[8395] | 1 | <weaponslots> |
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| 2 | <WeaponSlot position="-15.0,-1.5,0" /> |
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| 3 | <WeaponSlot position=" 15.0,-1.5,0" /> |
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| 4 | <WeaponSlot position=" 0, 0,0" /> |
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| 5 | </weaponslots> |
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| 6 | <weaponsets> |
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| 7 | <WeaponSet firemode=0 /> |
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| 8 | <WeaponSet firemode=1 /> |
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| 9 | <WeaponSet firemode=2 /> |
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| 10 | <WeaponSet firemode=3 /> |
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| 11 | </weaponsets> |
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[11052] | 12 | <weaponpacks> |
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[8395] | 13 | <WeaponPack> |
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| 14 | <links> |
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| 15 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 16 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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| 17 | <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> |
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| 18 | <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> |
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| 19 | </links> |
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[8538] | 20 | <!-- HsW01 is the standard Weapon, 4 slots => 4 Projectiles spawned at one click --> |
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| 21 | <!-- LightningGun is the spiral weapon, 2 slots --> |
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| 22 | <!-- SimpleRocket is the target-following rocket --> |
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| 23 | <!-- Rocket is the player-guided rocket --> |
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[8395] | 24 | <Weapon> |
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| 25 | <attached> |
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| 26 | <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> |
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| 27 | <!--Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /--> |
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| 28 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> |
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| 29 | </attached> |
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| 30 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> |
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| 31 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> |
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[8549] | 32 | <LightningGun mode=1 muzzleoffset="0,0,0" shielddamage=5 /> |
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[8395] | 33 | </Weapon> |
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| 34 | <Weapon> |
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| 35 | <attached> |
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| 36 | <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> |
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| 37 | <!--Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /--> |
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| 38 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> |
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| 39 | </attached> |
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| 40 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> |
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| 41 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> |
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[8549] | 42 | <LightningGun mode=1 muzzleoffset="0,0,0" healthdamage=0 shielddamage=500 /> |
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[8395] | 43 | </Weapon> |
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| 44 | <Weapon> |
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[8549] | 45 | <SimpleRocketFire mode=2 muzzleoffset="0,0,0" shielddamage=50 /> |
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[11052] | 46 | <RocketFire mode=3 muzzleoffset="0,0,0" healthdamage=80 shielddamage=20 fuel=10 /> |
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[8395] | 47 | </Weapon> |
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| 48 | </WeaponPack> |
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| 49 | <WeaponPack> |
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| 50 | <links> |
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| 51 | <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> |
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| 52 | </links> |
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| 53 | <!--Weapon> |
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| 54 | <EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" /> |
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| 55 | </Weapon--> |
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| 56 | </WeaponPack> |
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[11052] | 57 | </weaponpacks> |
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| 58 | <munition> |
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| 59 | <LaserMunition initialmagazines=12 maxmagazines=12 munitionpermagazine=10 replenishamount=1 replenishinterval=7.0/> |
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| 60 | <LightningMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 /> |
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| 61 | <RocketMunition initialmagazines=5 maxmagazines=5 munitionpermagazine=1 /> |
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| 62 | </munition> |
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