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source: code/trunk/data/levels/includes/weaponSettingsSpacecruiser.oxi @ 9015

Last change on this file since 9015 was 8891, checked in by jo, 13 years ago

Ai and tutorial improvements merged back to the trunk. AI features: all weapons are used, the ai-firestrength is configurable, bots are able to collect pickups . I've set the tutorial level as default level.

File size: 5.4 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-20,-15,-108" />
3      <WeaponSlot position=" 20,-15,-108" />
4      <WeaponSlot position="  0, -7,-110" />
5      <WeaponSlot position="-14,-31,-184" />
6      <WeaponSlot position=" 14,-31,-184" />
7      <WeaponSlot position="-34,-30,-169" />
8      <WeaponSlot position=" 34,-30,-169" />
9
10    </weaponslots>
11    <weaponsets>
12      <WeaponSet firemode=0 />
13      <WeaponSet firemode=1 />
14      <WeaponSet firemode=2 />
15      <WeaponSet firemode=3 />
16    </weaponsets>
17    <weapons>
18      <WeaponPack>
19        <links>
20          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
21          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
22          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
23          <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
24        </links>
25        <Weapon>
26          <attached>
27            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
28            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
29            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
30          </attached>
31          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
32          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
33          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
34        </Weapon>
35        <Weapon>
36          <attached>
37            <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" />
38            <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
39            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 />
40          </attached>
41          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
42          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
43          <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
44        </Weapon>
45        <Weapon>
46          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 />
47          <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
48        </Weapon>
49        <Weapon>
50          <attached>
51            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
52            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
53            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
54          </attached>
55          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
56          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
57          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
58        </Weapon>
59        <Weapon>
60          <attached>
61            <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" />
62            <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
63            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 />
64          </attached>
65          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
66          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
67          <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
68        </Weapon>
69        <Weapon>
70          <attached>
71            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
72            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
73            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
74          </attached>
75          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
76          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
77          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
78        </Weapon>
79        <Weapon>
80          <attached>
81            <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" />
82            <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
83            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 />
84          </attached>
85          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
86          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
87          <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
88        </Weapon>
89      </WeaponPack>
90    </weapons>
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