Last change
on this file since 11816 was
11052,
checked in by landauf, 9 years ago
|
merged branch presentationHS15 back to trunk
|
-
Property svn:eol-style set to
native
|
File size:
1.5 KB
|
Line | |
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1 | <weaponslots> |
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2 | <WeaponSlot position="11,0,-7" /> |
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3 | <WeaponSlot position="-11,0,-7" /> |
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4 | <WeaponSlot position="0,0,-7" /> |
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5 | </weaponslots> |
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6 | <weaponsets> |
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7 | <WeaponSet firemode=0 /> |
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8 | <WeaponSet firemode=1 /> |
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9 | <WeaponSet firemode=2 /> |
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10 | </weaponsets> |
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11 | <weaponpacks> |
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12 | <WeaponPack> |
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13 | <links> |
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14 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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15 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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16 | <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> |
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17 | </links> |
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18 | <Weapon> |
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19 | <LaserFire mode=0 munitionpershot=1 damage=10 shielddamage=5 /> |
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20 | <IceGun mode=1 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset="11,0,-3" freezefactor=0.5 freezetime=2.0 /> |
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21 | </Weapon> |
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22 | <Weapon> |
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23 | <LaserFire mode=0 munitionpershot=1 damage=10 shielddamage=5 /> |
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24 | <IceGun mode=1 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset=" -11,0,-3" freezefactor=0.5 freezetime=2.0 /> |
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25 | </Weapon> |
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26 | <Weapon> |
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27 | <GravityBombFire mode=2 munitionpershot=1 delay=0.125 damage=3 muzzleoffset="0,0,-7"/> |
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28 | </Weapon> |
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29 | </WeaponPack> |
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30 | </weaponpacks> |
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31 | <munition> |
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32 | <LaserMunition initialmagazines=12 maxmagazines=12 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/> |
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33 | <GravityBombMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=1 /> |
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34 | <IceMunition initialmagazines=16 maxmagazines=16 munitionpermagazine=1 /> |
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35 | </munition> |
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