Last change
on this file since 9609 was
9526,
checked in by jo, 12 years ago
|
Merging presentationHS12 back to the trunk.
|
File size:
1.5 KB
|
Rev | Line | |
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[9489] | 1 | <Template name=spaceshipturret> |
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| 2 | <SpaceShip |
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| 3 | hudtemplate = spaceshiphud |
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[9518] | 4 | camerapositiontemplate = spaceshipturretcameras |
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[9489] | 5 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 6 | spawnparticleduration = 3 |
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| 7 | explosionchunks = 6 |
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| 8 | |
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| 9 | health = 100 |
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| 10 | maxhealth = 200 |
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| 11 | initialhealth = 100 |
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| 12 | |
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| 13 | shieldhealth = 30 |
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| 14 | initialshieldhealth = 30 |
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| 15 | maxshieldhealth = 50 |
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| 16 | shieldabsorption = 0.8 |
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| 17 | reloadrate = 1 |
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| 18 | reloadwaittime = 1 |
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| 19 | |
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| 20 | primaryThrust = 100 |
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| 21 | auxilaryThrust = 30 |
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| 22 | rotationThrust = 50 |
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| 23 | |
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| 24 | lift = 1; |
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| 25 | stallSpeed = 220; |
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| 26 | |
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| 27 | boostPower = 15 |
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| 28 | boostPowerRate = 1 |
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| 29 | boostRate = 5 |
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| 30 | boostCooldownDuration = 10 |
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| 31 | |
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| 32 | shakeFrequency = 15 |
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| 33 | shakeAmplitude = 9 |
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| 34 | |
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| 35 | collisionType = "dynamic" |
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| 36 | mass = 100 |
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| 37 | linearDamping = 0.7 |
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| 38 | angularDamping = 0.9999999 |
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| 39 | > |
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| 40 | <attached> |
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| 41 | <Model position="0,0,0" yaw="90" roll="-90" mesh="turretHead.mesh" scale3D="10,10,10"/> |
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| 42 | </attached> |
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| 43 | <collisionShapes> |
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| 44 | <SphereCollisionShape radius="10" position = "0,0,0"/> |
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| 45 | </collisionShapes> |
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| 46 | <?lua |
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| 47 | include("../includes/weaponSettingsTurret.oxi") |
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| 48 | ?> |
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| 49 | </SpaceShip> |
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| 50 | </Template> |
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[9518] | 51 | |
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| 52 | <Template name=spaceshipturretcameras defaults=0> |
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| 53 | <SpaceShip> |
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| 54 | <camerapositions> |
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| 55 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> |
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| 56 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> |
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| 57 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
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| 58 | </camerapositions> |
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| 59 | </SpaceShip> |
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| 60 | </Template> |
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