1 | <weaponslots> |
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2 | <WeaponSlot position="-7.5, 4, 8.5" /> |
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3 | <WeaponSlot position=" 7.5, 4, 8.5" /> |
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4 | <WeaponSlot position=" 0.0, 0,-13" /> |
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5 | </weaponslots> |
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6 | <weaponsets> |
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7 | <WeaponSet firemode=0 /> |
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8 | <WeaponSet firemode=1 /> |
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9 | </weaponsets> |
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10 | <weaponpacks> |
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11 | <WeaponPack> |
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12 | <links> |
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13 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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14 | </links> |
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15 | <Weapon> |
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16 | <attached> |
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17 | <Model mesh="hs-w01.mesh" roll="180" position="0.0, 0.5, 0.0" scale=2 /> |
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18 | <Model mesh="hs-w01s.mesh" roll="180" position="0.1, 0.0, 0.0" scale=2 /> |
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19 | </attached> |
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20 | <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset=" 0.8, 0.9,-4" /> |
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21 | <HsW01 mode=0 munitionpershot=1 delay=0 damage=2.5 material="Flares/point_lensflare" muzzleoffset="-0.8, 0.9,-4" /> |
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22 | </Weapon> |
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23 | <Weapon> |
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24 | <attached> |
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25 | <Model mesh="hs-w01.mesh" roll="180" position=" 0.0, 0.5, 0.0" scale=2 /> |
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26 | <Model mesh="hs-w01s.mesh" roll="180" position="-0.1, 0.0, 0.0" scale=2 /> |
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27 | </attached> |
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28 | <HsW01 mode=0 munitionpershot=1 delay=0 damage=2.5 material="Flares/point_lensflare" muzzleoffset=" 0.8, 0.9, -4.0" /> |
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29 | <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset="-0.8, 0.9, -4.0" /> |
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30 | </Weapon> |
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31 | </WeaponPack> |
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32 | <WeaponPack> |
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33 | <links> |
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34 | <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> |
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35 | </links> |
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36 | <Weapon> |
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37 | <attached> |
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38 | <Model mesh="LightningGun.mesh" pitch="90" roll="90" yaw="90" position="0, -1.3,0" /> |
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39 | <Model mesh="LightningGun-s.mesh" pitch="90" roll="90" yaw="90" position="0.2,-1.3,0" /> |
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40 | </attached> |
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41 | <LightningGun mode=0 muzzleoffset="0,0,0" /> |
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42 | </Weapon> |
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43 | </WeaponPack> |
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44 | </weaponpacks> |
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45 | <munition> |
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46 | <LaserMunition initialmagazines=10 maxmagazines=10 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/> |
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47 | </munition> |
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48 | |
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