[6363] | 1 | <?lua |
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| 2 | include("stats.oxo") |
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| 3 | include("hudtemplates3.oxo") |
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| 4 | ?> |
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| 5 | |
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| 6 | <?lua |
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| 7 | include("templates/spaceship_assff.oxt") |
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| 8 | include("templates/spaceship_pirate.oxt") |
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| 9 | include("templates/spaceship_ghost.oxt") |
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| 10 | include("templates/spaceship_HXY.oxt") |
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| 11 | include("templates/spaceship_Transporter.oxt") |
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| 12 | include("templates/spaceship_HXY_SL.oxt") |
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| 13 | include("templates/spaceship_Transporter_SL.oxt") |
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| 14 | ?> |
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| 15 | |
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| 16 | <Level |
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| 17 | name = "Sample" |
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| 18 | description = "Just a few tests" |
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| 19 | gametype = TeamDeathmatch |
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| 20 | > |
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| 21 | <Scene |
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| 22 | ambientlight = "0.8, 0.8, 0.8" |
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| 23 | skybox = "Orxonox/Starbox" |
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| 24 | > |
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| 25 | |
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| 26 | |
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[6382] | 27 | <AmbientSound ambientSource="Mars.ogg" looping="true" playOnLoad="true" /> |
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[6363] | 28 | |
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| 29 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 30 | <?lua |
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| 31 | for i = 1, 50, 1 |
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| 32 | do |
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| 33 | x = math.random() * 2000 + 4000 |
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| 34 | y = math.random() * 4000 - 2000 |
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| 35 | z = math.random() * 2000 - 1000 |
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| 36 | s = math.random() * 100 |
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| 37 | ?> |
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| 38 | |
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| 39 | <MovableEntity collisiontype=dynamic mass=<?lua print(s*10)?> position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.01 angularDamping=0 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>"> |
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| 40 | <attached> |
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| 41 | <Model position="0,0,0" scale=<?lua print(s) ?> mesh="asteroid_UV.mesh" /> |
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| 42 | </attached> |
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[6389] | 43 | <collisionShapes> |
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| 44 | <SphereCollisionShape radius="<?lua print(s*0.9) ?>" /> |
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| 45 | </collisionShapes> |
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[6363] | 46 | </MovableEntity> |
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| 47 | <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 /> |
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| 48 | <?lua |
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| 49 | end |
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| 50 | ?> |
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| 51 | |
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| 52 | <?lua |
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| 53 | elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} |
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| 54 | sizes = {4, 4, 4, 4, 4, 10, 20} |
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| 55 | elements.length = function() |
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| 56 | return table.getn(elements) |
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| 57 | end |
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| 58 | for i = 1, 100, 1 |
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| 59 | do |
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| 60 | x = math.random() * 750 - 4500 |
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| 61 | y = math.random() * 1000 + 2000 |
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| 62 | z = math.random() * 500 + 1000 |
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| 63 | e = math.floor(math.random()*elements.length()+1) |
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| 64 | ?> |
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| 65 | |
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| 66 | <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30- 15) ?>"> |
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| 67 | <attached> |
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| 68 | <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> |
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| 69 | </attached> |
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| 70 | </MovableEntity> |
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| 71 | <?lua |
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[6389] | 72 | end |
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| 73 | ?> |
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| 74 | <?lua |
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[6363] | 75 | for i = 1,12, 1 |
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| 76 | do |
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| 77 | ?> |
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| 78 | <SpaceShip position="<?lua print(math.random()*500 + 4500) ?>,<?lua print(-(math.random()*500 -250)) ?>,<?lua print(i*50 - 150) ?>" > |
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| 79 | <templates> |
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| 80 | <Template link=spaceshipHXYSL /> |
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| 81 | </templates> |
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| 82 | <controller> |
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[6389] | 83 | <WaypointPatrolController alertnessradius=4000 team=0 active=true> |
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[6363] | 84 | <waypoints> |
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| 85 | <StaticEntity position="5000,<?lua print(math.random()*50)?> ,<?lua print(i*50 -150) ?>" /> |
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| 86 | </waypoints> |
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| 87 | </WaypointPatrolController> |
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| 88 | </controller> |
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| 89 | </SpaceShip> |
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| 90 | <?lua |
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| 91 | end |
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| 92 | ?> |
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| 93 | <SpaceShip position="5000,100,100" > |
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| 94 | <templates> |
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| 95 | <Template link=spaceshipTransporterSL /> |
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| 96 | </templates> |
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| 97 | <controller> |
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[6389] | 98 | <WaypointPatrolController name=pirate target=pirate alertnessradius=1000 team=0 active=false> |
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[6363] | 99 | <waypoints> |
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| 100 | <StaticEntity position="5000,100,1100" /> |
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| 101 | </waypoints> |
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| 102 | </WaypointPatrolController> |
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| 103 | </controller> |
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| 104 | </SpaceShip> |
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| 105 | <Destroyer |
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| 106 | position = "-5000,100 ,100" |
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| 107 | collisionType = dynamic |
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| 108 | mass = 100000 |
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| 109 | angularDamping = 0.9999999 |
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| 110 | health = 1000 |
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| 111 | maxhealth = 1000 |
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| 112 | initialhealth = 1000 |
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| 113 | > |
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| 114 | <controller> |
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| 115 | <WaypointPatrolController team=1 /> |
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| 116 | </controller> |
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| 117 | <attached> |
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| 118 | <Model mesh="Carrier.mesh" scale="5" /> |
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| 119 | <Backlight |
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| 120 | mainstate=activity |
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| 121 | active=false |
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| 122 | scale=0.4 |
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| 123 | name=bltest |
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| 124 | position=" 7.6, 0, 6" |
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| 125 | colour="0.2, 0.65, 1.0, 1.0" |
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| 126 | width=15 |
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| 127 | length=1500 |
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| 128 | lifetime=2 |
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| 129 | elements=50 |
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| 130 | trailmaterial="Trail/backlighttrail" |
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| 131 | turnontime=1 |
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| 132 | turnofftime=1 |
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| 133 | material="Flares/ThrusterFlare1" |
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| 134 | /> |
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| 135 | <?lua for i=0,8,1 do ?> |
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| 136 | <BlinkingBillboard |
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| 137 | position="<?lua print(200-270/8*i)?> ,15,2" |
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| 138 | material="Examples/Flare" |
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| 139 | colour="1.0, 0.5, 0.3" |
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| 140 | phase=<?lua print(-360/8*i)?> |
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| 141 | amplitude=0.1 |
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| 142 | frequency=0.5 |
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| 143 | quadratic=1 |
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| 144 | /> |
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| 145 | |
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| 146 | <BlinkingBillboard |
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| 147 | position="<?lua print(200-270/8*i)?>,-15,2" |
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| 148 | material="Examples/Flare" |
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| 149 | colour="1.0, 0.5, 0.3" |
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| 150 | phase=<?lua print(-360/8*i)?> |
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| 151 | amplitude=0.1 |
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| 152 | frequency=0.5 |
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| 153 | quadratic=1 |
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| 154 | /> |
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| 155 | <?lua end ?> |
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| 156 | |
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| 157 | <Backlight |
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| 158 | scale=1 |
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| 159 | position=" 169, 75, -15" |
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| 160 | colour="1, 0.85, 0.5, 0.5" |
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| 161 | width=40 |
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| 162 | length=1000 |
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| 163 | lifetime=5 |
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| 164 | elements=15 |
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| 165 | trailmaterial="Trail/backlighttrail" |
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| 166 | material="Examples/Flare" |
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| 167 | /> |
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| 168 | <Backlight |
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| 169 | scale=1 |
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| 170 | position=" 169, -75, -15" |
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| 171 | colour="1, 0.85, 0.5, 0.5" |
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| 172 | width=40 |
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| 173 | length=1000 |
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| 174 | lifetime=5 |
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| 175 | elements=15 |
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| 176 | trailmaterial="Trail/backlighttrail" |
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| 177 | material="Examples/Flare" /> |
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| 178 | </attached> |
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| 179 | <collisionShapes> |
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| 180 | <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> |
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| 181 | <BoxCollisionShape position="95,75,-16" halfExtents="70, 10, 12" /> |
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| 182 | <BoxCollisionShape position="95,-75,-16" halfExtents="70, 10, 12" /> |
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| 183 | <BoxCollisionShape position="77,47,30" halfExtents="110, 2, 30" /> |
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| 184 | <BoxCollisionShape position="77,-47,30" halfExtents="110, 2, 30" /> |
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| 185 | <BoxCollisionShape position="77,0,50" halfExtents="110, 45, 6" /> |
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| 186 | <BoxCollisionShape position="167,0,70" halfExtents="17, 20, 20" /> |
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| 187 | </collisionShapes> |
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| 188 | </Destroyer> |
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| 189 | |
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| 190 | <?lua |
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| 191 | for i = 1, 50, 1 |
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| 192 | do |
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| 193 | x = -(math.random() * 2000 + 4000) |
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| 194 | y = math.random() * 4000 - 2000 |
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| 195 | z = math.random() * 2000 - 1000 |
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| 196 | s = math.random() * 100 |
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| 197 | ?> |
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| 198 | |
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[6389] | 199 | <MovableEntity collisiontype=dynamic mass=<?lua print(s*10)?> position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.01 angularDamping=0 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>"> |
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[6363] | 200 | <attached> |
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| 201 | <Model position="0,0,0" scale=<?lua print(s) ?> mesh="asteroid_ice.mesh" /> |
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| 202 | </attached> |
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[6389] | 203 | <collisionShapes> |
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| 204 | <SphereCollisionShape radius="<?lua print(s*0.9)?>" /> |
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| 205 | </collisionShapes> |
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[6363] | 206 | </MovableEntity> |
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[6389] | 207 | <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 /> |
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[6363] | 208 | <?lua |
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| 209 | end |
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| 210 | ?> |
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| 211 | <!--<EventDispatcher> |
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| 212 | <targets> |
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| 213 | <EventTarget target=attack /> |
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[6389] | 214 | <EventTarget target=wait /> |
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[6363] | 215 | </targets> |
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| 216 | <events> |
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| 217 | <activity> |
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| 218 | <DistanceTrigger position="0, 0, 4500" distance=100 target="SpaceShip" stayactive=true /> |
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| 219 | </activity> |
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| 220 | </events> |
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| 221 | </EventDispatcher> |
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| 222 | |
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| 223 | <EventDispatcher> |
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| 224 | <targets> |
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| 225 | <EventTarget target=wait /> |
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| 226 | </targets> |
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| 227 | <events> |
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| 228 | <activity> |
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| 229 | <DistanceTrigger position="0, 0, 4500" distance=100 target="SpaceShip" stayactive=false /> |
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| 230 | </activity> |
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| 231 | </events> |
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| 232 | </EventDispatcher>--> |
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| 233 | |
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| 234 | <?lua |
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| 235 | for i = 1,25, 1 |
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| 236 | do |
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| 237 | ?> |
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| 238 | <SpaceShip position="<?lua print(-(math.random()*500 + 4500)) ?>,<?lua print(-(math.random()*500 -250)) ?>,<?lua print(i*50 - 150) ?>" > |
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| 239 | <templates> |
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| 240 | <Template link=spaceshipghost /> |
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| 241 | </templates> |
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| 242 | <controller> |
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| 243 | |
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| 244 | <WaypointPatrolController name=attack alertnessradius=15000 team=1 active=false> |
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| 245 | <events> |
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| 246 | <activity> |
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| 247 | <DistanceTrigger position="-5000, 100, 100" distance=2000 target="Camera" stayactive=true /> |
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| 248 | </activity> |
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| 249 | </events> |
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| 250 | </WaypointPatrolController> |
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| 251 | |
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| 252 | </controller> |
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| 253 | </SpaceShip> |
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| 254 | <?lua |
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| 255 | end |
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| 256 | ?> |
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| 257 | |
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| 258 | |
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| 259 | |
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[6389] | 260 | <AmbientSound ambientSource="Earth.ogg" looping="true" playOnLoad="false"> |
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| 261 | <events> |
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| 262 | <activity> |
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| 263 | <DistanceTrigger position="2000,0,0" distance=500 target="Camera" /> |
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| 264 | </activity> |
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| 265 | </events> |
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[6363] | 266 | </AmbientSound> |
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| 267 | |
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| 268 | <SpawnPoint position="5000,0,2000" spawnclass=SpaceShip pawndesign=spaceshipassff team=0/> |
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| 269 | </Scene> |
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| 270 | </Level> |
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