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source: code/trunk/data/levels/includes/weaponSettingsH2.oxi @ 12250

Last change on this file since 12250 was 11052, checked in by landauf, 9 years ago

merged branch presentationHS15 back to trunk

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-7.5, 4, 8.5" />
3      <WeaponSlot position=" 7.5, 4, 8.5" />
4      <WeaponSlot position=" 0.0, 0,-13" />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9    </weaponsets>
10    <weaponpacks>
11      <WeaponPack>
12        <links>
13          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
14        </links>
15        <Weapon>
16          <attached>
17            <Model mesh="hs-w01.mesh"  roll="180" position="0.0, 0.5, 0.0" scale=2 />
18            <Model mesh="hs-w01s.mesh" roll="180" position="0.1, 0.0, 0.0" scale=2 />
19          </attached>
20          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset=" 0.8, 0.9,-4" />
21          <HsW01 mode=0 munitionpershot=1 delay=0     damage=2.5 material="Flares/point_lensflare" muzzleoffset="-0.8, 0.9,-4" />
22        </Weapon>
23        <Weapon>
24          <attached>
25            <Model mesh="hs-w01.mesh"  roll="180" position=" 0.0, 0.5, 0.0" scale=2 />
26            <Model mesh="hs-w01s.mesh" roll="180" position="-0.1, 0.0, 0.0" scale=2 />
27          </attached>
28          <HsW01 mode=0 munitionpershot=1 delay=0     damage=2.5 material="Flares/point_lensflare" muzzleoffset=" 0.8, 0.9, -4.0" />
29          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset="-0.8, 0.9, -4.0" />
30        </Weapon>
31      </WeaponPack>
32      <WeaponPack>
33        <links>
34          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
35        </links>
36        <Weapon>
37          <attached>
38            <Model mesh="LightningGun.mesh"   pitch="90" roll="90" yaw="90" position="0,  -1.3,0" />
39            <Model mesh="LightningGun-s.mesh" pitch="90" roll="90" yaw="90" position="0.2,-1.3,0" />
40          </attached>
41          <LightningGun mode=0 muzzleoffset="0,0,0" />
42        </Weapon>
43      </WeaponPack>
44    </weaponpacks>
45    <munition>
46      <LaserMunition initialmagazines=10 maxmagazines=10 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/>
47    </munition>
48
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