Last change
on this file since 11283 was
11052,
checked in by landauf, 9 years ago
|
merged branch presentationHS15 back to trunk
|
-
Property svn:eol-style set to
native
|
File size:
1.6 KB
|
Rev | Line | |
---|
[10963] | 1 | <weaponslots> |
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| 2 | <WeaponSlot position="-9.2,2,-13" /> |
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| 3 | <WeaponSlot position=" 9.2,2,-13" /> |
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| 4 | </weaponslots> |
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| 5 | <weaponsets> |
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| 6 | <WeaponSet firemode=0 /> |
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| 7 | <WeaponSet firemode=1 /> |
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| 8 | </weaponsets> |
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| 9 | <weaponpacks> |
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| 10 | <WeaponPack> |
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| 11 | <links> |
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| 12 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 13 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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| 14 | </links> |
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| 15 | <Weapon> |
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| 16 | <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" /> |
---|
| 17 | <MineGun mode=0 munitionpershot=1 delay=0.125 damage=50 shielddamage=15 healthdamage=10 muzzleoffset=" 0.1, 1.4,-10" maxtimeuntilexplosion=25 timeuntilactivation=2.5/> |
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| 18 | </Weapon> |
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| 19 | <Weapon> |
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| 20 | <HsW01 mode=0 munitionpershot=1 delay=0 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" /> |
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| 21 | <IceGun mode=0 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset=" 0.1, 1.4,-3" freezefactor=0.5 freezetime=2.0 /> |
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| 22 | </Weapon> |
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| 23 | </WeaponPack> |
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| 24 | <WeaponPack> |
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| 25 | <links> |
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| 26 | <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> |
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| 27 | </links> |
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| 28 | </WeaponPack> |
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| 29 | </weaponpacks> |
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| 30 | <munition> |
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| 31 | <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/> |
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| 32 | <IceMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/> |
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| 33 | <MineMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/> |
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[11050] | 34 | </munition> |
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