 stayActive="true" delay=21/> |
---|
255 | <SimpleNotification message="John: I'm right on the way."> |
---|
256 | <events> |
---|
257 | <trigger> |
---|
258 | <EventListener event="flying6" /> |
---|
259 | </trigger> |
---|
260 | </events> |
---|
261 | </SimpleNotification> |
---|
262 | |
---|
263 | <DistanceTrigger name="flying7" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=25/> |
---|
264 | <SimpleNotification message="Houston: First dock on the station"> |
---|
265 | <events> |
---|
266 | <trigger> |
---|
267 | <EventListener event="flying7" /> |
---|
268 | </trigger> |
---|
269 | </events> |
---|
270 | </SimpleNotification> |
---|
271 | |
---|
272 | <QuestEffectBeacon times=1> |
---|
273 | <effects> |
---|
274 | <AddQuest questId="Level_Kaan.docking" /> |
---|
275 | </effects> |
---|
276 | <events> |
---|
277 | <execute> |
---|
278 | <EventListener event=spawntrigger /> |
---|
279 | </execute> |
---|
280 | </events> |
---|
281 | </QuestEffectBeacon> |
---|
282 | |
---|
283 | <QuestEffectBeacon times=1> |
---|
284 | <effects> |
---|
285 | <CompleteQuest questId="Level_Kaan.docking" /> |
---|
286 | </effects> |
---|
287 | <events> |
---|
288 | <execute> |
---|
289 | <EventListener event="dockMe" /> |
---|
290 | </execute> |
---|
291 | </events> |
---|
292 | </QuestEffectBeacon> |
---|
293 | |
---|
294 | <LocalQuest id="Level_Kaan.docking"> |
---|
295 | <QuestDescription title="Docking" description="Our Commander was kidnapped in Area 51. Fly to the Main Station and get a better Spaceship to rescue him. |
---|
296 | |
---|
297 | Flying moves: |
---|
298 | break (S) |
---|
299 | roll (Q) and (E) |
---|
300 | boost (Space) |
---|
301 | |
---|
302 | Whenever a new quest is added you can view it by pressing (F3). Quit this menu via (Esc)." failmessage="" completeMessage="" /> |
---|
303 | <complete-effects> |
---|
304 | <AddQuest questId="Level_Kaan.portals" /> |
---|
305 | </complete-effects> |
---|
306 | </LocalQuest> |
---|
307 | |
---|
308 | <LocalQuest id="Level_Kaan.portals"> |
---|
309 | <QuestDescription title="Portals" description="Now you received a spaceship that is suited for your mission. |
---|
310 | It is faster, has more health and is equipped with stronger weapons. |
---|
311 | Your next goal is to pass through the portal and find there the wormhole to Area 51" failmessage="" completeMessage="" /> |
---|
312 | <complete-effects> |
---|
313 | <AddQuest questId="Level_Kaan.asteroids" /> |
---|
314 | </complete-effects> |
---|
315 | </LocalQuest> |
---|
316 | |
---|
317 | |
---|
318 | <QuestEffectBeacon times=1> |
---|
319 | <effects> |
---|
320 | <CompleteQuest questId="Level_Kaan.portals" /> |
---|
321 | </effects> |
---|
322 | <events> |
---|
323 | <execute> |
---|
324 | <EventListener event=start /> |
---|
325 | </execute> |
---|
326 | </events> |
---|
327 | </QuestEffectBeacon> |
---|
328 | |
---|
329 | <LocalQuest id="Level_Kaan.asteroids"> |
---|
330 | <QuestDescription title="Asteroids" description="The wormhole is at the end of the asteroid shower. |
---|
331 | Find your way through the asteroids without hitting the rocks and reach Area 51. |
---|
332 | You have to get there in time - the wormhole cannot be forced open forever. |
---|
333 | Your Mission is to fly straight through the wormhole." failmessage="" completeMessage="" /> |
---|
334 | </LocalQuest> |
---|
335 | |
---|
336 | <QuestEffectBeacon times=1> |
---|
337 | <effects> |
---|
338 | <CompleteQuest questId="Level_Kaan.asteroids" /> |
---|
339 | </effects> |
---|
340 | <events> |
---|
341 | <execute> |
---|
342 | <EventListener event=endOfLevel /> |
---|
343 | </execute> |
---|
344 | </events> |
---|
345 | </QuestEffectBeacon> |
---|
346 | |
---|
347 | <!-----------------------------------------------------------------------------------------------------> |
---|
348 | <!-------------------------------- PART ONE: Passing throug wormhole ---------------------------------> |
---|
349 | <!-----------------------------------------------------------------------------------------------------> |
---|
350 | |
---|
351 | |
---|
352 | <!------------------------------------- OBJECTS IN THIS PART lookat="0,118000,0" ------------------------------------------> |
---|
353 | |
---|
354 | <Template name=PortalDefault> |
---|
355 | <PortalEndPoint> |
---|
356 | <attached> |
---|
357 | <Model mesh="Spacegate.mesh" /> |
---|
358 | </attached> |
---|
359 | </PortalEndPoint> |
---|
360 | </Template> |
---|
361 | |
---|
362 | <PortalEndPoint position="5000,6400,5000" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0" lookat="5000,5800,5000"/> |
---|
363 | <PortalEndPoint position="0,94000,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0" /> |
---|
364 | <PortalLink fromID="1" toID="2" /> |
---|
365 | <!--<PortalLink fromID="2" toID="1" />--> |
---|
366 | |
---|
367 | <!-- Meteoriten, die sich bewegen --> |
---|
368 | <?lua |
---|
369 | for i = 1, 300, 1 |
---|
370 | do |
---|
371 | j = math.random() |
---|
372 | x = math.random() |
---|
373 | y = math.random() |
---|
374 | z = math.random() |
---|
375 | ?> |
---|
376 | |
---|
377 | <MovableEntity |
---|
378 | position = "<?lua print(math.random()* 600-300) ?>,<?lua print(math.random() * 40000 + 110000) ?>,<?lua print(math.random() * 600-300) ?>" |
---|
379 | scale = "<?lua print(j * 40)?>" |
---|
380 | velocity = "<?lua print(x*20-10)?>, <?lua print(y*60-160)?>, <?lua print(z*20-10)?>" |
---|
381 | collisionType = dynamic |
---|
382 | collisiondamage = 0.05 |
---|
383 | enablecollisiondamage = true |
---|
384 | active = true |
---|
385 | > |
---|
386 | <attached> |
---|
387 | <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" > |
---|
388 | <events> |
---|
389 | <visibility> |
---|
390 | <EventListener event="portal3" /> |
---|
391 | </visibility> |
---|
392 | </events> |
---|
393 | </Model> |
---|
394 | </attached> |
---|
395 | <collisionShapes> |
---|
396 | <SphereCollisionShape radius="<?lua print(j * 50) ?>" /> |
---|
397 | </collisionShapes> |
---|
398 | </MovableEntity> |
---|
399 | |
---|
400 | <?lua |
---|
401 | end |
---|
402 | ?> |
---|
403 | |
---|
404 | |
---|
405 | <!-- Fiese Meteoriten, die direkt auf den Spieler zufliegen--> |
---|
406 | |
---|
407 | <?lua |
---|
408 | for i = 1, 240, 1 |
---|
409 | do |
---|
410 | j = math.random() |
---|
411 | x = math.random() |
---|
412 | y = math.random() |
---|
413 | z = math.random() |
---|
414 | ?> |
---|
415 | <MovableEntity |
---|
416 | position = "<?lua print(math.random()* 240-120) ?>,<?lua print(math.random() * 40000 + 110000) ?>,<?lua print(math.random()* 240-120) ?>" |
---|
417 | scale = "10" |
---|
418 | velocity = "0, -160, 0" |
---|
419 | collisionType = dynamic |
---|
420 | collisiondamage = 0.05 |
---|
421 | enablecollisiondamage = true |
---|
422 | active = true |
---|
423 | visible = false |
---|
424 | > |
---|
425 | <attached> |
---|
426 | <Model mass="2000" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" > |
---|
427 | <events> |
---|
428 | <visibility> |
---|
429 | <EventListener event="portal3" /> |
---|
430 | </visibility> |
---|
431 | </events> |
---|
432 | </Model> |
---|
433 | </attached> |
---|
434 | <collisionShapes> |
---|
435 | <SphereCollisionShape radius="10" /> |
---|
436 | </collisionShapes> |
---|
437 | </MovableEntity> |
---|
438 | <?lua |
---|
439 | end |
---|
440 | ?> |
---|
441 | |
---|
442 | <BlinkingBillboard position="5000,5700,5000" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
---|
443 | <events> |
---|
444 | <visibility> |
---|
445 | <EventTrigger invert=true> |
---|
446 | <events> |
---|
447 | <trigger> |
---|
448 | <EventListener event=portal2 /> |
---|
449 | </trigger> |
---|
450 | </events> |
---|
451 | </EventTrigger> |
---|
452 | </visibility> |
---|
453 | </events> |
---|
454 | </BlinkingBillboard> |
---|
455 | |
---|
456 | <Billboard position="5000,5700,5000" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1"> |
---|
457 | <events> |
---|
458 | <visibility> |
---|
459 | <EventTrigger> |
---|
460 | <events> |
---|
461 | <trigger> |
---|
462 | <EventListener event=portal2 /> |
---|
463 | </trigger> |
---|
464 | </events> |
---|
465 | </EventTrigger> |
---|
466 | </visibility> |
---|
467 | </events> |
---|
468 | </Billboard> |
---|
469 | |
---|
470 | <DistanceTrigger name="start" position="0,94000,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=20 stayActive="true" delay=0 /> |
---|
471 | |
---|
472 | <DistanceTrigger name="portal2" position="5000,5700,5000" target="Pawn" distance=20 stayActive="true" delay=3/> |
---|
473 | <SimpleNotification message="Housten: Now go through the portal!"> |
---|
474 | <events> |
---|
475 | <trigger> |
---|
476 | <EventListener event="portal2" /> |
---|
477 | </trigger> |
---|
478 | </events> |
---|
479 | </SimpleNotification> |
---|
480 | |
---|
481 | |
---|
482 | |
---|
483 | <!-----------------------------------------------------------------------------------------------------> |
---|
484 | <!--------------------------- PART TWO: Passing throug area with meteorits ----------------------------> |
---|
485 | <!-----------------------------------------------------------------------------------------------------> |
---|
486 | |
---|
487 | <Pawn |
---|
488 | team = 0 |
---|
489 | position = "0,118000,0" |
---|
490 | roll = 0 yaw=90 pitch=0 |
---|
491 | mass = 10000 |
---|
492 | health = 100000 initialhealth=100000 maxhealth="100000" |
---|
493 | name = "wormhole" |
---|
494 | radarname = "Wormhole to Area 51" > |
---|
495 | </Pawn> |
---|
496 | <StaticEntity position="0,118000,0" collisionType=static yaw=90> |
---|
497 | <attached> |
---|
498 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
---|
499 | <Billboard position="0,0,0" material="Portals/Default" > |
---|
500 | <events> |
---|
501 | <visibility> |
---|
502 | <EventTrigger invert=true> |
---|
503 | <events> |
---|
504 | <trigger> |
---|
505 | <EventListener event="portaldelaytrigger" /> |
---|
506 | </trigger> |
---|
507 | </events> |
---|
508 | </EventTrigger> |
---|
509 | </visibility> |
---|
510 | </events> |
---|
511 | </Billboard> |
---|
512 | <DistanceTrigger name="endOfLevel" position="0,0,0" target="SpaceShip" beaconMode="exclude" |
---|
513 | targetname="bcnDestroyer" distance=50 stayActive="true" delay=0/> |
---|
514 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 visible=false > |
---|
515 | <events> |
---|
516 | <visibility> |
---|
517 | <EventListener event="portal3" /> |
---|
518 | </visibility> |
---|
519 | </events> |
---|
520 | </Model> |
---|
521 | </attached> |
---|
522 | </StaticEntity> |
---|
523 | |
---|
524 | <OverlayGroup name="spacefightHUD" scale = "1, 1"> |
---|
525 | <CountDown |
---|
526 | position = "0.9, 0.02" |
---|
527 | pickpoint = "0.0, 0.0" |
---|
528 | font = "ShareTechMono" |
---|
529 | textsize = "0.1" |
---|
530 | colour = "1.0, 0.2, 0.2, 0.8" |
---|
531 | align = "center" |
---|
532 | counter = "100.0" |
---|
533 | speedfactor = "1.0" |
---|
534 | active = "false" |
---|
535 | > |
---|
536 | <events> |
---|
537 | <activity> |
---|
538 | <EventListener event="portal4" /> |
---|
539 | </activity> |
---|
540 | </events> |
---|
541 | </CountDown> |
---|
542 | <OverlayText |
---|
543 | position = "0.05, 0.02" |
---|
544 | pickpoint = "0.0, 0.0" |
---|
545 | font = "ShareTechMono" |
---|
546 | textsize = "0.1" |
---|
547 | colour = "1.0, 0.2, 0.2, 0.8" |
---|
548 | align = "left" |
---|
549 | caption = "Wormhole closing in:" |
---|
550 | visible = "false" |
---|
551 | > |
---|
552 | <events> |
---|
553 | <visibility> |
---|
554 | <EventListener event="portal4" /> |
---|
555 | </visibility> |
---|
556 | </events> |
---|
557 | </OverlayText> |
---|
558 | </OverlayGroup> |
---|
559 | |
---|
560 | |
---|
561 | <DistanceTrigger name="portaldelaytrigger" position="0,94000,0" target="Pawn" distance=500 stayActive="true" delay=106 /> |
---|
562 | <Script code="Mission endMission false" onLoad="false" times="1" > |
---|
563 | <events> |
---|
564 | <trigger> |
---|
565 | <EventListener event="portaldelaytrigger" /> |
---|
566 | </trigger> |
---|
567 | </events> |
---|
568 | </Script> |
---|
569 | |
---|
570 | <DistanceTrigger name="portal3" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=1/> |
---|
571 | <SimpleNotification message="Housten: Reach the wormhole to Area 51"> |
---|
572 | <events> |
---|
573 | <trigger> |
---|
574 | <EventListener event="portal3" /> |
---|
575 | </trigger> |
---|
576 | </events> |
---|
577 | </SimpleNotification> |
---|
578 | |
---|
579 | <DistanceTrigger name="portal4" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=5/> |
---|
580 | <SimpleNotification message="Housten: Hurry up John, time is running out!"> |
---|
581 | <events> |
---|
582 | <trigger> |
---|
583 | <EventListener event="portal4" /> |
---|
584 | </trigger> |
---|
585 | </events> |
---|
586 | </SimpleNotification> |
---|
587 | |
---|
588 | <DistanceTrigger name="portal5" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=9/> |
---|
589 | <SimpleNotification message="Houston: Pay attention to the asteroids!"> |
---|
590 | <events> |
---|
591 | <trigger> |
---|
592 | <EventListener event="portal5" /> |
---|
593 | </trigger> |
---|
594 | </events> |
---|
595 | </SimpleNotification> |
---|
596 | |
---|
597 | <DistanceTrigger name="portal6" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=13/> |
---|
598 | <SimpleNotification message="Houston: Reach the wormhole in time!" > |
---|
599 | <events> |
---|
600 | <trigger> |
---|
601 | <EventListener event="portal6" /> |
---|
602 | </trigger> |
---|
603 | </events> |
---|
604 | </SimpleNotification> |
---|
605 | |
---|
606 | |
---|
607 | <DistanceTrigger name="portal7" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=17/> |
---|
608 | <SimpleNotification message="Houston: We cannot keep it open much longer."> |
---|
609 | <events> |
---|
610 | <trigger> |
---|
611 | <EventListener event="portal7" /> |
---|
612 | </trigger> |
---|
613 | </events> |
---|
614 | </SimpleNotification> |
---|
615 | |
---|
616 | <DistanceTrigger name="portal8" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=21/> |
---|
617 | <SimpleNotification message="Houston: Boost your way through the asteroids."> |
---|
618 | <events> |
---|
619 | <trigger> |
---|
620 | <EventListener event="portal8" /> |
---|
621 | </trigger> |
---|
622 | </events> |
---|
623 | </SimpleNotification> |
---|
624 | |
---|
625 | |
---|
626 | <!--DistanceTrigger name="portal9" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=25/> |
---|
627 | <SimpleNotification message="Houston: It should really look like a black hole."> |
---|
628 | <events> |
---|
629 | <trigger> |
---|
630 | <EventListener event="portal9" /> |
---|
631 | </trigger> |
---|
632 | </events> |
---|
633 | </SimpleNotification> |
---|
634 | |
---|
635 | <DistanceTrigger name="portal10" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=29/> |
---|
636 | <SimpleNotification message="John: It does... "> |
---|
637 | <events> |
---|
638 | <trigger> |
---|
639 | <EventListener event="portal10" /> |
---|
640 | </trigger> |
---|
641 | </events> |
---|
642 | </SimpleNotification--> |
---|
643 | |
---|
644 | <DistanceTrigger name="portal11" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=33/> |
---|
645 | <SimpleNotification message="Houston: Hahaha "> |
---|
646 | <events> |
---|
647 | <trigger> |
---|
648 | <EventListener event="Houston: Fly though the black hole, if you can." /> |
---|
649 | </trigger> |
---|
650 | </events> |
---|
651 | </SimpleNotification> |
---|
652 | |
---|
653 | |
---|
654 | <!--SimpleNotification message="End of game"> |
---|
655 | <events> |
---|
656 | <trigger> |
---|
657 | <EventListener event="endOfLevel" /> |
---|
658 | </trigger> |
---|
659 | </events> |
---|
660 | </SimpleNotification--> |
---|
661 | |
---|
662 | <Script code="Mission endMission true" onLoad="false" times="1" > |
---|
663 | <events> |
---|
664 | <trigger> |
---|
665 | <EventListener event=endOfLevel /> |
---|
666 | </trigger> |
---|
667 | </events> |
---|
668 | </Script> |
---|
669 | |
---|
670 | </Scene> |
---|
671 | </Level> |
---|
672 | |
---|