[10152] | 1 | <Template name=DodgeRaceCube01> |
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[10135] | 2 | |
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[10152] | 3 | <DodgeRaceCube position="0,0,0" direction="0,0,0" scale="1" collisionType=dynamic mass=1 friction=0.01 > |
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[10135] | 4 | <attached> |
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[10152] | 5 | <Model position="700,0,50" mesh="CuboidBody.mesh" scale3D="300,50,50" /> |
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| 6 | <Model position="700,0,1150" mesh="CuboidBody.mesh" scale3D="300,50,50" /> |
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| 7 | <Model position="1200,0,200" mesh="CuboidBody.mesh" scale3D="100,50,100" /> |
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| 8 | <Model position="1200,0,1000" mesh="CuboidBody.mesh" scale3D="100,50,100" /> |
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| 9 | <Model position="1250,-10,430" mesh="CuboidBody.mesh" scale3D="50,40,30" /> |
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| 10 | <Model position="1250,-10,600" mesh="CuboidBody.mesh" scale3D="50,40,30" /> |
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| 11 | <Model position="1250,-10,770" mesh="CuboidBody.mesh" scale3D="50,40,30" /> |
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| 12 | <Model position="1650,0,350" mesh="CuboidBody.mesh" scale3D="50,50,150" /> |
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| 13 | <Model position="1650,0,850" mesh="CuboidBody.mesh" scale3D="50,50,150" /> |
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| 14 | <Model position="2100,0,150" mesh="CuboidBody.mesh" scale3D="100,50,150" /> |
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| 15 | <Model position="2100,0,1050" mesh="CuboidBody.mesh" scale3D="100,50,150" /> |
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| 16 | <Model position="2150,0,600" mesh="CuboidBody.mesh" scale3D="50,50,100" /> |
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[10135] | 17 | </attached> |
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| 18 | |
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| 19 | <collisionShapes> |
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[10152] | 20 | <BoxCollisionShape position="700,0,50" halfExtents="300,50,50" /> |
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| 21 | <BoxCollisionShape position="700,0,1150" halfExtents="300,50,50" /> |
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| 22 | <BoxCollisionShape position="1200,0,200" halfExtents="100,50,100" /> |
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| 23 | <BoxCollisionShape position="1200,0,1000" halfExtents="100,50,100" /> |
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| 24 | <BoxCollisionShape position="1250,-10,430" halfExtents="50,40,30" /> |
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| 25 | <BoxCollisionShape position="1250,-10,600" halfExtents="50,40,30" /> |
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| 26 | <BoxCollisionShape position="1250,-10,770" halfExtents="50,40,30" /> |
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| 27 | <BoxCollisionShape position="1650,0,350" halfExtents="50,50,150" /> |
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| 28 | <BoxCollisionShape position="1650,0,850" halfExtents="50,50,150" /> |
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| 29 | <BoxCollisionShape position="2100,0,150" halfExtents="100,50,150" /> |
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| 30 | <BoxCollisionShape position="2100,0,1050" halfExtents="100,50,150" /> |
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| 31 | <BoxCollisionShape position="2150,0,600" halfExtents="50,50,100" /> |
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[10135] | 32 | </collisionShapes> |
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[10152] | 33 | </DodgeRaceCube> |
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[10135] | 34 | |
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| 35 | </Template> |
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[10139] | 36 | |
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[10152] | 37 | <Template name=DodgeRaceCube02> |
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[10139] | 38 | |
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[10152] | 39 | <DodgeRaceCube position="0,0,0" direction="0,0,0" scale="1" collisionType=dynamic mass=1 friction=0.01 > |
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[10139] | 40 | <attached> |
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[10152] | 41 | <Model position="450,0,300" mesh="CuboidBody.mesh" scale3D="50,50,300" /> |
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| 42 | <Model position="950,0,850" mesh="CuboidBody.mesh" scale3D="50,50,350" /> |
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| 43 | <Model position="1350,0,200" mesh="CuboidBody.mesh" scale3D="50,50,200" /> |
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| 44 | <Model position="1350,0,700" mesh="CuboidBody.mesh" scale3D="50,50,100" /> |
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| 45 | <Model position="1750,0,350" mesh="CuboidBody.mesh" scale3D="50,50,350" /> |
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| 46 | <Model position="2000,0,1000" mesh="CuboidBody.mesh" scale3D="100,50,100" /> |
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| 47 | <Model position="1650,0,1150" mesh="CuboidBody.mesh" scale3D="450,50,50" /> |
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[10139] | 48 | </attached> |
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| 49 | |
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| 50 | <collisionShapes> |
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[10152] | 51 | <BoxCollisionShape position="450,0,300" halfExtents="50,50,300" /> |
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| 52 | <BoxCollisionShape position="950,0,850" halfExtents="50,50,350" /> |
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| 53 | <BoxCollisionShape position="1350,0,200" halfExtents="50,50,200" /> |
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| 54 | <BoxCollisionShape position="1350,0,700" halfExtents="50,50,100" /> |
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| 55 | <BoxCollisionShape position="1750,0,350" halfExtents="50,50,350" /> |
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| 56 | <BoxCollisionShape position="2000,0,1000" halfExtents="100,50,100" /> |
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| 57 | <BoxCollisionShape position="1650,0,1150" halfExtents="450,50,50" /> |
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[10139] | 58 | </collisionShapes> |
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[10152] | 59 | </DodgeRaceCube> |
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[10139] | 60 | |
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| 61 | </Template> |
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