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source: code/trunk/data/levels/includes/weaponsettings3.oxi @ 7194

Last change on this file since 7194 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

  • Property svn:eol-style set to native
File size: 2.5 KB
RevLine 
[5550]1    <weaponslots>
[5573]2      <WeaponSlot position="-15.0,-1.5,0" />
3      <WeaponSlot position=" 15.0,-1.5,0" />
[6417]4      <WeaponSlot position="    0,   0,0" />
[5550]5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
[6417]9      <WeaponSet firemode=2 />
[7163]10      <WeaponSet firemode=3 />
[5550]11    </weaponsets>
12    <weapons>
13      <WeaponPack>
14        <links>
15          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
16          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
[6417]17          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
[7163]18          <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
[5550]19        </links>
20        <Weapon>
21          <attached>
[7163]22            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
[5567]23            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
[7163]24            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
[5550]25          </attached>
[7163]26          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
27          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
28          <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
[5550]29        </Weapon>
30        <Weapon>
31          <attached>
[5567]32            <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" />
33            <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
[7163]34            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 />
[5550]35          </attached>
[7163]36          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
37          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
38          <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
[5550]39        </Weapon>
[6417]40        <Weapon>
[7163]41          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=50 />
42          <RocketFire mode=3 muzzleoffset="0,0,0" damage=100 />
[6417]43        </Weapon>
[5550]44      </WeaponPack>
45      <WeaponPack>
46        <links>
47          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
48        </links>
[6417]49        <!--Weapon>
50          <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" />
51        </Weapon-->
[5550]52      </WeaponPack>
53    </weapons>
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