Last change
on this file since 10248 was
9763,
checked in by landauf, 11 years ago
|
renamed LaserBeam as LaserBeam2 (because there's already another model called laserbeam)
|
-
Property svn:eol-style set to
native
|
File size:
1.3 KB
|
Rev | Line | |
---|
[9415] | 1 | <weaponslots> |
---|
| 2 | <WeaponSlot position="-9.2,2,-13" /> |
---|
| 3 | <WeaponSlot position=" 9.2,2,-13" /> |
---|
| 4 | </weaponslots> |
---|
| 5 | <weaponsets> |
---|
| 6 | <WeaponSet firemode=0 /> |
---|
| 7 | <WeaponSet firemode=1 /> |
---|
| 8 | </weaponsets> |
---|
| 9 | <weapons> |
---|
| 10 | <WeaponPack> |
---|
| 11 | <links> |
---|
| 12 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
---|
| 13 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
---|
| 14 | </links> |
---|
| 15 | <Weapon> |
---|
[9763] | 16 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" /> |
---|
| 17 | <!--HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" projectileMesh="LaserBeam2.mesh" /--> |
---|
[9415] | 18 | </Weapon> |
---|
| 19 | <Weapon> |
---|
[9763] | 20 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" /> |
---|
| 21 | <!--HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" projectileMesh="LaserBeam2.mesh" /--> |
---|
[9415] | 22 | </Weapon> |
---|
| 23 | </WeaponPack> |
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| 24 | <WeaponPack> |
---|
| 25 | <links> |
---|
| 26 | <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> |
---|
| 27 | </links> |
---|
| 28 | </WeaponPack> |
---|
| 29 | </weapons> |
---|
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