[9777] | 1 | <Template name=enemyinvader> |
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[9793] | 2 | <InvaderEnemy |
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[9777] | 3 | hudtemplate = spaceshiphud |
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| 4 | camerapositiontemplate = spaceshipescortcameras |
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| 5 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 6 | spawnparticleduration = 3 |
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| 7 | explosionchunks = 4 |
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| 8 | |
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[9868] | 9 | health = 10 |
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| 10 | maxhealth = 10 |
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| 11 | initialhealth = 10 |
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[9777] | 12 | |
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[9868] | 13 | shieldhealth = 10 |
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| 14 | initialshieldhealth = 10 |
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| 15 | maxshieldhealth = 10 |
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[9777] | 16 | shieldabsorption = 0.9 |
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| 17 | reloadrate = 1 |
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| 18 | reloadwaittime = 1 |
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| 19 | |
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| 20 | primaryThrust = 150 |
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| 21 | auxilaryThrust = 30 |
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| 22 | rotationThrust = 50 |
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| 23 | |
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| 24 | lift = 1; |
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| 25 | stallSpeed = 220; |
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| 26 | |
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| 27 | boostPower = 20 |
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| 28 | boostPowerRate = 1 |
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| 29 | boostRate = 5 |
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| 30 | boostCooldownDuration = 10 |
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| 31 | |
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| 32 | shakeFrequency = 15 |
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| 33 | shakeAmplitude = 6 |
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| 34 | |
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| 35 | collisionType = "dynamic" |
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[9828] | 36 | mass = 0.00001 |
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[9777] | 37 | linearDamping = 0 |
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| 38 | angularDamping = 0 |
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[9793] | 39 | |
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| 40 | collisiondamage = 100 |
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| 41 | enablecollisiondamage = true |
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[9777] | 42 | > |
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| 43 | <engines> |
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| 44 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipescortengine /> |
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| 45 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipescortengine /> |
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| 46 | </engines> |
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| 47 | <attached> |
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[9854] | 48 | <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="swallow_mat.mesh" /> |
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| 49 | <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="escortWeapon.mesh" /> |
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[9777] | 50 | </attached> |
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| 51 | <collisionShapes> |
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| 52 | <BoxCollisionShape position="0 ,0 , 3" halfExtents="10, 4,8" /> |
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| 53 | <BoxCollisionShape position="12.6 ,-2, 3" halfExtents="2.8,2.8,11"/> |
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| 54 | <BoxCollisionShape position="-12.6,-2, 3" halfExtents="2.8,2.8,11"/> |
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| 55 | <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> |
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| 56 | </collisionShapes> |
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| 57 | <?lua |
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| 58 | include("../includes/invaderWeapon.oxi") |
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| 59 | ?> |
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[9793] | 60 | </InvaderEnemy> |
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[9777] | 61 | </Template> |
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| 62 | |
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[9954] | 63 | <Template name=enemyinvadershooter> |
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| 64 | <InvaderEnemyShooter |
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| 65 | hudtemplate = spaceshiphud |
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| 66 | camerapositiontemplate = spaceshipescortcameras |
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| 67 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 68 | spawnparticleduration = 3 |
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| 69 | explosionchunks = 4 |
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[9777] | 70 | |
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[9954] | 71 | health = 20 |
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| 72 | maxhealth = 20 |
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| 73 | initialhealth = 20 |
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| 74 | |
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| 75 | shieldhealth = 20 |
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| 76 | initialshieldhealth = 20 |
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| 77 | maxshieldhealth = 20 |
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| 78 | shieldabsorption = 0.9 |
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| 79 | reloadrate = 1 |
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| 80 | reloadwaittime = 1 |
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| 81 | |
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| 82 | primaryThrust = 150 |
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| 83 | auxilaryThrust = 30 |
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| 84 | rotationThrust = 50 |
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| 85 | |
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| 86 | lift = 1; |
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| 87 | stallSpeed = 220; |
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| 88 | |
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| 89 | boostPower = 20 |
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| 90 | boostPowerRate = 1 |
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| 91 | boostRate = 5 |
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| 92 | boostCooldownDuration = 10 |
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| 93 | |
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| 94 | shakeFrequency = 15 |
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| 95 | shakeAmplitude = 6 |
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| 96 | |
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| 97 | collisionType = "dynamic" |
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| 98 | mass = 100 |
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| 99 | linearDamping = 0 |
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| 100 | angularDamping = 0 |
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| 101 | |
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| 102 | collisiondamage = 100 |
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| 103 | enablecollisiondamage = true |
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| 104 | > |
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| 105 | <engines> |
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| 106 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipescortengine /> |
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| 107 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipescortengine /> |
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| 108 | </engines> |
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| 109 | <attached> |
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| 110 | <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="ghost.mesh" /> |
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| 111 | <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="escortWeapon.mesh" /> |
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| 112 | </attached> |
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| 113 | <collisionShapes> |
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| 114 | <BoxCollisionShape position="0 ,0 , 3" halfExtents="10, 4,8" /> |
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| 115 | <BoxCollisionShape position="12.6 ,-2, 3" halfExtents="2.8,2.8,11"/> |
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| 116 | <BoxCollisionShape position="-12.6,-2, 3" halfExtents="2.8,2.8,11"/> |
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| 117 | <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> |
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| 118 | </collisionShapes> |
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| 119 | <?lua |
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| 120 | include("../includes/invaderWeaponEnemy.oxi") |
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| 121 | ?> |
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| 122 | </InvaderEnemyShooter> |
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| 123 | </Template> |
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| 124 | |
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[9777] | 125 | <Template name=spaceshipescortengine baseclass=MultiStateEngine> |
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| 126 | <MultiStateEngine |
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| 127 | boostfactor = 2.2 |
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| 128 | |
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| 129 | speedfront = 200 |
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| 130 | speedback = 70 |
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| 131 | speedleftright = 70 |
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| 132 | speedupdown = 70 |
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| 133 | |
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| 134 | defEngineSndNormal = "sounds/Engine_low.ogg" |
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| 135 | defEngineSndBoost = "sounds/Engine_high.ogg" |
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| 136 | |
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| 137 | accelerationfront = 700 |
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| 138 | accelerationbrake = 700 |
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| 139 | accelerationback = 125 |
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| 140 | accelerationleftright = 125 |
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| 141 | accelerationupdown = 125 |
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| 142 | > |
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| 143 | <EffectContainer condition="idle"> |
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| 144 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
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| 145 | </EffectContainer> |
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| 146 | <EffectContainer condition="not idle"> |
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| 147 | <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 148 | <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 149 | </EffectContainer> |
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| 150 | <EffectContainer condition="normal or brake"> |
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| 151 | |
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| 152 | </EffectContainer> |
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| 153 | <EffectContainer condition="normal or boost"> |
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| 154 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 155 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 156 | </EffectContainer> |
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| 157 | <EffectContainer condition="boost"> |
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| 158 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 159 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 160 | </EffectContainer> |
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| 161 | |
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| 162 | </MultiStateEngine> |
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| 163 | </Template> |
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