Last change
on this file since 11881 was
11052,
checked in by landauf, 9 years ago
|
merged branch presentationHS15 back to trunk
|
-
Property svn:eol-style set to
native
|
File size:
1.1 KB
|
Line | |
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1 | <weaponslots> |
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2 | <WeaponSlot position="-9.2,2,-13" /> |
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3 | <WeaponSlot position=" 9.2,2,-13" /> |
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4 | </weaponslots> |
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5 | <weaponsets> |
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6 | <WeaponSet firemode=0 /> |
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7 | <WeaponSet firemode=1 /> |
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8 | </weaponsets> |
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9 | <weaponpacks> |
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10 | <WeaponPack> |
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11 | <links> |
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12 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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13 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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14 | </links> |
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15 | <Weapon> |
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16 | <InvaderWeaponEnemy mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="laserbeam.mesh" /> |
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17 | </Weapon> |
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18 | <Weapon> |
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19 | <InvaderWeaponEnemy mode=0 munitionpershot=0 delay=0 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="laserbeam.mesh" /> |
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20 | </Weapon> |
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21 | </WeaponPack> |
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22 | <WeaponPack> |
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23 | <links> |
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24 | <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> |
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25 | </links> |
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26 | </WeaponPack> |
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27 | </weaponpacks> |
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28 | <munition> |
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29 | <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=0.5/> |
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30 | </munition> |
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