Last change
on this file since 8324 was
7679,
checked in by dafrick, 14 years ago
|
Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.
|
-
Property svn:eol-style set to
native
|
File size:
1.6 KB
|
Rev | Line | |
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[6867] | 1 | <weaponslots> |
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[7052] | 2 | <WeaponSlot position="0,0,0" yaw=0 pitch=0 roll=0 /> |
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| 3 | <!-- <WeaponSlot position="-0.5,0.8,2.5" yaw=0 pitch=0 roll=0 /> |
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| 4 | <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 /> |
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[6867] | 5 | <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 /> --> |
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| 6 | </weaponslots> |
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| 7 | <weaponsets> |
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| 8 | <WeaponSet firemode=0 /> |
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| 9 | <WeaponSet firemode=1 /> |
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| 10 | </weaponsets> |
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| 11 | <weapons> |
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| 12 | <WeaponPack firemode=0> |
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| 13 | <links> |
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| 14 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 15 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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| 16 | <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> |
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| 17 | </links> |
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| 18 | <Weapon> |
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[7055] | 19 | <HsW01 mode=0 munitionpershot=0 delay=0.0 material="Flares/point_lensflare" muzzleoffset=" 0.7, -0.3, -3" /> |
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[7052] | 20 | <LightningGun mode=1 muzzleoffset="0,0,0" /> |
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[6867] | 21 | </Weapon> |
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| 22 | <LaserGun |
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| 23 | position="0,0,0" |
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| 24 | munitionType="LaserGunMunition" |
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| 25 | bulletLoadingTime="0.2" |
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| 26 | magazineLoadingTime="5.0" |
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[7055] | 27 | speed="1000" |
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[6867] | 28 | unlimitedMunition=true |
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| 29 | /> |
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| 30 | <!-- <LaserGun |
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| 31 | position="0,0,0" |
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| 32 | munitionType="LaserGunMunition" |
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| 33 | bulletLoadingTime="0.2" |
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| 34 | magazineLoadingTime="5.0" |
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| 35 | speed="1250" |
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| 36 | unlimitedMunition=true |
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| 37 | /> |
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| 38 | </WeaponPack> |
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| 39 | <WeaponPack firemode=1> |
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| 40 | <Fusion |
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| 41 | position="0,0,0" |
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| 42 | munitionType="FusionMunition" |
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| 43 | bulletLoadingTime="0.3" |
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| 44 | magazineLoadingTime="3" |
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| 45 | speed="600" |
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| 46 | unlimitedMunition=true |
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| 47 | /> --> |
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| 48 | </WeaponPack> |
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| 49 | </weapons> |
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